mono
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Everything posted by mono
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Brilliant!
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Flight of the mosquito-bee
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mads programmmads program without header. just the bin file
mono replied to neuling's topic in Atari 5200 / 8-bit Programming
@neuling: h- may be insufficient if you need the continuous memory area. Take a look at f+ opt switch and b- if your (cartridge) memory is banked (rmb/nmb/lmb directives and =label as well as :label references are helpful for such model). -
SID Hardware Player by Mono/Tristesse compatible with PokeyMax?
mono replied to Dinadan67's topic in Atari 8-Bit Computers
Yes. It works with POKEYMAX if it has SID emulation inside. This player is not released yet, however it was created a years ago. I'll plan to do this in the near future.- 1 reply
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Spaghetti games.
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Yes, there is an picture made by Irwin years ago named "Impossible is nothing" https://demozoo.org/graphics/62641/.
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Exactly. I'm pushing pixel pattern at Virtual DMA cycle using BIT $x0 or BIT $x0x0 instruction as @phaeron already explained. Also I've implemented 240-hires scanlines bugfix using your algorithm. So, as you can see I didn't invent anything, but just sit and did the job @phaeron Thanks a million for your "Altirra Hardware Reference Manual" - I studied its ANTIC scanline diagrams for different modes. It's very helpful.
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On the page 77 in the section "Dynamic changes to playfield width" - there is "The playfield width bits in DMACTL[1:0], and the horizontal scroll position bits in HSCROL[3:1](...)", but I think it should be HSCROL[3:0].
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Altirra Hardware Reference Manual released at 2023-10-09. On page 70 in section "Mode lines unusual height" we have got "For IR mode 2, rows 8-9 are blanked for characters $00-5F and $80-BF(...)" - shouldn't it be $DF?
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Congratulation for the winners! I voted Buddy's "Unexpectedly Short" however, and was in big trouble if choose this one or "Pokey Atmosphere". Could you consider future compo where rating vote is possible? Thanks a lot for all this music and for compo!
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XEDISK by Epi: https://github.com/epi/xedisk FRANNY by Bober: https://sourceforge.net/projects/atari8/files/franny/Franny-1.1.3/
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@Mr Robot: Could you share your ATASCII Art source or binary (.xex) file?
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Could somebody share original Logiker's .asc or .psci logo files for 2nd and 1st editions of ATASCII Compo? Edit: Or .xex files.
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Thanks a lot. I thought it's more complex and there is no signal under special circumstances, even though it should be there.
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I mean what signal, looking from the outside of computer, is present or expected on SIO Clock In (BCLK) and SIO Clock Out (ACLK) in specific SIO clock mode/configuration.
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Altirra Hardware Reference Manual: description of SKSTAT register in section 14.4. POKEY on page 383 - register bits SO and KO bits in byte are swapped, but bit descriptions below are ok. And a question: what signal is present or required on CLOCKIN and CLOCKOUT SIO port pins when requested clock mode is selected (section 5.6. Serial Port - table 10 on page 110)?
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Sound effects on Atari 8-bit machines
mono replied to H4plo's topic in Atari 5200 / 8-bit Programming
https://forums.atariage.com/topic/320982-sfx-engine/ -
@EricBall Nice to hear. Thanks a million!
- 8 replies
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- atari7800wiki
- eric ball
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@EricBall I found your site very useful to understand how different modes work. So I was worry once I realized it disappeared. Thanks. Thanks a lot guys for your recommendations.
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Does anyone know what happened with Eric Ball's Atari7800 Wiki page on https://sites.google.com/site/atari7800wiki/ ? There was very good description of pixel color determining scheme, kangaroo mode, and many others. Is this anywhere archived or integrated with any 7800 wiki beside https://web.archive.org/web/20201101094955/https://sites.google.com/site/atari7800wiki/graphics-modes/palette-sprite-bits archive? That would be a pitty to lost informations from this site.
- 8 replies
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What memory expansion uses high bit of portA?
mono replied to sup8pdct's topic in Atari 8-Bit Computers
http://atariki.krap.pl/images/a/a2/Simm-exp-b1fix.png All bits except bit 0 are used to select bank. Once bit 4 is set then bit 7 (SELF TEST) and 1 (BASIC ROM) have normal meaning. Bit 0 always selects OS ROM. Edit: It's 1MB SIMM expansion. -
BCx and BPL/BMI are not equivalents! BPL/BMI are for U2Two's Complement number comparisons, and BCx are for normal binary numbers.
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International Karate RC and RCX cartridge conversion - all in one!
mono replied to Wilheim's topic in Atari 8-Bit Computers
https://csdb.dk/release/?id=161763 https://csdb.dk/release/?id=160834 https://csdb.dk/release/?id=160781 -
A MOD B <=> A-B*INT(A/B)