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About bfollett

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  • Birthday 02/27/1963

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  1. I know nothing about programming the VBXE but I did find a post on this forum where it appears you can have independent foreground and background colors with text: Full Color ANSI VBXE terminal in the works - Atari 8-Bit Computers - AtariAge Forums There's a video demo in post #12. Bob
  2. I should have stated I never played the early versions of Ultima on my Atari. The first version I played was Ultima VI on a PC. Lol, I was just a little late to the game.
  3. I've never played the Ultima series but I figured there had to be something in there. Here's a screenshot from the Apple version of Ultima II. I'm guessing the Atari version has the same screen. I also saw a screen shot from Ultima I for "The grave of the lost soul", but I couldn't find a screen shot from an 8 bit version. There are probably more.
  4. Alternate Reality the Dungeon:
  5. The converted image you posted is over 7400 colors. A couple of notes. The standard Display list has 192 lines. If you want a 200 line image you'd have to create a custom display list(That can be done from Basic). Second the 9 color mode has a 128 colors in its palette not 256. It has the same hues but half the lumens of the 256 color palette.
  6. In the graphic mode you want to use you only get 9 colors but they can be placed anywhere on screen without restriction.
  7. Just a minor observation: Looking at the original game and box art. There is a white fence across the bottom of the screen. Your fence is tan and appears offset by a pixel in the middle, so it looks more like railroad tracks than a fence. Not sure if it was on purpose but I thought I'd point it out in case it wasn't intentional.
  8. Maybe not the most literal Canyon Bomber type game but have tried Buried Bucks. I wasted many an hour on that game. http://www.atarimania.com/game-atari-400-800-xl-xe-buried-bucks_844.html Buried Bucks.xex
  9. Super Demon Attack. https://www.youtube.com/watch?v=nTOtK_2f6-I
  10. Charming was replaced by Bluffing. Tricking was still allowed. You have to get to the "Transact" sub-menu to see them. If I recall correctly only 16 potions will transfer from the City to the dungeon. I'm sure the dungeon manual is scanned and posted on the web. Bob
  11. Just curious how this will work if burned to a real cartridge for use on real hardware. You posted you create a virtual "D1:" for character management. How will this work on real hardware if you want to save/load to a physical disk including importing from City character floppy disks where the game was saved by a dungeon entrance.
  12. Ugh, it wasn't the NTSC version. I edited my original post.
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