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Posts posted by matmook
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Cooool, thanks !
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Excellent !!!!!!!!!!
:thumbsup: 
I want it !!!
Could I beta-test ?
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4MB is far enough to fill with packed data... (Rayman is a 4MB game !!!!!).

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Maybe now ladybugged on cart is even more likely? I hope so

Hum, yes ... but I must finish to code the game first

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C is...
_Hello(void)
{
fprint("Hello"); */Print Hello /*
}
or something close to that.
lol still not quite that easy on the Jag.
I started back in 97-98 learning assembly for the jaguar and tore apart examples and modified code and played with it and tried to combine examples and such and learned it by trial and error. it took quite a while but over the course of a year or two tinkering and writing simple programs and slowly advancing i ended up learning quite a bit about the machine and how to control various parts of it.
i use a litle bit of all the processors and ive come up with simple 2d games that can have some pretty decent effects. However like gorf said, there are plenty of exmaples out there. you just have to be willing to dig through code in the downloads section of JS2 and a few other places and try it all out for yourself and see if you can learn from it. Personally there is no better way to learn than to get a basic program like the atari bpeg example and play around with it and make changes and clean the code up and customize it and improve on it. Hands on gets you pretty far. start with simple things and move on..
I suggest looking at maybe native source code, slam racer, some of starcat's original simplified JDC object list examples, atari bpeg/jagpeg examples, and possibly some of the 3d atari engine stuff. sure some of it is not ideal but.... nothing really is. like i said this is just a starting point to get familiar with how things work and you can definatly see similarities between the examples/programs.
There is no easy starting point, you really just have to jump in and learn and absorb as much as possible and decypher it. Like gorf said, you'll compile and load code only to have it crash a million times even though you think what you coded perfectly error free (no joke) its dificult to program for. no one said it was easy.
Reverse engineering existing code, even C code is not ideal. Yes it can be done. And if you have a 150+ IQ like Gorf your all set. If you're me, its nowhere near optimal.
Lets say you know assembly on the 68k. Plenty of tutorials to teach you that. And you can make a typical 68k system print a graphic. How do you coordinate with the Jags graphics system? Well you can look through existing code and figure it out. Which may or may not take some time.
Or someone can be magnanimous and post a 68k-Jag introduction. How to get the gfx system working on the Jag etc.
My point is reverse engineering is not optimal way to go about things for everyone. Gorf posted lessons that I used to learn quite a bit.
I was trying to convert his makefile to work with Boz's XP setup. I have had to abandone that because the makefile for the playground lessons has far too much going on. I understand now a fair bit about makefiles and their variables but Gorfs makefile is overwhelming. I have had to abandone it. It is quicker for me to build on the hello world exercise boz has included in his setup which i'm in the process of doing.
This is the problem with the average user trying to 'reverse engineer' things.
Probably a more ideal way for people learning is to build on Boz's hello world exercise and begin adding stuff as needed to the makefile instead of having it all avalanched on us all at once.
Yes we can jump in and decypher a lot in time but it would really really expediate things to have help. Its not ideal to reverse engineer tons of others code right off the bat just to get up and running on the Jag. Thats just ridiculous. I look at the Doom source and I can understand a bit of it but there is no way in any reasonable amount of time I could take that and do anything with it.
We need to have Jag specific lessons, not on coding, there are tons of tutorials out there on that but on how to specifically code on the Jaguar.
Suggested lesson ideas. How to Printf ("Hello World"); on the Jag( which is covered in the Playground lessons.)
How to make a simple hello world 68k asm work on the Jag. Then convert that program to the GPU. These are the things needed. Jag specific stuff. To help those without monster IQ's who are learning to program, not to teach them how to program in general, but HOW TO on the Jaguar.
Even for accomplished coders who come into the scene, why make the scene so unfriendly that they got to wade through a bunch of ancient source code right off the bat and try to make sense of it just to get up to speed? Thats about as unfriendly to developers as Atari was back in the day.
You can have a look at Do The Same's source code (http://dothesame.jagware.org) if you want.
there is a lot a function and a simple makefile in it (building a jag binary is just 2 lines of code).
Perhaps it could help

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@potatohead : I think Seb's lib is perfect for that. You can use it using c or asm and his lib use the GPU. There is also basic example for sound/sprite animation/rotation/frame buffer ... : The Removers

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Just got the results from Outline 2010, and I'm pleased to say .....
We won!
Video and other media clips will be uploaded when the guys return from the party!
Great !!

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Hop hop !
Thanks to Matthias I now have all the necessary for using a memory track !
sh3-rg & ggn : If needed, I could help you

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You also put a 'U' in buggedEdit : oups, I put 2 "d" to lady
LOL, I really need a pause

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The title mentions Imagitec. Did you find out more about their mod player?
Yop Doctorclu
No, I didn't found more informations on this but I was just curious at how it runs (I'm currently using Sinister'one and/or SebRMV's one) ...
Perhaps there is some source code on those Extremist pack ?
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I'm currently playing with Mod player on Jaguar (Sinister Developments's player and SebRMV's player).
There is another mod player in Tempest2k's source code done by Imagitec Design but this is just a object file (SYN6.O), not a source file...

Can I found more information on this somewhere ?

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Big surprise, as I received my copy in the mail today!
I was looking forward to this game, and it is beyond my expectations.
Everything looks and feels very polished, and I really like the cd print, which "feels" very professional.
AND the game is fun to play, but most of us knew that already
Thank you very much guys, for a quality made game.
Thanks !
And thanks to the RGC and specially Odie_one for making this possible
I think other winners will receive their copy soon
@admin: I think it's time to unstick this topic please

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Hello !
The only "incompatibility" with a BJL modded Jag I have doesn't come from the BJL ROM but by the BJL cable.
When pluggued, the state of your parallel port (the game pad n°2) could be "misunderstood" by the cart in your jag...
just unplug the BJL cable and the game start correctly (Tempest 2000 do that for example, could not be start if the cable if pluggued)

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@Belboz and viMaster : Great work !
It should be very fun and interesting to modify things in this game ! -
Sorry for the delay but Odie_one/RGC had a lot of work recently but he said "It's coming"

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Don't worry, Your package are coming

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Just to inform the winners that Odie_One/RGC has started to send the package

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Apart from mine (thanks for the comment)
I like the Hula Hoop and Garfield ones. Can anyone translate what Garfield is saying please?This is a custom postcard done by Odie_One and it say (in poor English):
Damn, It's your turn, really too hard this level 23

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Another one (very big...need to take a photo, doesn't fit in my scanner
) just for fun by GT_Turbo/Jagware and Azrael/Jagware 
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Today 3 new card (2 from the same family
) :- Deniro/Yaronet
- Jeremiahjt/AtariAge & Samanthalt/AtariAge
(15/30)
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And another one (very nice) by Pocket/Yaronet !
(13/30)
I'm going on vacation at the end of the week but the contest will be over on the 31th October so you've got time to post your card

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I have no stores here in my small township that even sell postcards which is a shame although I have lots of photos on my computer, lol, but no printer atm.
You've got neighbor ? ...they perhaps have a printer

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Today 2 new very nice postcard from RDemming/AtariAge, Cyrano Jones/Jagware
Plus a very nice one just for fun by Odie_One/Yaronet !
(12/30)

flash cart where to buy
in Atari Jaguar
Posted
Yup, got one and all I can say is : perfect !