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icbrkr

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About icbrkr

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    Dragonstomper

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    Male
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    http://www.particles.org
  1. Sign me up, I'll take whatever # is available. PM me where to pay
  2. I own two of the AztecMonsters for my Commodore CMD HD's. One of them has been running my BBS for a year, and the other is in my main system. They are literally drop in replacements for 50 pin SCSI drives and work perfectly.
  3. It won't work due to the UIEC not being able to run CMD's OS. However, you can create a DNP file using Dirmaster by Style and this will mostly act as a CMD file (it's the CMD Partition format).
  4. To the top! Some updates. Particles! BBS ============== http://www.particles.org, telnet://particlesbbs.dyndns.org:6400, telnet://particlesbbs.hopto.org:6400 Been around since 1992... which is like, an eternity in computer-time. What Is It? =========== It's a BBS running Centipede on a Commodore 128D with message bases dedicated to old computer goodness. Also: [+] 1000s of files for the Commodore 64, Vic-20, 128, Plus/4, CP/M and GEOS [+] Over 90 file areas so far, still adding more [+] 60+ online games (Empire, Nuke'Em, tons more) [+] Lots of message bases Runs PETSCII, ANSI, ASCII, 40 columns, 80 columns so connect with whatever you want. Speaking of connecting, connect from the website at http://www.particles.org if you don't have a terminal. Useless Hardware Info: ====================== Running on a Commodore 128D w/640K of RAM (which is enough for anyone) Ports open at 38,400 so it flies. Ever seen an 8-bit transfer at 38.4K? Holy crap. This is done with the magic of a Swiftlink RS232 adapter. Punter, Multipunter, Ymodem, Xmodem xfers. Find one you like. 4GB CMD SCSI drive running off a Compact Flash card using a SCSI to CF adapter. Fast. For 8-bit. You can find us at Facebook also as http://www.facebook.com/particlesbbs There's also a FAQ at: http://www.particles.org/particlesbbs/
  5. Yup, without that port, you'll get nowhere. You can now connect via the web at http://www.particles.org if you don't have a telnet client handy. Over the last few weeks, we've expanded the file section (tons of 128/Vic 20 sections), added more online games, and added some more RAM to the system to help it along.
  6. Just an update... We've switched to Centipede 128 BBS... which means.. More speed, faster downloads, etc. And -anyone- can connect... ANSI, ASCII, PETSCII, etc. No special terminal needed. Thousands of downloads, tons of games online, speeds up to 38,400 right now (which means quick download speeds). Check us out... http://particles.org http://www.facebook.com/particlesbbs particlesbbs.hopto.org port 6400
  7. Small update - Swiftlink is now installed so you can connect at 9600 baud. There's about 600,000 blocks or so online, with more being added as I get time.
  8. FYI - Payton's board (Da Board) is definitely 'up'. He's designing the software from scratch so it's sort of unstable. And thanks for adding mine!
  9. My main Commodore machine is a C128D which I use to call BBSes in 80 columns, run GEOS stuff for fun, and play Infocom games that were released for it in 80 columns Luckily, I have a second C128D that I won from RobertB some years back in Vegas
  10. It's running on a real C64c, with JiffyDOS 6.x, a CMD HD, a 1750 with 512K of ram, some disk drives, etc, and soon a Swiftlink cart. Getting the telnet inbound is a bit tricky - I'm using Jim Brain's tcpser4j and a telbbs cable. Using just a straight nullmodem usually drops the pins that the BBS is looking for.
  11. No clue... I DO know it has to be in the exact directory or it doesn't work. So it has to be extracted to the Applications\CGTerm so that there is an executable both in the CGTERM dir, and another dir underneath it. I'm not sure why the original coder did that, I just recompiled the source he had on his page. I'm definitely not a coder. Hate to say 'works on my box' but it does - I also have the X11 and other tools installed - maybe it needs them?
  12. ... is back online. I took my board down back in '08 when my daughter was born and I didn't have time to mess with it.. well, she's 5 now so I have time Board is running at: particlesbbs.hopto.org port 6400 Running Cbase 3.x, online games and such, and 2GB of space (8.3 million blocks free). I'm converting all my disks over to archives and uploading them...up to about 170,000 blocks so far (takes awhile). You pretty much have to connect via a Petscii compatible term program or it'll not work right for you so.... Go grab CGTerm from here: http://www.paradroid.net/cgterm/ Or a OS X Intel compatible version here: http://www.lemon64.com/forum/viewtopic.php?t=50305&highlight=cgterm Or connect via your C64 (you can make a null modem cable by doing this): https://www.facebook.com/media/set/?set=a.10201645675321611.1073741846.1170907465&type=1&l=2f64ad6ce7 or this... http://1200baud.wordpress.com/2012/10/14/build-your-own-c64-2400-baud-usb-device-for-less-than-15/ See ya there!
  13. The mod is great and it works fine! I got the mod last week and added it in: https://www.facebook.com/media/set/?set=a.10200415153959346.1073741829.1170907465&type=1&l=6a929f48e8 If you're not the best at soldering, you can still probably do this mod without an issue.
  14. And there goes Darren bragging about his Halcyon again This topic is going to make my head hurt because I know I can't remember all my variants, duplicates, whatever. So.. I'll list all my crap and then if I remember some interesting variant, I'll throw it in here Consoles: Atari 2600 Atari 5200 Atari 7800 Atari Jaguar Atari Lynx Atari XEGS Amiga CD32 (PAL) Amiga CD32 (NTSC) Astrocade Sega Dreamcast Sega Genesis Sega Master System Sega Saturn Sega 32x Sega Nomad Sega CD Sega Game Gear Playstation Playstation 2 Playstation 3 Intellivision Intellivision 2 NES NES Toploader SNES SNES Model 2 3DO Colecovision TurboGraphix 16 PC Engine Duo Odyssey2 Neo Geo Pocket Color Neo Geo CD RCA Studio 2 Action Max Rzone Xbox Interon VC4000 Xbox 360 Gamecube Silver Gamecube Black Gamecube Indigo Gamecube Spice Orange (Japanese) Gamecube Tales of Symphonia Green (Japanese) Gamecube Developer NR Reader Game.com Commodore C64GS Supervision Virtual Boy Wonderswan Gameboy Color Gameboy Advance Nintendo DS silver Nintendo DS pink (Japanese) Nintendo DS Lite Black Nintendo DS Lite Pink (Japanese) Nintendo 3DS Wii Wii-U Philips CDI Epoch Super Cassettevision Sharp Famicom Twin Commodore CDTV Dina 2 in 1 Microvision Nintendo 64 Bandai Playdia TecToy Sega Master System 3 Gamepark GP2x NGage Computers: Amiga 500 Amiga 600 Amiga 1000 Amiga 1200 Amiga 2000 Amiga 2500 Amiga 3000 Amiga 4000T Atari 400 Atari 800XL Atari 130XE Atari 1024ST Atari 1024STE Apple IIc Apple IIgs Commodore 64 Commodore 64c Commodore SX-64 Commodore 128 Commodore 128D Commodore 16 Commodore 116 Commodore Plus/4 (US) Commodore Plus/4 (PAL) Commodore Vic-20 Tandy Model 4 Tandy Model 4P TRS-80 CoCo1 TRS-80 CoCo2 TRS-80 CoCo3 TRS-80 Model 102 Timex Sinclair 1000 Timex Sinclair 2068 Sinclair QL Colecovision Adam Panasonic MSX-A1 IBM PCjr Commodore One (C-One) Mattel Aquarius I'm pretty sure I'm forgetting a few.
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