You trust a cheap USB switch enough to deliver 5V according to USB standard? And, how much over-voltage is allowed by the standard? Is it below the limits the Lynx chips can safely operate?
not really. My main issue is that some stuff from the boost in the std c lib as it is c++20, like std::ranges std::span etc...
also no success with clang.
not so much a gcc thing beside that it requires a very new compiler which is not default. No makefile etc thus i decided to wait until someone else tries it out
unluckily not. but it could explain why comlynx is emulated badly. redeye code uses one shot timers.
yes. but unluckily does not compile under linux yet... will give it a try again after updates.
I would happily include it into sdl-handy
... but as it does not disable it by itself, there is no large difference or do i miss something?
with RELOAD 49
int every 50 counts
without RELOAD
int after 50 counts, then every count.
i wonder a bit about the advantage of single shot timers over reloading ones then.... if manually have to disable them on the first interrupt, behaviour is the same 🤔
Another left-over:
The full copy of my lemming editor, including all code to extract, unpack and patch the code and graphics as well as all code to recreate and test-play a working ROM with the edited level.
lemmings_editor.zip
Some ROM from Shadowsoft floating around in my attic. Original (non-working) dump found on internet many years ago. A some small patch was needed to make it running.
Playable, but incomplete.
Take it as a Xmas present.
brix.lnx