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sage

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Posts posted by sage

  1. 16 hours ago, karri said:

    Really good compression rate. But slow to depack. For my eyes the exomizer looks best.

    That is why I used it in Bad Apple for video packing :). That and because I could used stream depacking.

  2. 20 hours ago, atari2600land said:

    I downloaded Handy but there's no handy.exe file anywhere. as described in the how to set it up page on AtariAge.

    what and where did you download.

  3. uneducated hint for improvement:

    • add zener between USB5V - teensy 5V - lynx 5V. that way teensy is always supplied with 5V, but neither will LYNX drive the USB of your PC, nor the PC usb power your lynx (for safety). But make sure GND is common for all and connected
    • use 244 instead of 245 for data pins, this saves you the direction.
    • for address pins, you can use even simpler chips, as you do not need the "enable" at all, simple i2c level shifters may do
    • if you add comlynx, you may want to use also simple chips (e.g. I2C level shifters). dont forget the diode between RX and TX, otherwise you cannot send from Lynx side. suggest not to connect comlynx 5V to the rest beside the comlynx level shifter.

     

  4. strange. i has been a while since i used it for bad apple video. maybe i added a workaround or used some special command line parameters? Maybe I just forgot.

     

    you use "level" as type?

  5. I always used the one which was (a) working on the lynx (b) fast enough.

    And depending on use case, stream depacking vs load-and in place depack.

     

    pucrunch was easiest to use for a while and easily integrated into file-loading. now exo is my favorite.

  6. On 10/16/2022 at 10:50 AM, marss said:

    And how does it work?

    Somehow like this?

    MOVE screen,ptr
    ldy #SCREENSIZE/256
    .loop
       lda #0
       stx
    .loopx
         jsr ReadByte
          sta ptr,x
          inx
       bne .loop
       inc ptr+1
       dey
    bra .loop

     

    For BadApple, a bit more complicated as the data is packed as sprites. thus reading and stream unpacking thread plus sprite engine plus music.

    I think the source is on github.

  7. 5 hours ago, kezax said:

    ooohhhh !!! you should have presented this at SV party. I remember how people were reacting when seeing again another version of Bad Apple on again another platform, and not knowing anymore how they  should react 😂😂😂. Was quite funny !

     

    I have not been at the SV party. And it was release already a while ago.

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