Before you ask:
the emulator mod is not yet for public yet. It needs careful tuning of the timing between instances, even depending on the game (better, the comlynx code).
While Bikini Volleyball was easy even with 4 players (due to completely different comlynx code), most other games were much harder to get working. Most games based on original redeye code run reliable when tuned, even with 6 (Checkered Flag) or more players. California games (which uses some preliminary redeye code) did not want to work with more than 2 instances ?