Hi, was seeing odd artifacts with an EPROM emulator unit I'm using and was wondering if the speed of memory in it (read time) was a factor, the static RAM is at 70ns. I have a burned EPROM of the same code which has a speed of 45ns and works fine, is there a minimum access speed for the CV?
Thanks,
Rich
There is no way that Gorf or Omega Race are better (or even good) on CV. They are both horrible ports actually, with bad AI and graphics compared to the arcade. Gorf on CV doesn't even play like the arcade. Omega Race on VIC-20 is better than the arcade version, and even Gorf on the VIC is better than the CV one.
Gotta love it... "lost interest from waiting 8 months for it", (so selling it for over 3x what I paid for it)... yeah ok...
http://www.ebay.com/itm/Super-Game-Module-SGM-Colecovision-Coleco-Vision-3rd-Run-Model-/252697879901?&_trksid=p2056016.l4276
Well, that's assuming you can get one (or wait extremely long for one)... for me, I snagged one at 2x the normal price off EBay because I wanted one to use now, before I die, not getting any younger
Looking for a non beat-up CIB or NIB/Sealed copy of River Raid for the Intellivision. Must be complete and in good condition (including the box).
Thanks!
Some people (including myself) prefer to have original carts, not SD carts (I've had them, and it's not the same to me). Let him get real carts, no need for a SD cart. He would be better off using that money to buy a SGM or something.
I know the standard technique of shifting char tiles for software vert and horiz scrolling on the CV, but how did they get around this and make it seem so smooth on games such as Defender, Nova Blast, Victory, etc?
Thanks,
Rich