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Posts posted by Mister-VCS
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Hope we play Missile Command in one of the next rounds!
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I have no mod-rights for this forum...
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What's the question?
The question iis: why created Atari after the VCS 2600 a second "SuperSystem" (5200)?
VCS / 5200 SuperSystem
7800 ProSystem
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I got this Atari 7800 with a lot of controllers for under $10 and the console has a lot of scratches on the reflective part. I wanna know if there's any way to remove those scratches Same problem with my7800 - what happend with this poor systems?
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Interested?
PM me for details or pics!
Thanks
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Not quite the same, but pretty similar though. I wonder who programmed the 2600 version of Crossbow?
Dan Kitchen www.atarimania.com
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The desert background was later used with Crossbow.
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Why the germans didn't got the red box 2600? The "official 2600 color" in the Atari CORP years was red!
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Here's a good article from Atari's Neil Harris from 1987, regarding the 8Bit line and the launch of the XEGS. I don't agree with all the logic, but it's a good read to get some perspective as to why they went that route.
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We come again to that perpetual question: is Atari intent on killing the
8-bits?
One way to answer that would be to give you a tour of our warehouse. If you
could see the number of 8-bit computers and software in inventory, you'd
know we are highly motivated to keep the line going.
Regarding the new XE Game System, which on the first glance is a slap in
the face to those who know how powerful the 8-bitters are -- this system is
purely a strategic move on our part. In order to keep the 8-bit line going,
we must do two things:
1. Get the computers available in more stores, and
2. Get new software developed for them.
Software is not being developed by and large because of problem #1. So
which stores do we go to? The mass merchants, who sold the bulk of the
hundreds of thousands (not, unfortunately, millions) of Atari 8-bit
computers out there, are currently retreating from the computer business.
K-Mart carries NO computers. Ditto for Montgomery Wards. And for J.C.
Penney's.
On the other hand, these same stores are doing a fabulous business in game
systems like Nintendo, Sega, and, of course, Atari.
The solution, from a business point of view, was to develop a product that
would be appealing to the mass merchants (and also to the public which buys
there), one that also accomplishes the corporate objective of revitalizing
the 8-bit line.
So what we have with the XE Game System is essentially a 65XE in disguise.
Internally it contains 64K of RAM, the standard OS and BASIC in ROM, two
joystick ports, SIO port, etc. It is completely compatible with the current
8-bit line, including software.
Physically it is more appealing to those who don't want a computer but who
do want to play games. The main console simply has the 4 console keys from
the XE (Start, Select, Option, and Reset), plus the cartridge port and
connectors. The keyboard is a separate unit which plugs into the console.
When someone buys the XE Game System, they get the complete package --
console, keyboard, light gun, and 3 programs (including a new version of
Sublogic's Flight Simulator including scenery, all on a single cartridge).
We expect stores to do a great business in these. We'll make available the
current library of cartridge software, plus we're converting some disk
programs into cartridge format for this system. As time goes by, we expect
to see dramatic increases in sales for 8-bit software -- hopefully, this
will also include practical applications as well as games. This should in
turn encourage developers to create new titles for the 8-bits.
Once things get moving again in the mass merchants, the current supply of
8-bit computers should also get moving through the dealers -- after all,
they make a better value than the game systems, and take up less space.
So, those few of you out there who are looking at Atari management as the
evil group who are plotting to quash the 8-bit line, you have it all wrong.
We're trying hard to keep things moving forward. Without the distribution
and the software, no amount of advertising and new hardware development
could work. The XE Game System is our best hope to keep things moving.
--
--->Neil Harris, Director of Marketing Communications, Atari Corporation
UUCP: ...{hoptoad, lll-lcc, pyramid, imagen, sun}!atari!neil
GEnie: NHARRIS/ WELL: neil / BIX: neilharris / Delphi: NEILHARRIS
CIS: 70007,1135 / Atari BBS 408-745-5308 / Usually the OFFICIAL Atari opinion
Concur 100%. And the deepest library of any Atari console save for the 2600 to boot.
Not 100% - they forgot some buttons on the XE- without a keyboard - just try to PAUSE or CONTINUE Moon Patrol without a keyboard...
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Colecovision came with Donkey Kong and had other arcade games to play at home and was cheaper than the 5200 which came with Breakout.
The 5200's games were initially better versions of what was on the 2600, games which we already had, and 2600 games were good enough to justify not re-buying the same titles and a new 5200 system.
The 2600 was developed in 1975 for a 1977 release, improved upon in 1979 to the Atari 400/800 computer which is also the 5200.
The 2600 was also improved upon a 2nd time in 1984 into the 7800 by GCC for Atari.
The ColecoVision was released in 1982 so it should far outshine the 2600 and 5200 but programming at that time kept all 3 systems competitive. The ColecoVision being under-utilized, while the 2600 was pushed light years beyond its intended usage.
The 7800 had two additional years of technology over the ColecoVision.
The point I am trying to make is escaping me, so I best stop here.
I owned a CV between 1992 and 2010 (with perfect working standard controllers). The problem is the lame Z-80 CPU and the 16 color limitiation.
Yes, many Atari games are more fun in the comparison.
Good games: River Raid, Turbo, Donkey Kong /JR., H.E.R.O., Mouse Trap, Carnival, Lady Bug, Venture, Antarctic Adventure.
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Hi George!
We know each other from youtube (Das Grosse Handbuch der Vidospiele) and facebook. No time for retrogamiing these days?
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Nothing rare. My PAL light-sixer (Made in Sunnyvale) came in the same box back in 1979. It was imported by UNIMEX, Wiesbaden.
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Looks like a 1010. Can we have a better photo and tell us what needs fixing?
Yes - a 1010.
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Ignorama was reading.... you've seem to done well in my prolonged absence.... Awesomely done....
Also too bad I wasn't around for Bump 'n Jump, love this game

Welcome back! Are you ready to run this HSC again?
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Hi,
Please anyone knows if this versions of Jungle Hunt and Pole Position comes with manuals in color with Atari catalogs? These seems to be international versions but made on USA.
Thanks a lot.
Golden rule: take a look on the bottom of the box: ©Atari, INC A Warner Communications Company ---- color manual
©Atari, CORP ------- b/w manual
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Groundtrooper is right. Most sellers are not aware of the overlays. An unopened box would bring both overlays (4 and 6 switch) and instruction sheet.
Here's a pic of what to look out for..
The feet are not from Heidi Klum I guess..
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I think Atari got the rights for these (and a few more) games after Coleco was closed. Atari later released DK, DKjr, Mouse Trap and Venture for the VCS.

Secret Quest scanned manual ?
in Atari 2600
Posted
Found my old self-made map from 1989 - is this helpful?