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Everything posted by etschuetz

  1. Not sure if anyone knew about the Coleco.com website. It wasn't anything "really special" but a marketing site for the hand held Coleco systems that were supposed to be sold exclusively through Target a few years ago. Well, I just went there to see if anything changed...it did. The site is dead. Anyone aware of this?
  2. Doubting its legitimacy, it was RarityGuide.com I have a feeling they base their prices on what is seen on eBay and CtCW
  3. Okay, decided to check the rarity of some of my TG-16 games. I have Splatterhouse. One in the case, and an extra. Found out that it is supposedly worth $56 CIB and $30 loose. Sweet
  4. I dare say that a used store in Saint Joseph MO has a nomad or three...Hell, I wouldn't be surprised if it was mine when I sold it there for store credit some 5 years ago. LOL. I had purchased some old TG-16 games for a TurboExpress I snatched up. found out it was bricked (still have it though). Sold the 10 games to the store for credit. About 2 years later, they had a TG-16 with games for sale. My now ex gf bought it for me. Turned out the 10 games that were with it....were the 10 games I sold to them! LOL.
  5. Boils down to currently existing companies with their current releases. If they okay it, then so be it. If they don't feel comfortable with it, maybe some form of a "Demo" rom image with limited play time, a couple levels, missing features, etc. Want to point out that there are probably a slew of possible legal issues to downloading the roms here. I understand the historical concept to the site, and appreciate it. But downloading freely and keeping the roms on your computer raises some issues. Granted, issues I don't worry about.
  6. Boils down to currently existing companies with their current releases. If they okay it, then so be it. If they don't feel comfortable with it, maybe some form of a "Demo" rom image with limited play time, a couple levels, missing features, etc.
  7. I agree. We are a tactile species. We derive information from touch. For us old school gamers, that information is nostalgia. The enjoyment of flashing back to our carefree youths and enjoying the Atari consoles again. Not having that takes away from it. Now, I do relate to the idea that virtual media is a good idea. I get on my son about finger smudges on the CD/DVD-Rom based consoles, and when he doesn't keep his DS games put away in the carry case. I am getting him an R4 flash cart so I can have rom images of his games. No taking out carts, no losing them...all there easily accessible and ready to play. However, I can have them backed up on my PC in case of issues.
  8. Oh, so it'll be just like the other PSPs, then. The PSP is not on life support. It is a well supported and popular system. Yes, it is second to the DS juggernaut, but it is far from being a dead system. The PS3 however....that could end up being a possibility due to the rumors about Activision dropping support. They are one of the biggest developers out there. Possibly biggest. I can't recall who is considered bigger, Activision or EA. Regardless. PSP Go is a good concept, but not the right time when Sony is set to release the PSP 3000 series.
  9. Yup, can do. It means "Go look in a mirror." Understood. You should have said "point a mirror at the toilet" and it would have been a better way to describe you and your boys. Your true colors are showing through as expected Mr Mordo. And when people can't make intelligent points and post something of value, they simply resort to insults and flaming. People, put the ego aside and look at the matter maturely. If not, it is a quick way to get a thread closed, if not completely deleted.
  10. Quoting the last bit only, but only really need number 1. It isn't actually the storage space for the roms, but the actual bandwidth users use when downloading those titles. If you have 100 people downloading a 4 mb rom a day with a new 100 people each day for 30 days, that comes to a total around 10 to 11 gigabytes of bandwidth within that month. Now, tack on each of those 100 people are downloading a total of 4 roms each. That easily jumps to 40 or more gbs per month. All of this doesn't take into account for html files, php files, images, etc from the website alone. My numbers are also possibly lower than hell. Depending on the hosting plan that Albert uses, 40 gb/mo could easily cost him a severe arm and a leg.
  11. That's the thing about discussion forums. They attract a wide range of Armchair CEOs who take breaks from running their own multi-million and multi-billion businesses to give thoughts on how the Tramiels should have run theirs. Yes, I may be doing a little post Atari Armchair CEO'ing, but that is the joy of it. Just sitting here and reflecting on what could have been done differently. Okay, so Jack and sons were stand up fella's and nice as all can be, but that doesn't make for good business. There is the famous quote of one of the Atari workers in a factory where Tramiel basically shut the place down without any advanced warning. Yup, swell guy. Really stand up and nice. I also agree that Atari's foundation was a cracked and wobbly one from the start. Of course, they pioneered the video gaming industry, so what would you expect? You can't give market analysis on a market that doesn't exist. At the time of the 2600's heyday, I am sure Warner couldn't foresee the concept of a 5 year lifespan of a console. And, without a licensing structure like there is today, investing in new consoles and selling them meant being lucrative at the get go. Give Nintendo props there people. I will. My armchair ceo hindsight is just wishful daydreaming. Idealism if you will. Besides maybe we are wrong about focusing on Jack Tramiel, and maybe should be more on the son Sam. He was doing most of the business through the 80's.
  12. Okay, as someone with a lot of digital copies of anything, this can be seen as Ironic, however, I will get to why it isn't. Today, we see a lot happening in regards to digital distribution. Music, Movies, Games, Books, etc are all being sent to you for your enjoyment via some form of downloadable content site. Whether that is Xbox Live, iTunes, Amazon, etc, we are moving away from physical media as bandwidth to the home widens. What does this mean to collectors like us? A lot. Our physical media becomes more rare as time goes on thanks to degradation of hardware components. And because of that, there is no replacements, unless someone decides to invest in creating the medium again just to prolong the existence of said media. The PSP Go, and the DSi, along with the iPhone/iPod and other media players are embracing the downloadable content. The PSP Go sheds the umd drive and brings in a 16gb flash drive built in to download games. The DSi, still with the DS slot, allows users to access the DS SHop/Nintendo Shop to download content. Same with home consoles and computers. However, why is it taking a while for it to become fully embraces? What do you do when you run out of storage space for your games on a console harddrive? You delete it, or back it up to ANOTHER storage medium. Some instances, deletion is your only option. Look at your average Cell Phone, you spend 4 bux a month, or a 8 to 10 dollar one time fee to purchase a game. You need space for a new app or game? You have to delete something. Now, you want that app or game back? Guess what, buy it again. Personally, that is a rip off. I already BOUGHT IT. Why can't I back it up somehow? You can't tell me that the app and game creators can't implement some form of DRM that locks that game or app to my phone or phone number. Or with so many phones with MicroSD, save the app or game to the memory card. When we buy something, we want to keep it. When we don't want or need it, we should have the option to store it somehow. Not be forced to delete it. Now, the irony for me? I do a lot of emulation. It is all digital obviously. I need space, it has to go somewhere when the importance of said space is dictated. However, I know I can always get it again without having to "pay for it" again. If users are forced to do this, the downloadable content market won't take over. Creating a means that the site keeps tabs on what was purchased so it can be freely downloaded again at a later date is the way to fix this issue. Opinions and ideas that would also help? What are your thoughts?
  13. With some of the drama I am seeing in particular threads, I feel your pain man, I feel it.

  14. Very true. It will happen, but I expect to see consumers move away from the PSP Go and stick with the PSP 3000. Why? The idea of no physical media for the games still concerns a LOT of gamers. Having a system that is practically exclusively downloadable content only may scare the faithful away. New comers that don't own a PSP at all, like myself, may find interest in it. It also depends on what else beyond just Sony Licensed products one can do with it. This is no Pandora, or GP32/GP2x. This is the Sony PSP Go, and Sony won't users just do whatever they want...just look at the need for Hacks on the standard PSP line. As for waning DS Lite sales, probably as the DSi offers new features that entice some consumers.
  15. One last thing I would like to point out. It was pointed out on this thread late in the game...."page 6 I believe"...about going owning a version, and then just downloading the same game, but for a different platform "Because you already own the game". It "seems" logical, but it isn't. I am not saying the individual that wrote this is wrong, but he made a valid point.... My point however, is this. In the recent issues with Music and Movie copying and downloading, the MPAA made a point in regards to "ownership" of the content stored on Media. When you purchase a game, a movie, a music cd, or anything else stored on some form of media, you are not buying that content. You are only buying the media on which to play it. You are not buying that Jaguar game, but the plastic, silcon, and metal that it is stored on. You are not buying Transformers on Blu-Ray, but the cheap plastic and chemicals it was pressed onto. The companies that produces and distribute that content own it, you are "leasing it". What about legally downloaded content, such as music and video through iTunes? If there is no medium on which it is stored when you purchase it, you are actually buying the content, therefore making it officially, and legally yours. Last I heard, this whole debate is still going through the courts as to "who owns the content and medium". It was stated when RealNetworks DVD backup software was being taken to court. The argument brought up was that if the case is we are leasing the content, and only purchasing the medium, the Movie industry, distributors, and such should be liable to "replace" the medium. However, if you lease a car, you don't actually own it...yet are still responsible for it, and what you do with it. You break it, you pay to fix it, or replace it. Same with the DVD, CD, BR Disc, Cart. You break it, you replace it. You may not own the content, but the medium was your responsibility. As Poohba said, the US Copyright laws are atrocious and do not protect the end user as they do the original owner/copyright holder. The industry treats its consumers as criminals before it treats them as actual law abiding consumers.
  16. Yes, he was killed, and his head was placed on a pike in the court yard of the Centauri republics capital building towards the end of the Shadow War.
  17. Yay, my two cents...as worthless as two cents is in this economy, bear with me. Part of my understanding towards the archival of the roms/bins/isos of Jaguar titles on AtariAge is more akin towards bandwidth, and storage space. I have a Jaguar rom on my computer that is 4 mbs in size. Interestingly, my 2600 rom folder is only 3.26mbs and has 542 roms in it. See where I am going here? 1 vs 542. That is a helluva ratio there. Now, imagine AtariAge housed all of the Jaguar titles ever released. Each title ranges from 2 mbs to 4mbs per cart, and then with the CD games, anywere from 10 to 700 mbs. Then top that off with every Jaguar fan, or those curious, started downloading them. Within a matter of only a day or so, AtariAge.com would display a message of exceeded bandwidth. I see no ads running on the main site, let alone the forum. NO ONE signs up and pays for membership. I am guessing a majority of what pays for the site, bandwidth and storage space comes out of Albert's pockets, along with any donations and such. Sounds like a good reason to skip the archiving. About emulation in general. I love my Jaguar, however, I dare not say it is the best out there. It had the potential, but it went no where. All flash, but no funk. The Jaguar Fanboys need to lay off and allow the emulation scene flourish. It needs to. I have a lot of games in emulation, but I also collect the real world systems and games. For me, it is about being able to play them both in emulation with perfection, and to enjoy the real system in my hands with its quirks. Emulation serves a purpose. The real collectors don't brag about their emulated games and systems, they brag about the real systems and games they have. Emulation only serves the purpose of enjoying something that is hard to get, until they can actually get it. I recall reading somewhere that a lot of hardcore collectors fear emulation in regards to a drop in value. Just because the rom image is out there does not mean your precious Trevor McFur is going to drop in value. I guarantee a market for it will always flourish. Demand will always be there. The games and cartridges are no longer being manufactured. Overtime, that cartridge in the collection will deteriorate, and they will wish that the emulation scene did flourish. As a moderator/administrator of a Social Network, I understand Albert's headache. You want conversations to run freely and evolve. You want debates to spark interest. At the same time, you need to keep control over what happens. Going back to a post that someone stated, someone sold their BACKUPS of Jag games on eBay. Now, I understand that AtariAge does NOT want to be the scapegoat for it, but at the same time, the moron will pay for his idiocy. This type of action is unfortunately a by-product of all industries dealing with various Media. VHS, CD-R/RW, DVD-R/RW, MP3, etc. It happens. However, if the honest reason to make the back ups is for personal use, it should not be shunned. I do it myself with movies, music, etc. WhHen I can. In regards to why the other consoles are here, versus the Jaguar...back to the initial point of space, but also the developers. Many of the developers for the Jaguar are still around. And some still hold the copyright to the titles they produced. Now, that can be argued in regards to the other systems on this site. Activision is still around, and flourishing. They put out compilations from time to time. They also absorbed Imagic, and took over the copyrights to there titles. Atari is obviously still kicking, and I am sure they hold copyrights to their original games. Midway owns many of the copyrights to their classics. Etc...etc...etc. However, due to the age of the consoles, I am sure Albert has some form of authorization, or at least an understanding, for what he is doing. Many of these classic games are on aging, and corroding materials. They will not be around for ever. For all I know, He may even have EVERY SINGLE game available on this site in physical form. All in all, if you don't like how something is run...do it yourself. If you think you can create a forum that will be popular and allows open discussion, feel free. However, don't cry when someone knocks on your door with a lawsuit in hand because your site was indicted for contribution to illegal activities. My Social Network I run walks a niche market. Because of the views that community receives from the public, people assume things. Some of those people are individuals that will sign up just to take part in what they assume takes place. However, because those are fallacies of mass assumptions, I have to deal with them all the time. In part to help protect myself as the administrator, I have strict rules and policies in place...even if many members want those types of discussion available. I tell the 840+ members that if they want it, go and start it on their own. If they think they can convince people that theirs is better, then more power to them.
  18. Your vid of Raiden didn't seem to different from how the Genesis looked...even the sounds seemed similar. Still looks to be a worthy addition to my collection if I can get hold of it.
  19. etschuetz


    I had something posted in Regards to Raiden on another platform, kinda sorta related, but maybe not really. Due to questionable actions I DON"T want taken upon me...I am just going to post this, since I can't seem to delete a post. Oh well... So yeah, how about that game Raiden. It has truly sparked my intentions of going out and playing more Shmups...including my Dreamcast. So, uh, yeah. Have a nice day.
  20. If your older DS model were to break, I would recommend the Lite version. Brighter screen, and control of brightness, larger screens than the original DS and it still has the GBA port. Top that off with being smaller than the the original DS
  21. I understand the concept here, but what I am shooting at here is in the catalogs you would get that showcased new games would say something on the lines of showcasing improved graphics when used on the 7800. The game was released as a 2600 cart, however. As the example I gave was Atari 2600's Super Football. I have searched the Catalogs, but maybe it was the actual Manual. I assume the html scans here on AA have all the text that would have been in the actual print manual, but I failed to find it. I am willing to chalk this up to youthful wishful thinking that the backwards compatibility would have enhanced the graphics of the game somehow. Wouldn't be the first time an over eager kid's imagination got the best of him/her.
  22. If you wanna watch movies from Memory card without modding/hacking, I can hook you up with some software I purchased. It can convert DVD's to video files compatible with various electronic devices (no DS support right now). Just PM if you are interested. I can send you the key I purchased. The software website is www.slysoft.com
  23. Okay, did a little reading on the PSP Go and PSP 3000. My predictions? PSP 3000 will continue to sell well, along with the DSi and DS Lite. However, the PSP Go will only get a niche market...perhaps more of the crowd, like myself, that have not adopted the PSP platform yet. Why do I feel the PSP Go will falter? NO UMD! What the F**K? I like the idea of a completely digital market, over having actual physical media. I do that on my DS Lite thanks to the R4DS flash cart. The PSP Go, however has a big problem...$249 price tag in the US and Europe. Wow! If we flash back to the beginning of the Portable Gaming era with the Game Boy vs Lynx vs Tubro Express vs Game Gear, we see something. We should learn something. The Game Boy won the hearts of millions not because of a robust hardware design. It didn't win because of compatibility with the home console system. It didn't win because of colors. It also didn't win because it was the biggest system. It won because it was inexpensive! That same issue is playing out now. The DS line has a huge plus for it in the way it caters to EVERY kind of gamer. It offers true gaming experiences with the traditional sense. It offers casual gaming experiences. It offers games of EVERY genre. It offers a lot in the line of portable funtionality with the help of the homebrew scene as well. The PSP is designed for the hardcore gamer. Nothing passe here. No casual titles really. The iPhone/iPod Touch are more for the casual gamer. Sure, it has some arguably good games, but it is more for the casual gamer. Among those three I mentioned, the DS is the cheapest, even in its DSi form, it is still the cheapest. The The iPod touch is a little more expensive at the comparable 16gb memory to the PSP Go, a difference of around 30 or so dollars. What sets each apart in its appeal? DS line has Touch features and Dual Screens. PSP line has a huge screen (no touch), Analog Control, and the Sony name brand. The iPod Touch/iPhone has the accelerometer, vibrant touch sensitive screen, along with the best MP3/AAC play back of them all (DSi doesn't have MP3 support). It will boil down to what you want, how much you want it for, and if you have the money for it to begin with. Me, I like the DS line more. I wouldn't mind getting a PSP Go when they are available, but not at 250 bux...unless I have money to burn.
  24. Okay, my input. I haven't found a valid reason for a DSi for a few reasons, but NONE of them are anywhere near what the dolt that started this thread. Okay, the DSi Shop is impressive, and is a stab at the PSP's ability to access the Playstation Store. However, I don't feel a need to bother there. Nothing to special. Yes, the DSi Has more built in ram for running things like the DSi Browser (Incedently is the same crappy Opera Browser released for DS/DS Light). Right now, the DSi has no amazing features I need. You want to know why now? Here goes. To play music, videos, and specialty apps, I have the R4DS. I used to have the Datel Games N Music, but wanted more. With the R4, I can play MP3's, watch videos thanks to very well designed home brew apps, and I can download various roms and such. Now the camera, right now, is very niche, and hokey. Perhaps there will be games released that use features to utilize the Camera, but we will have to wait a year for that. The overall shape, and design of the DSi is not much difference from the DS Lite. I am not concerned again. Yes, the screens are "bigger", but by very very little. Nothing really revolutionary there. ON the homebrew scene, the GBA port has become quite a nice piece. There are memory expansions, GBA emulation software to play GBA roms, rumble packs, and more. If you don't want something, come up with some REAL reasons as to justify it, don't just lambaste it.
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