Does anyone have any advice regarding programming these stupid things. I know how to program paddles and joysticks to play back a musical note (using the sound A,B,C,D feature and turning the knob on the paddles or bending the joystick left, right, up, or down or course), but I can't get the Keyboard Controllers to respond to my programs.
Here's a sample program I found; it doesn't have any sound strings in yet, but it's a start (I tried to program them with no success)
1 GRAPHICS 0
10 DIM ROW(3),I$(13),BUTTON$(1)
30 GOSUB 6000
60 POSITION 2,7:PRINT "CONTROLLER # 1:";
80 GOSUB 7000:POSITION 19,7:PRINT BUTTON$;
120 GOTO 80
6000 REM
6010 POKE 54018,48:POKE 54016,255:POKE 54018,52:POKE 54016,221
6030 ROW(0)=238:ROW(1)=221:ROW(2)=187:ROW(3)=119
6040 I$=" 123456789*0#"
6050 RETURN
7000 PORT=54016
7010 P=1:PAD=0
7020 FOR J=0 TO 3
7030 POKE PORT, ROW(J)
7040 FOR I=1 TO 10:NEXT I
7050 IF PADDLE(PAD+1)>10 THEN P=J+J+J+2:GOTO 7090
7060 IF PADDLE(PAD)>10 THEN P=J+J+J+3:GOTO 7090
7070 IF STRIG(0)=0 THEN P=J+J+J+4:GOTO 7090
7080 NEXT J
7090 BUTTON$=I$(P,P)
7100 RETURN
Any help in this matter would be greatly appreciated. Glenn Sky