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Posts posted by Yamo
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So I popped in Yars' Revenge last night and noticed something strange right off: The screen displayed my score (zero, obviously) but there was no number displayed representing my number of lives.
On a hunch, I deliberately killed myself several times and sure enough, the game didn't seem to be keeping track of my lives at all. I was immortal!
Not long after, I shot the swirl with the cannon and gained an extra life, but it was no gain in this case since the game now displayed that I had one life total and it ended on my next death. It was sure neat while it lasted, though!
Did this ever happen to anyone else? The game played completely normal otherwise and I wasn't "frying" or anything like that.
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I think an easy answer is Kaboom!. The twitch action gameplay pretty much transcends any graphic limitations.Not only that, but the twitch action paddle control for Kaboom!, when played on the original hardware, has yet to be replicated by any game/controller combination on any other game console, classic or modern. I dare anyone to prove otherwise.
Definitely. I've tried it with a standard "control pad"-type setup before and it's borderline unplayable.
A stark reminder that emulation will never be perfect.
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I can't think of a single game that was good then and isn't now.I agree for the most part...BUT...
I used to be able to play some of these games for hours back in the day. Now I fly through a stack of games in an hour...usually playing no more than one game...sometimes just one life.
Fun, yes...but they don't hold my attention like they used to. I've moved on to bigger and arguably better games.
You know it's funny, but I almost never play any game for more than half an hour these days. I've even whittled my PS2 collection down to things that can be played in short spurts, like fighting games.
Maybe it's a getting older thing? I dunno.
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Well after pulling out my Atari after a number of years I have to admit there are alot of terrible games for the 2600.But I figured we could make a list of Atari 2600 games that after all these years are still fun to play.
1)Pitfall
2)RiverRaid
and Im going to throw in
3)Hangman (for my 7 yr old daughter she enjoys this game alot and we end up playing it as a family all working together to guess the word)
I can't think of a single game that was good then and isn't now. I'm not even sure how such a thing as a fun game becoming unfun can happen.

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I was really disappointed in Pac-Man. Some of the other games that most people were disappointed in I actually liked better than the arcade version (at least at the time). When you suck at arcade Donkey Kong, Defender, and Asteroids, but kick ass at the Atari versions, you tend to like the latter
This is actually why I like Defender for 2600 so much. Sure, my smart bombs are less useful, but at least I can last more than a few seconds.

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Indy 500 seems like a fun head-to-head racer (never played it though!) w/ unique controllers.Keystone Kapers
Haunted House
Dodg'Em
Mouse Trap
Dolphin, one of my all-time favorites! (cuz I can beat it)
H.E.R.O. (a must have)
How could I forget H.E.R.O. and Haunted House? I'll get those for sure.
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A lot of people say Kaboom is the ultimate paddle game but for me, that crown goes to Circus Atari. A must have IMO.That's the teeter-totter one, right? I'll look into it.
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I'm not much of a collector, but I do play a lot for fun. Here's a list of what I have. If you could recommend some favorite games of yours that I'm missing and why they're worth hunting down, I'd really appreciate it.
Adventure
Asteroids
Atlantis
Battlezone
Beamrider
Berzerk
Boxing
Breakout
Burgertime
Carnival
Centipede
Chopper Command
Combat
Cosmic Ark
Crackpots
Crystal Castles
Defender
Defender 2 (Stargate)
Demon Attack
Dig Dug
Donkey Kong
The Empire Strikes Back
Enduro
Frogger
Frogs and Flies
Frostbite
Galaxian
Joust
Jr. Pac-Man
Jungle Hunt
Kaboom
Kangaroo
Laser Blast
Maze Craze
Millipede
Missile Command
Montezuma's Revenge
Moon Patrol
Moonsweeper
Mountain King
Ms. Pac-Man
Mr. Do
Pac-Man
Mario Bros.
Megamania
Pengo
Pitfall
Pitfall 2
Phoenix
Pole Position
Popeye
River Raid
Seaquest
Space Invaders
Spiderman
Starmaster
Super Breakout
Tapper
Q*Bert
Vanguard
Venture
Video Olympics
Warlords
Wizard of Wor
Yars' Revenge
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Swordquest: Earthworld here, too! So terrible.
Maybe I'm just lucky, but that's the only one I can remember being disappointed in. I actually liked Pac-Man. Maybe because I was just a little kid at the time. I still think it's an okay maze chase game today, although the other Pac offerings for 2600 are obviously superior.
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I'm also going to say Joust. I think it was ever better than the original, as the constantly moving/floating eggs made the "egg waves" much more fun.
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I had an incredible amount of fun exploring Mountain King. Great use of sound as a gameplay element, too. Was that a first?
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I was born a year after the VCS (1978). I guess I'm pretty young still. I plan to be around for a while.
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Remember too that some of the more complicated games, such as Raiders of the Lost Ark and Ghostbusters used the difficulty switches for acutal gameplay, such as the switches allowing you to leave the store in Ghostbusters.Those patches might be somewhat hard to find, though. Like Phuzzed, I've occasionally seen one on ebay.
One thing you might find interesting since returning to the classic systems is the HUGE homebrew scene, especially for the 2600. There are TONS of great homebrewed games out there, all in authentic 2600 plastic cartridges, and most with nicely illustrated stickers on them.
Tell me about it! I am already hooked on Space Treat Deluxe!
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Hello, all.
I'm 30 year-old man and some of my first memories were of my first gaming system: The 2600 I owned from 1980-1983.
So I recently went online and bought a replacement for that long-lost woodgrain wonder. Needless to say, I've felt no need to consider blowing cash on PS3s and X-Box 360s since!
I'm having great fun so far, but here are my questions:
1. What's the deal with the a/b difficulty switch? Is there one setting that is considered the default for serious players?
2. My proudest accomplishment at six years of age was earning Activision's "Cliff Hangers" patch for Pitfall 2. Does anybody know where I can find one of those now?
Thanks, everyone, from a previously-fallen twenty-something who forgot how good it could be.

Count Me A Convert!
in Atari 2600
Posted · Edited by Yamo
For me, I just don't find the gameplay that fun.
Hunting down the phone pieces? Not fun.
Finding the landing zone? Not fun.
Collecting candy? Not fun.
Avoiding the baddies? Sometimes mildly fun, but not enough to make up for the rest of the gameplay.
It's far from the worst game ever made, as there's a big difference between a gameplay element just being not fun (as in boring) and being aggressively frustrating or stupid. But I just don't enjoy it. The core gameplay elements entertain me about about as much as making my bed or balancing my checkbook.