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Bratwurst

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Posts posted by Bratwurst


  1. @ Ferris:

     

    The mask roms were likely the english versions, Nintendo probably just didn't have enough US boards, or an overstock of Famicom boards and decided to get rid of them. Another possibility is that it was so early in production they didn't even have a US board conceived yet.

     

    As for the difficulty in getting early games to work, here's what I've found. All of the first generation games (NROM, UNROM, CROM MMC1 chip boards) have trace connectors filling up either side, instead of missing sections like you'd see on the card edge of Super Mario Bros. 3, for example. Thus, in order for the game to work properly, it's very dependant that every single one of those traces are in contact with the generally faulty 72-pin connector of the NES. Additionally these games have thinner circuit boards than later revisions, if you compare them.


  2. I played this game when it was new, and while it is simplistic by today's standards (and graphically horrendous, probably, though it's been years since I last looked at it) the game was very good in my opinion. Plus the freeform nature and scope was just something nobody else was doing at the time. It led up to GTAIII, please give this program the respect it is due.


  3. Betcha nobody knows how to do the latter, and it does not require a gamegenie or emulator

     

    Have firepower at the bridge with Bowser, get touched by Bowser and get the axe at the same time. What do I win? :P

     

    Super Mario Bros never appealed to me when I was younger, and surprisingly, the target audience of the NES during its heyday. However now that I have 'matured' so to speak I can observe the subtleties of the program and how it really comes together as a very balanced, challenging but fair experience. You play enough of this game and you attain a sort of zen after a while.


  4. Some flash carts have to be sanded down along the sides in order to fit the GBA SPs. While I haven't got an SP yet I will probably eventually have to resort to this, and it seems to me that hacking off the obstructing plastic on the tuner will be easier than making an extender bridge.


  5. A word of warning: not all Sega Genesis games use batteries but a type of flash memory. Games that use this are as old as Wonderboy in Monsterworld and 'recent' as Sonic the Hedgehog 3.

     

    If it uses a flash chip and it is dead (unable to be written to anymore) you may be able to swap it out from a cheap donor cart.


  6. I wonder how difficult it would be to transfer the label to a SMB/DH cart.  Probably tear it.

     

    If he heated it up with a hair dryer and slowly peeled it away it might come off intact. Considering the game I'd say it was too much effort, might as well just get another one. Or keep as-is, makes a nice conversation piece. :D


  7. I read (from a devout Mega Man fanatic) that it was pretty stinky. Judging from how sorry X5 and X6 were I can believe it, I won't be touching this one.

     

    Capcom hasn't given the X or original series much care lately and it shows.

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