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CrazyImpmon

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Everything posted by CrazyImpmon

  1. I have some experience in 6502 assembly (once built a small functioning computer from ground up with only a 16 keys keypad (0-9 and A-F) and a 2 digit LED readout.) The problem with Atari 2600 is it's wonky design and that you must be careful when coding with video as you got to control every scan line. One cycle off and the whole picture rolls. I could try and program for 5200 or 7800 but there isn't a whole lot of detailed information that I can find. What do you think is easier? 2600, 5200, or 7800? After wasting several hours on the new Euchre game, I think I could add another card game to 2600's list: Gin
  2. Is that car by any chance a vintage '77 station wagon with faux woodgrain panel on the side? :lol::lol:
  3. I've played the game on Cyberstella and so far it seems to run OK. I haven't tried anything that would be illegal under Euchure rule or anything crazy (ie frying) EDIT: a slight change might help here: when every player passes the first round, and you choose to "pick up", you are presented with a choice of 4 suits. The problem is if the first round was passed, that particular suit is no longer available as a choice for the second round. If you could hide the 4th suit, it would help some less experienced players. For example, a play to the left turns up a 10 of club and everyone passes, the club sui cannot be choosen as the trump for the second round. I don't have the speakers installed so I don't know what the sound's like but it would be really cool if there were a way to get synthesized voice of "pass", "pick it up", "alone", the 4 suits, and such. I don't expect to see any though as it's very hard to properly code in synthesized voice.
  4. Or maybe you could try and shoehorn a slave CPU into a game cart and let the CPU do all the heavy work and communicate with the 2600 CPU only for fetching the controller data and for sending the video and audio information. Something like the SFX chip for the SNES games.
  5. If you look at NES and it's evolution, it's likely the same could have applied to the 2600. TRhe early NES games were limited to 32K and required some logic chips to bankswitch larger games. And then when MMC chip came along, huge multiscrolling games were possible, along with battery saves. And with MMC5, the screen resolution also improved considerably. Had Atari 2600 stayed around, it's possible someone would have already done a number of high resolution games via interlacing and possibly be able to display more sprites without flickering and such. It's possible the best looking Atari 2600 game could surpass 5200 graphics and even compare to a typical 7800 games.
  6. True... the TIA chip is a power hungry chip and even though the late 2600 models had single chip, it didn't improve the power issue. To get a single chip 2600 that isn't power hungry, you'd have to completely redesign the TIA part from ground up. The other 2 chips (CPU and RIOT) are already available in many flavors so they aren't the issue.
  7. I guess our resident scammer Flexiboy wins an award for being the biggest and most persistient loser of the year. I've looked at the original screenshots and several comparasions and there are too many inconsistiencities like the pixel resolution and that mysterious green pixel in the hand of the character. I've even asked in the USENET alt.com.periphs.videocard.ati about the screen shot quality, linking to the archived screenshots. And copied your claims about everything you did to achieve the alleged screenshots. I got a reply from someone, and he said bluntly, no way in hell. The only way to get screen shots of that quality is to draw it in a paint program. There you go. You've been called so many times it's not funny and you still kept trying to change the stories and running your mouth as if it wasn't you that made the alleged carts and that the screenshots are real. If you can provide the ROM dump or a video of the gameplay in action, I will personally go into Detroit Metro Airport and publicity eat 3 used underwear. The video has to be unedited and unaltered and preferable using a video camera to show the whole monitor or TV with the game play. Until you can stop running off your mouth and provide the ROM or the video, I have one final thing to say: F*O*A*D YOU CONDOM CRUMB!!!
  8. I guess that dumbass posted here first to try and lure a few potional high paying bidders to the auction. He never took into account that out of over 2000 users on this forum, a few would be a true 2600 experts and one even has access to the original Airworld programmer. It's just like a Looney Tune show where someone hands the unwitting victim a lit bomb, only that we were too smart to fall for that trick and it badly backfired on Flex, leaving him with very bruised ego and with both of his feet still in his mouth. He'd be picking pieces of himself up for a very long time One thing for sure, if the Airworld mysteriously resurface in the future, Flex wouldn't come to this board or any major classic gaming boards for fear of getting flammed and slammed again. He'd go right to eBay and hope none of us notice it. Of course we'd have to be careful that the airworld auction might be from a different person who has the real copy and would be willing to let someone verify it's existence. PS someone might want to hose this thread down. There's been so much flames the whole forum's still smoking. and then archive it for future use when you can look back and laugh.
  9. With all the "discoveries" of missing SQ games, I think we should have a little informal contest for things like the most creative proto, most original proto, silliest proto, etc. eBay could be used as a test for most realistic proto (anything not cancelled by eBay had to be real enough for them ) Anyway... I just got word from an anonymous that there was yet another SQ game, but unlike any other version this one was made to have a built in modem and requires the Compumate keyboard for sending messages to other players around the world as well as the extra 2K RAM the Compumate provided. The team that initially developed this SQ: Fantasy Star went on to make the greatest series of RPG games for the Sega Consoles and the current online game is based on the unfinished and cancelled SQ:PQ game. More words to come soon. (PS anyone got a non working but cosmetically good shape supercharger to donate? When I'm done, I'll need a new case to put my supercharger gut back in.)
  10. Right now I got a 32" Sharp TV (got it free with a big-ass Nintendo 64 display Toys R Us dumped not too long ago) It's more than big enough especially with low res games. Of everything I've tried on the TV, the biggest complaint is the DC and the Planet Browser. The web sites it display is often so big a neighbor half a mile away could see what I was loong at. No way am I going to try that cheesey 100" enlargement trick as I'd probably have to start using a camera with super wide angle lens just to see the whole TV screen. Beside those auctions usually are nothing more than a thin plastic magnifying sheet which you could pick up at any stationary stores.
  11. It's nice but it seems a tad buggy. For one thing the color/B&W switch sometimes don't work. Game Select doesn't seems to work at all. There's a red dragon in Game 1. Bat appeared carry chalice if you die, and you can't restart like with the game version. And here's the kicker: yellow dragon guarding yellow key. Overall quite nice, sure shows a lot of effort went into this including a mock of 2600 console. (hint, try turning off the 2600 console.)
  12. All those talks of the missing SQ series got me to thinking of my childhood day. I remember recieving a box of Atari rejects from Warren Robinett. ALl of the carts in the box were the ones with wrong label, misprinted labels, and no labels. One cart stood out in particular as it had a huge red CLASSIFIED stamp on it. It was a Sword Quest game of some kind that I had never seen before. Unfortunately the FBI took it, claiming the cart was a matter of "national security" or some BS. Fortunately they missed the screenshots I had, that I had forgot about until now. Here they are: The title screen. *whispers to self* (oops, I hope no one noticed the copyright notice) You start by controling the main character (Tora I think) to his space ship. Then he has to blast the hositile aliens while helping his sister Tara (I think) to the ship. The game ends when the girl dies, the alien gets to your ship, or the time runs out when the enemy's fleet of ships arrived and destroyed the entire universe. Trust me, the game is really real. I can't get the game dumped because the FBI has the cartridge and when I tried to contact the original author of the game a while ago, I got this canned autoreply message: ----original message---- From: [email protected] To: [email protected] Subject: Swordquest: Alien Abduction questions You were told many years ago never to reveal the existience of this game. The email you attempted to send to the author has been intercepted and destroyed. You are still under order never to reveal the existience of this game. Any attempt to do so will be vehemently denied and you will be arrested on ground you harbored a known terrorists. DO NOT, I repeat, NEVER MENTION OF THIS GAME AGAIN. Never attempt to contact the author on this matter. Signed; Edgar Hoover ----end of message---- Anyway once I sign up with eBay, I will auction a game cart. The bid will start at $10,000 but I will entrain any reasonable trade offers. This cart is rarer than anything, even the ultra rare COmbat and Pac Man.
  13. Just a head up on 2600 emulator page, Snow White is still listed under wanted for dumps. I believe the game has been dumped ages ago.
  14. The trick with the 4 numbers has to do with the green room with 4 hollow boxes. It's not far from the secret signature room You should be able to figure out the rest with that trick. I haven't played Indenture for a while because without a map, it's damn near confusing and near impossible to navigate.
  15. I don't know who did it. I don't think 'Who Shot JFK' game was ever finished because the programmer assigned to that task mysteriously dissapeared. Police suspected foul play but alas the 15 year old dissapearance case remains unsolved and so the game remains unfinished. PS an advice for making a better fake, check out the Doom 2600 site: http://www.geocities.com/TimesSquare/Arcad...91/2600DOOM.HTM
  16. I happen to have ATI TV Wonder VE and even with gold cables, there's still no way to get that super sharp and clear screenshot. Like someone pointed out the viceo card is a customer level (read: under $50 cheap, especially with "Value Edition" or VE for short) and even with the best driver for it there will always be a slight distortion so vertical line would show a very slight waves and if hooked via RF, some slight snow or RF interference. Atari RF modulator isn't the best designed modulator in the world. And what the heck OpenGL has to do with video capture?!? OpenGL is mainly used for 3D video rendering and is used only on video *output*, not video capture from the tuner card. After reading the other's comments and seeing some picture comparasions there's too many irregulatirities. Unless you get that dumped, a lot of us are going to avoid your auction (if you do post it later) and probably will continue to pick apart your screenshots and your claims bit by bits. EDIT: a new post had come in just before I posted this. The remark about the stray green pixel in the screen shot, if you look at the screenshot #3, there's the same green stray pixel in the same place. I doubt the Atari programmers were that sloppy
  17. I got my SQ:WW brand new when they mysteriously appeared at a toy store (paid $3 IIRC) but I didn't get the same content as listed in the auction. My manual and poster is one same thing. When folded it looks like the manual but when unfolded one side is the detailed gameplay instrudction and other side is like the poster on the auction. And I didn't get anything else so what was that piece of paper that's in the top middle of the picture in the auction??
  18. Actually that game's really easy. You don't need to hold down the button to drive him away but tap the button to keep him away until you can get positioned on the left side of the screen. And becareful of the apparant bug: if you drive the Dracs up but nowhere near the prison, he would warp around the screen and end up below your player! You'll have to keep holding the button down long after he left the top of the screeen.
  19. I've taken a look at the alleged screenshots. I have a TV Wonder card as well, and even if one hacked the Atari 2600 to have the AV output, there's no way the screenshot quality would be that good. The only way any capture would be that good without using emulator or doctoring fake shots is if someone hooked Atari 2600 directly to the capture card but no one makes anything that can handle the oddball TIA design. I had hoped the Airworld proto was for real
  20. CrazyImpmon

    abc

    Here's my question. Since the Marios work in the sewer, shouldn't there be an alligator or a crocodile? :lol: :lol:
  21. CrazyImpmon

    .

    Sole older TV often hhad 2 separate inputs. Make sure your RF switch box is connected to VHF and not UHF (UHF is used for channel 14-84 although channel 70-84 is no longer used)
  22. Well, with the button included I'd give your find a 11 (eleven). If your lot also inclyuded a box and/or manual for the interface (doubtful since you hadn't mentioned it) then you're in heaven.
  23. There are 2 more versions of Blue Lightening demos: silver label and EPROM (no label) I have seen the EPROM version at Toys R Us when they still had Lynx to sell. AFAIK the gold label version is the most common of these 3.
  24. Maybe it's really a variation of Atari and PowerPC hybrid? There is PowerPC 7200/.
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