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DamonicFury

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About DamonicFury

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    River Patroller

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    User formerly known as sdamon
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    Male
  • Location
    York, PA
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    Atari, Star Wars, heavy metal, board games

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  1. Welcome to the twenty-first round of the 14th 5200 HSC season! Space Dungeon won the poll by two votes. Play using the default settings. Emulation is fine, as are custom controls. Pics preferred, but not required except for HSC wins and records. The high score was set by rubeon with a score of 945,735 points. Beat this if you can for a bonus point! The ROM and manual can be found here: https://atariage.com/software_page.php?SoftwareLabelID=661 Round ends Sunday, October 31st, 2021 @9pm EST Hope this killer game is more popular than the Battlezone prototype was! Just one more round after this one. Thinking of running a special post-season multi-homebrew round after that to get us all through the holidays. Standings: Cafeman - 17,740
  2. Congratulations to Cafeman for trashing the most tanks! Sorry to hear this one wasn’t more fun… perhaps it should be retired from future HSC’s? Space Dungeon is up next… THAT should be much more entertaining! Final standings: Cafeman - 27,000 +11 rubeon - 22,000 +10 Krytol - 12,000 +9 roadrunner - 6,000 +8
  3. Poll closes Sunday, October 17th, 2021 @9pm EST
  4. Yep. That was my point. Arcade games from 1978-1981 already were losing their appeal, and that was all that was offered by both Atari (and Coleco, but they at least offered different arcade games.) Even worse, in the 5200's earliest days, the games released were ones that everyone already had on the 2600 (Super Breakout, Missile Command, Space Invaders, Pac-Man, etc.) Meanwhile, computers were offering all kinds of brand new game experiences. No question that it was handled exceptionally poorly, but it's important to remember that by 1984, Atari was already a shell of what it was just a couple years before. They were just looking for a buyer, and dumping the 5200 and proposing the 7800 were mostly likely emergency moves aimed at getting a buyer, not really at retaining or growing a customer base. Basically, it was already too late for the 5200 and Atari, Inc. themselves. Too many mistakes had already been made. (Most of those having nothing to do with the 5200... things like failing to retain many of its most talented programmers, terrible marketing of its excellent computer line, bullying retailers into buying product they didn't want, bungling some of its high profile releases, creating an enormous amount of excess inventory it couldn't move, etc, etc, etc.) No argument that it could have all been handled better, from launch through end of life. But, again, Atari was facing a deeply dismal market situation, with many problems of it's own making, and even a few that weren't. As I said earlier, a more adept company just might have been able to steer its second generation console to a more successful launch to a much better supported mid-life period. But that company sure wasn't the one that currently existed as Atari, Inc. Sadly, they were already doomed by the time the 5200 launched. Better decisions about the 5200 would have given the console a somewhat better fate than what it had, but it was never likely to be a smash hit given everything happening at the time. It's not like the 5200 fell to a far more successful competitor, as had the Channel F, Odyssey 2, etc. It was just another casualty of the big Crash that all but wiped out every console existing at the time. (Yes, some of them did stay on the market for a few years after, but they never recaptured the popular interest... that wouldn't happen again until the NES.) Atari Corp. perhaps could have made better lemonade of the by-then-quite-lemony 5200 if they wanted to, but their focus was clearly on launching a new line of home computers. At least they issued a few games that had already been developed for the 5200 (Gremlins, Fractalus, BallBlazer) ... nowhere NEAR enough to revitalize the already-dead-in-the-public-eye system, but nice to give existing owners a few new things to play if they wanted to.
  5. There's a lot of truth to this. And there was a unique situation happening in the early 80's where lots of people (myself very much included) were thinking that the REAL next generation of video games wasn't the 5200 or the Colecovision... it was on home computers. Clearly, you could play new unique games on those machines (AND perhaps learn to program/try an online service/do word processing/etc.) So there was a move to get a computer instead of ANY new game console. This isn't to say that there was no way Atari could have succeeded with a next generation console. Perhaps with the right timing, the right machine, the right games, and the right marketing, they could have pulled it off. But it was an enormously challenging market in 1982 and it would only get worse. We really shouldn't assume that a tweaked 5200 with our preferred bells and whistles would have been much more successful than the one we got.
  6. I, for one, am optimistic about this particular reboot. As great as the original Babylon 5 was back in the day, it hasn't proven to have much popularity beyond it's original audience. So it really could use some kind of return to make it more relevant and interesting to younger folks. (If you don't agree, that's fine... enjoy your VHS/DVD/new remasters of the classic 90's show!) A sequel series is sadly out of the question as far too many of the original cast are sadly no longer with us. (And we already know the final fates of many of the characters anyway.) So a reboot just makes the most sense. The ideas and themes are likely to remain very much in play in this reboot, but JMS will have a chance to improve on things that he feels didn't work out as well as he preferred the last time, as well as enjoying the benefits of far better CGI and a chance to engage with more modern ideas. Yeah, it could easily go poorly... you just never know how things will shake out... but I certainly will be giving it a chance with the hope that B5 will have a long and successful new life.
  7. Welcome to the twentieth round of the 14th 5200 HSC season! Battlezone won the coin toss against Beef Drop. Play using the default settings. Emulation is fine, as are custom controls. Pics preferred, but not required except for HSC wins and records. The high score was set by DensB68 with a score of 515,000 points. Beat this if you can for a bonus point! The ROM can be found here: https://atariage.com/software_page.php?SoftwareLabelID=795 Round ends Sunday, October 17th, 2021 @9pm EST Standings: Cafeman - 27,000 rubeon - 22,000 Krytol - 12,000 roadrunner - 6,000
  8. Congratulations to oyamafamily on dining on the most dots and gobbling the most ghosts. Battlezone is up next. Final standings: oyamafamily - 54,420 +11 Cafeman - 46,770 +10 roadrunner- 27,820 +9 Krytol - 24,830 +8 phuzaxeman - 14,710 +7
  9. Another tie. Coin toss goes to Battlezone.
  10. True, the ColecoVision didn’t have much more long-term success than the 5200. The Great Video Game Crash and Coleco’s own business blunders saw to that. But Coleco did sell twice as many ColecoVisions as Atari did 5200s. And it isn’t controversial to say that ColecoVision had a much more successful launch, is it? Your point that both consoles didn’t have much longevity is a good one though. Even a far better designed and marketed 5200 may not have survived the market forces that wiped out the American video game market.
  11. I think the success of the ColecoVision shows that Atari certainly could have had a hit with the 5200, the underlying 400/800 architecture was certainly worthy… but yeah, they did almost everything wrong with it. It was enormously expensive, came with one of the blandest pack-in titles of all time, had a seriously deficient launch lineup, (especially compared to the Colecovision), and was bundled with those less-than-arcade quality controllers. But in an alternate universe, where it beat the ColecoVision to launch, with a solid launch lineup of new, non-rehashed games and decent controllers, of course, it could have been a big hit. And the ability to expand it into a computer would have been very desirable indeed to consumers and would have been super-easy to do. But apparently internal Atari politics kept the 5200 from being compatible with the 400/800. What a shame. (But, you’re right, that may have seemed less interesting given 1983’s big computer price drops.)
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