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DamonicFury

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Posts posted by DamonicFury


  1. 10 hours ago, AverageSoftware said:

    This game fascinates me because if you showed it to me out of context, I would swear it was an Intellivision game.  It looks and sounds exactly like one in my opinion.

    I’m pretty sure it was indeed programmed for the Intellivision originally, then later ported to other systems.  Good catch!


  2. Welcome to round seventeen of this 5200 HSC season!  Beamrider won the poll by two votes.  Play using the default settings.  Emulation is fine, as are custom controls. Pics preferred, but not required except for HSC wins and records.

     

    The current record was set by peedenmark7 with 75,890 points.  Bust it if you can for a bonus point.

     

    The ROM  can be found here:

    http://www.atarimania.com/game-atari-5200-beamrider_s11712.html

     

    Round ends Sunday, September 15th , 2019 @9pm EST

     

    Standings:

    jblenkle - 50,580

    eegt97 - 32,530

    Cafeman - 28,092

    AverageSoftware - 20,310

    Mangia-Boy - 20,038

    bemis - 1,484


  3. My earliest arcade memories involved 70's games such as Sea Wolf and Star Fire.  But I was too young to try them more than a couple times each.

     

    So my real first "favorite" would be Pac-Man.  For the benefit of the younger folks, this game was a PHENOMENON!  You often had a wait in a line to play it (leaving a quarter on the bezel to reserve your place.)  I was too young (about nine) to be much good at it, and quarters weren't exactly growing on trees, but I did love it.  I thought about it a whole lot more than I played it, doodling the characters, reading books about strategies and patterns, and wondering if there was anything more to the game than what was easily seen (of course, there wasn't much... just the various later fruits and the somewhat hard to achieve third intermission.  It wasn't until many years later that most of us heard about the game-ending split screen.)

     

    After that, I was obsessed with Donkey Kong for a while, then the 1983 Star Wars arcade game.  I enjoyed all the other 80's classics as well, but those three games were the ones I recall being long-time favorites. 

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  4. Welcome to round sixteen of this 5200 HSC season!   Keystone Kapers was tied with Beamrider in the poll, so I picked Kapers for us to play this time.  Play using the default settings. 
    Emulation is fine, as are custom controls. Pics preferred, but not required except for HSC wins and records.

     

    The current record was set by darthkur with 394,300 points.  Bust it if you can for a bonus point.

     

    The ROM  can be found here:

    http://www.atarimania.com/game-atari-5200-keystone-kapers_s11758.html

     

    Round ends Sunday, September 1st , 2019 @9pm EST

     

    Standings:

    eegt97 - 607,100 - RECORD BREAKER!

    Cafeman - 99,600

    jblenkle - 73,000

    AverageSoftware - 68,100

    Nuclear Pacman - 46,800

    Mangia-Boy - 37,600

    troff - 28,900


  5. Congratulations to eegt97 for smashing the most saucers and mangling the most Mother Ships!  

     

    Keystone Kapers coming up next. 

     

    Final standings:

    eegt97 - 334,268 - RECORD BREAKER +11 +1 = +12

    Nuclear Pacman - 312,265 - RECORD BREAKER +10 +1 = +11

    jblenkle - 225,755 +9

    Cafeman - 179,913 +8

    AverageSoftware - 115,385 +7

    roadrunner - 73,685 +6

    Mangia-Boy - 35,368 +5


  6. 3 hours ago, eegt97 said:

    So on my run I timed out on Level 2.... twice.  Then finished Level 2 and 3 before losing out on 4.  There is a strategy there where you if you have enough lives you can gain extra points for timeouts

     

    Pretty sure you could just continuously timeout on Level 0 and get 20k on each run to make up for the lost life.  Obviously not in the spirit of the HSC but I thought I would mention that, seems like a flaw in the game.  Not sure if we need some bounds for that (or just not allow runs with timeouts to count?) or if it is just don't exploit it on purpose.

     

    You are absolutely correct about this being a flaw in this particular game. I reported this finding to zylon five years ago and she made a ruling on this we’ll use again here:

     

     

    “ATTN: No score pumping by purposely missing the mothership. This enables a player to reach high scores without advancing far into the difficulty levels. The occasional miss will happen, but don't overdo it guys.”


  7. Welcome to round fifteen of this 5200 HSC season!   Buck Rogers won the poll by two votes.  Play using the default settings. 
    Emulation is fine, as are custom controls. Pics preferred, but not required except for HSC wins and records.

     

    The current record was set by sdamon - 259,397 points.  Bust it if you can for a bonus point.

     

    The ROM and manual can be found here:

    https://atariage.com/software_page.php?SoftwareLabelID=612

     

    Round ends Sunday, August 18th, 2019 @9pm EST

     

    Standings:

    eegt97 - 334,268 - RECORD BREAKER

    Nuclear Pacman - 312,265 - RECORD BREAKER 

    jblenkle - 225,755

    Cafeman - 179,913

    AverageSoftware - 115,385

    roadrunner - 73,685

    Mangia-Boy - 35,368

     


  8. Final standings:

    Nuclear Pacman - 254,840 - RECORD BREAKER!  11 +1 = 12

    eegt97 - 58,190  - 10

    Cafeman - 52,800  -  9

    S.BAZ - 46,150  - 8

    roadrunner - 25,090  - 7

    Mangia-Boy - 15,590  - 6

    jblenkle - 11,960  - 5

    bemis - 4,350  - 4

     

    Congratulations to Nuclear Pacman for donning his cape and swallowing the most fruits, energizers, and ghosts!  (fwiw, I also like this port... certainly much better than the C64 version I tried recently.)

     

    Hope to see you all back to try Buck Rogers, coming up next. 


  9. I wouldn't recommend it.  Not that I think harming it is particularly likely, but I do know that cleaning the problematic fire button contacts requires some friction as well as a cleaning agent.  (But gentle friction... too much can damage the contacts on some of the more fragile circuits.)  And if you'd like the good connectivity to last a while, something needs to be done about the crummy black dots that Atari used on the interior of those fire buttons. 

     

    Plenty of folks here will swear by replacing them with fire buttons with gold contacts from Best Electronics.  I think most of those people also replace the underlying thin circuit.  I don't doubt for a second that works, but it's obviously a bit pricy... but it may well be worth it for someone looking for a permanent solution.  Gluing bits of aluminum foil to the original contacts also works, but the glue can wear off depending on what kind you use, and if using the original circuits, those will still need periodic cleaning. 

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