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DamonicFury

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Posts posted by DamonicFury


  1. Best single find I've had: Guardian in it's box for 2$ in 1995. It was out a closeout store that was clearing out all of their Atari stock. If I only knew then what new-in-box Atari games would go for ten years later... :-)

     

    2nd best: A loose Chase the Chuckwagon for 1$ at a yard sale (1997)


  2. Looks very nice, but quite pricy.

     

    If you can live without the spinner and trackball, either the X-Arcade or HotRod work nicely with MAME for about 1/4 of the cost.

     

    X-Arcade

     

    HotRod

     

    I personally own the HotRod and like it a lot. It's not as configurable at the X-Arcade, but it's a bit cheaper and comes with a very nice collection of legal Capcom arcade games.


  3. Here's the breakdown:

     

    Hacks:

    Arcade Asteroids (hack of Asteroids)

    Adventure II (hack of Adventure)

    Return to Haunted House (hack of Adventure)

     

    Homebrews:

    Atari Climber (originally Climber 5)

     

    Prototypes:

    Aquaventure

    Combat 2

    Frog Pond

    Saboteur

    Save Mary

    Wizard

     

    Brand new games exclusive to the Flashback 2:

    Arcade Pong

    Asteroids Deluxe

    Caverns of Mars

    Lunar Lander

    Space Duel

    Yars' Return

     

    All other FB2 games were released for the 2600 in the classic era. However, Fatal Run was PAL-only and Quadrun, as we all know, was extremely rare due to it's exclusive release through the Atari Fan Club.


  4. I know we do this a lot, but what the heck... lists are fun!

     

    1. Atari 2600 (forever the King of Consoles!)

    2. Atari 8-bit comptuers (all the fun of the 5200 without the lousy controllers!)

    3. Vectrex (so unique and fun!)

    4. NES (great library of games, shame about the terrible cartridge connector)

    5. Atari 7800 (small but fun library of games)


  5. True enough, but it's already had several PC releases, so I suspect the well has run dry as far as getting any more revenue from that 22-year-old game. MAME, baby.

     

    Did I miss a decent PC release of this game? Aside from the one released by Broderbund with CGA graphics and PC-speaker sound effects, I'm not aware of any other PC release for this game. And while I'll guiltily confess to enjoying the game via MAME, it's a game that I feel deserves a proper release for everyone to enjoy legally.


  6. I played a lot of 2600 Missile Command as a kid. It was one of the first games I got with my Atari way back on Chirstmas 1981. It remained my favorite game for a long time.

     

    Recently, I've become hugely enamored of the original arcade game, having luckily acquired one at an auction. It's enormously addictive and challenging, and I'm constantly driven to try to improve my performance on it.

     

    Yesterday, I decided to fire up the old 2600 version and see how it 'felt' in comparison. And you know what? It's STILL an incredible game.

     

    Yes, it's missing the left and right bases, the MIRV'ing missiles and the bomb-dropping planes and sattelites. Despite all this, it's still just as challenging, if not more so, than it's arcade parent (if the smart bombs are correctly made to be 'smart', of course.) The programmer, Rub Fulop, did an amazing job at porting this game, especially for the time in which it was released.

     

    1. It was among the first (possibly the first?) 2600 game from Atari itself that featured a non-blocky score display.

    2. The colors and sounds are reproduced fairly closely from the original arcade game.

    3. The 2600's limitations (only three ABM explosions at a time) create a challenge that largely make up for the missing features of the arcade game. Since you can't "spray" your shots the way you can in the arcade, you must aim each of them with maximum accuracy in the 2600 version to succeed.

     

    In short, 2600 Missile Command was a great port of a truly great arcade game. :-)

    • Like 1

  7. The "80 classic games in 1" compliation IS nice... but the Star Wars arcade game is sadly missing. I know the licensing must be a headache, but it was worked out for the Gamecube release of Rogue Squadron III (and it's bonus disk), so it's not impossible. That wonderful game really needs a PC release, as the Gamecube controller is really inadequate for the game's unique control needs.

     

    I have a hard time imagining a Flashback-type device being able to emulate games with control schemes as different as Star Wars (flight yoke), Asteroids (5 buttons), and Tempest( 1 knob, 1 button)


  8. I never understood that stuff, and the supposed legal problems just seem pointless (why would anyone refuse to sell what is clearly marketable?). StarROMs sounded like a GREAT idea, but no companies took them up on it. Whatever, their loss.

     

    It IS a shame that no company outside of Atari decided to work with StarROMS. I bought all the ROMS that I didn't already have on a compilation from StarROMS soon after they opened their website, and I've eagerly been awaiting more games ever since. Sadly, no more have appeared.

     

    I was offering my opinion on those compilations, is all. Compared to what the companies themselves have released, Microsoft's offerings are left in the dust. Still, if you just have to have a copy of Motos...

     

    You're right, Revenge of Arcade should be added for it's Motos support. Thanks!


  9. Are you looking just for games available in collections (I'm betting they aren't all emulated, especially games like San Francisco Rush that get pitiful frame rates in MAME), or games that are available to play in Windows, period?  If the latter, then there are lots more games you can include in your list.

     

    I guess I'm mostly interested in collections, although it wouldn't hurt to take note of perfect or very-nearly-perfect standalone releases as well.


  10. While I am quite aware that just about all arcade games can be emulated via MAME, I am interested in which ones have been given a proper legal release for Windows PC's. Here's all the ones I know of... are there more collections out there that I've missed?

     

    Games freely available:

    Robby Roto, Gridlee, PolyPlay

     

    Atari: 80 games in one:

    Asteroids, Asteroids Deluxe, Battlezone, Black Widow, Centipede, Crystal Castles, Gravitar, Liberator, Lunar Lander, Major Havoc, Millipede, Missile Command, Pong, Red Baron, Super Breakout, Space Duel, Tempest, Warlords

     

    Midway Arcade Treaures:

    Defender, Stargate, Joust ,Joust 2 ,Blaster, Sinistar, Robotron 2084, Bubbles, SPLAT!, SmashTV, Rampage, SpyHunter, Satan's Hollow, Root Beer Tapper, Vindicators, Marble Madness, RoadBlasters, Gauntlet, Paperboy, Rampart, Super Sprint, 720, Toobin', KLAX

     

    Midway Arcade Treasures Deluxe Edition (coming soon):

    S.T.U.N. Runner, Gauntlet II, Xybots, APB, Pit Fighter, Primal Rage, Championship Sprint, Mortal Kombat II, Mortal Kombat 3, Spy Hunter II, NARC, Cyberball 2072, Timber, Total Carnage, Wizard of Wor, Xenophobe, Arch Rivals, Rampage World Tour, Kozmik Krooz'r, Hard Drivin', Wacko, Badlands, Hydro Thunder, Off Road Thunder: Mud, Sweat 'N Gears, Race Drivin', San Francisco Rush the Rock: Alcatraz Edition, San Francisco Rush 2049, Super Off Road

     

    Arcade's Greatest Hits: The Midway Collection 2 (this out-of-print collection contained two games not collected in the above Midway collections)

    Burgertime, Moon Patrol

     

    Namco 50th Anniversary Collection (coming soon):

    Pac-Man, Ms. Pacman, Galaxian, Galaga, Dig Dug, Pole Position, Pole Position II, Rolling Thunder, Rally X, Bosconian, Xevious, Mappy, Sky Kid, Dragon Spirit, Galaga 88, Pac-mania

     

    Microsoft's Revenge of Arcade:

    contains 4 games that also in Namco's collection (Xevious, Ms. Pacman, Rally-X, Mappy) plus one unique game, Motos.

     

    Taito Arcade Legends (coming soon):

    Battle Shark, Bubble Bobble, Colony 7, Continental Circus, Electric Yo-Yo, Elevator Action, Exzisus, Gladiator, Great Swordsman, Jungle Hunt, New Zealand Story, Ninja Kids, Operation Thunderbolt, Operation Wolf, Phoenix, Plotting, Plump Pop, Rainbow Islands, Rastan, Return of the Invaders, Space Gun, Space Invaders, Space Invaders part II, Super Qix, Thunderfox, Tokio, Tube It, Volfied, Zoo Keeper

     

    Capcom Coin-op Classics: (comes with Hanaho's HotRod joystick)

    1941, Block Block, Commando, Exed Exes, Ghouls'n Ghosts, Magic Sword, Mercs,Sections Z, Side Arms, Son Son, Street Fighter 2, Strider, U. N. Squadron, Varth

     

    Capcom Arcade Hits Vol.1: Street Fighter, Street Fighter 2(included in CCC)

    Capcom Arcade Hits Vol.2: 1942 and 1943

    Capcom Arcade Hits Vol.3: Commando(included in CCC), Gunsmoke

     

    Digital Leisure releases:

    Dragon's Lair, Space Ace, Dragon's Lair II

     

    StarROMS (available now on www.starroms.com - the below list are games that aren't collected elsehwere):

    Atari Soccer, Atari Football, Atari Baseball, Avalanche, Cloak and Dagger, Cloud 9, Monte Carlo, Peter Packrat, Quantum, Qwak

     

    And finally these are StarROMS games that were briefly available but were pulled when it was discovered that Atari(Infogrames) did not have the license to them. StarROMS claims that they negotiated a deal with Midway to keep these legal for those who purchased them. Again, the list contains just those games not collected elsewhere:

    I, Robot, Arcade Classics, Beat Head, Off the Wall, Road Riot's Revenge, Skull & Crossbones, Sparkz, ThunderJaws, Blasteroids, Escape From the Planet of the Robot Monsters, Tetris, Road Runner, Hydra, Batman

     

    The above list totals at about 163 games, but there's still many more that could be collected including games by:

     

    Konami (Frogger, Time Pilot, Gyruss, Scramble)

    Sega (Zaxxon, Pengo, Carnival, Turbo)

    Tecmo aka Tehkan (Rygar, Bomb Jack, Swimmer)

    Gottlieb (Q*bert, Reactor, Mad Planets)

    Cinematronics (Space War, Tailgunner, Armor Attack)

    Universal (Mr. Do, Cosmic Avenger, Ladybug)

    Exidy (Venture, Mousetrap, Crossbow)

    Nintendo (Donkey Kong, Donkey Kong Jr., Mario Bros.)


  11. While I haven't tried the C-64 version, I've tried it on numerous other systems.

     

    The Genesis, SNES, and NES versions all are VERY similar... same scrolling maze, speed booster option, maze selection options, etc.

     

    The 2600 version is amazing for the time it was released.

     

    The XL/XE version isn't bad, but I wouldn't enthusiastically recommend it either.

     

    The 7800 version is definetly the best one for a classic system I've played yet... although opcode's Colecovision version will probably beat it. :-)


  12. Ken, you did a great job of trying to get every last one of them in there! It's a shame that some IP holders would put up such a fuss over re-releasing a 20-year old game program!

     

    I just recently got the Remix Edition for the PC, and it is absolutely top-notch. Even though I own every single Activision and Imagic cartrdge, the presentation on the Anthology made it a VERY worthwhile purchase. The vintage commercials, prototypes, homebrews, high-score board, patches, 80's soundtrack, game modes, and the outstanding interface make for a just about perfect retro compilation. Many thanks to you and your team!


  13. That's such great news! Lots of great old arcade games coming to the PC soon!

     

    This new Tatio collection (29 games)

    Namco's 50th Anniversary collection (14 games)

    Midway Arcade Treasures Deluxe (28 games - includes all the games from MAT2 and 3)

     

    Now if Konami would just release a PC arcade collection... gotta have Frogger and Time Pilot!


  14. Congrats! An 800XL is a good choice for an Atari computer... nice keyboard (unlike the XE's) and 64K of memory (unlike the 400/800/600XL) Plus the cart slot is very conveniently located unlike most other models.

     

    Most Atari computer carts should work like a charm. There's only a very few exceptions (Astrochase, Gorf, some Synapse carts) that only work on a 400/800.

     

    You may want to think about picking up a SIO2PC cable... doing so will allow you to load just about any piece of Atari computer software from your PC's hard drive. :-)

     

    As for good games, there are thousands of them... lots of top-quality arcade conversions plus numerous computer classics from Synapse, EA, Infocom, Activision, Broederbund, Datasoft, Epyx, etc. Just to name a very few examples of the all-time greats: Archon, Choplifter, Lode Runner, Rescue on Fractalus, Jumpman, O Reily's Mine, and Fort Apocalypse. Pretty much anything made for the 5200 can also be played on your 800XL, and without those awful controllers. An Atari computer is classic gaming nirvana. :-)


  15. It would be really great if some of these older game manufacturers would make their IP available in some form or other. StarRoms has been in business for something like 2 years now, and only Atari (Infogrammes) has made their Roms available for sale on it. Why not Exidy, Cinematronics, Universal, etc? Even a CD-Rom package similar to Namco's, Midway's, or Atari's would be nice.

     

    (Yeah, I know it's easy to find ROMS 'out there' but I really would like to see as many arcade games as possible get a proper modern release.)

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