mckafka99
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Posts posted by mckafka99
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I havent exactly figured out that first corner though I do know that it is possible to go through it at 145+mph (I believe I have gone through it at 150+ as well) but I dont know the exact timing bike placement of how I do so when I succeed. My approach (and I think the key) is lining up for it from way before the start line and picking up as much speed as possible. It is also possible to ride the right side of the road 'on the edge' (i.e., not on the actual road). What I havent figured out (consistently) is whether or not it is a matter of just timing the start of the turn early enough so one doesnt skid off to the leff and catch edge (causing a slow down) or if one should actually ride straight into the corner and then time the turn just right so that one passes that 'skid off point' and makes it through.
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37"42 .... The last corner is so tricky
Ditto this - a perfect lap can be ruined by one small slip on that last corner. It is also the one part of the track that I dont have figured out yet (although I am not %100 on that first hairpin either). My best times are always when I 'get lucky' and make it through that corner without completely recognizing/remembering how I did it.
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Done and dusted. It's in the hands of the print fairies and the cart welders now.
Awesome, cant wait!!
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Recently picked up a couple of nice NIntendo item from Jin. Great price, items arrived in great condition and very quickly after they were paid for. Thanks Jin!
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I have one of these:
http://www.8bitdo.com/nes30pro/
but admittedly havent spent much time with it. Paired it with a Windows 10 machine and used it for a few games of Robotron and it seemed to be pretty good.
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Awesome! Can't wait for this!
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Received mine in Scarborough, ME today. :-)
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Also will be offering 50 copies of Bentley Bear at the same time, but those won't be boxed. But both games will have POKEYs.

..Al
Awesome, cant wait!!
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Killer Bees is fantastic and so is KC's Crazy Chase. KC Munchkin is okay but there are far better games on the system.
Add Turtles to those first two and you get the trio I regularly play and enjoy on the O2.
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Invoice paid. Thanks!
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Email sent, thanks!
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PM and Email sent. Thanks.
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Enjoyed the video!
For Tablet/Mobile devices, an absolute must is Pinball Arcade - digital implementations of actual machines:
Although an older article, the following still lists some of the best mobile digital implementations available:
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I like these - power strip with individual switches for eah outlet
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Pm sent for Microvision
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I'm in for the 2nd run of the Special EditionIf you want to wait longer until the second run, I can put you in for the Special Edition, but if not I can put you down for the standard edition
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You've never been to the Jaguar forum, have you?
Speaking of the Jag ....
http://atariage.com/forums/topic/247972-this-will-begin-to-put-things-right/
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The ports are not Reboot, so Indeed Not

Perhaps I am just wishful thinking here, but if this is suggesting what I think it could be, how soon before we know which ports get the cart treatment?
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I have a Ballblazer just itching to be used for these! :-)
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Will this be the first cartridge produced with the newly acquired Jag molds?
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I'm sorry, I think I misunderstood - I was presuming you were talking about using Bally Controllers with the Astrodaptor rather than getting the Intellivision Controller to work in the Astrocade emulator; I havent attempted that, I just use my Intv Controllers (UPCI) for Intelllivision (JZTINV).i might need help when i do the astrocade. In advmess i have the keyboard keys that act as 1, 2, 3, 4 on the fairchild channel f on the 1-4 keys on the intv keypad and i have exit emulator set on key 5 (button12) but it works on key 8 not key 5. So keys 5, 6, 7, 9, 0, clear and enter do not work in advmess for me. If you have any suggestions please let me know.
Edit: do the games on the astrocade use the calculator keys? I dont care about things like basic.
here is how i set up the keys 1-4 on the intv keypad for the buttons 1,2,3,4 on the front of the fairchild system. i also had to map them to keyboard keys 2,3 and 4 since the emulator maps them to 1, c, x, and z on the keyboard for some retarded reason
input_map[p1_button5] keyboard[0,2] or joystick_button[0,9] or joystick_button[1,9]
input_map[p1_button6] keyboard[0,3] or joystick_button[0,10] or joystick_button[1,10]
input_map[p1_button7] keyboard[0,4] or joystick_button[0,11] or joystick_button[1,11]
input_map[p1_start] keyboard[0,1] or joystick_button[0,8] or joystick_button[1,8]

Jaguar HSC Revamped, SEASON 9, ROUND 2
in Jaguar High Score Club
Posted
A little bit of improvement - 0'36"39