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skr

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Everything posted by skr

  1. I didn´t have any difficulties getting it running on the 400 mini, too. Didn´t do a play through for a long time (many, many years), but with Jordan Mechners book on the way to my mailbox, I´ll give it a shot on the Apple II and then 800 XL. Just because that´s a nice time to do it.
  2. I can send some of my test prints and also print new ones. Shipping should be easy as we´re in the same country. But: All 1050s are different. I still have like a dozen of 1050s here (used to have much more when I tested the print file that floats around) and the bezel did fit perfectly on only one of them. So I´ll send you some and you give me feedback which fits best for you. Actually, the geometry of the STL-file I got from the web is not matching my expectations, so I´ve started creating my "own" version from scratch some time ago but still didn´t finish due to time and health issues. But with having quit my job (my last live show will be on May 11th, if you are close to Hamburg, Germany, come and watch it ) I start getting more time and actually finished some other long lasting things. Will put the 1050 MS-bevel up in priority now.
  3. Not to forget, that the audio-visual self-test of the XL/XE machines is the beginning of a classical (and great, especially in Debaussys interpretation) theme:
  4. Actually I've written the Burner software and the ROM (Bin-File) to a physical disc and loaded it ro my 800 XL from the Rana-Drive. Also the ROM was the loaded from the Rana and written to the EPROM. One could say, the Rana did kind of a self-surgery Isn't that the real fun of using old Hardware?
  5. ... only four years later ... Finally I got everything in one place and could finish the upgrade. Had several issues, which stopped me again and again, but now it´s done. Thanks to all of you for all the great work here. Reads and Writes fine, formatting is a bit strange sometimes (repeats it like 5 times but it works). Did Double Density with SDX and XDOS (S. Dorndorf) without issues. More detailed testing is to follow, now I have to enjoy that rare thing, which is happening here: The sun is shining. Before upgrade: Make sure it works, Eprommer is lurking in the Atari already. Had some non working EPROMs, but finally this one was usable: This had to go: And finally it is working:
  6. As it really is not easy to print good transparent parts (just using transparent filament does nothing, lots of settings in the slicer to be done) I´m not going to try this with my little Prusas. But I have a friend... Let´s see what he can do.
  7. I won´t consider it a "Top Game", but personally I would like to have Hypa-Ball on the A8: https://www.c64-wiki.de/wiki/Hypa-Ball
  8. Oh oh, thanks for reminding me. Wanted to model this in 3D but other things were higher on my list. But meanwhile I have the need for two of them and will get back to it asap.
  9. Do I understand correctly that you have them ready physically and would sell them? I´m in urgent need of at least two, but actually would like five or so.
  10. I didn´t know this game, but looks fun. Just downloaded it: http://airtaxigame.com/
  11. Just go with the most spoken language in the world. And that´s not English, Chinese, Arab or anything. It actually is BAD english. 😆
  12. You mean, like 4 cabs battling for the customers? With a Mini-Racer as Bonus-Levels? Would be great on A800 and also should work with MultiJoy on XL/XE. I´m not interested in "blowing commodore out of the water", but this addition just would make a super fun Multiplayer-Game
  13. I'm one of those who got it thanks to @olix and just assembled it. Straight forward and easy job, works like a charme. Yes, I'm very happy.
  14. Yes, I don´t use Parallels since 7 or 8 years. Just using wine, which doesn´t force you to install a full windows. For what I need, it is enough. Altirra and MadStudio start just like any native Mac app. You should give it a try, doesn´t eat much resources.
  15. Just want to give Kudos to @Mr Robot: Downloaded the server zip file, installed like it is described, put it in an Raspi 2 - works right away. Great job!
  16. That easy? Cool. Just go ahead an do it. 😆
  17. I beg your pardon. The bad C seems to dazzle my brain. All is fine! Tested on real hardware: works with sound. Then checked again and realized, that my laptop decided to connect with the wireless headphones next room... 🙃
  18. Now add a crosshair and controls, then we have "SnowMissile Command" 🕹️
  19. I can run "wine64" from everywhere, as it is the $PATH variable. Actually, $PATH leads to /opt/homebrew/bin in which wine64 links to the above mentioned folder. I´ve added "env; set" to the bash script and will check. A quick test with some really short snippets showed no issues so far.
  20. There is an issue which surely is not on Altirras side, but I´m not sure how to track it down, and it´s been there for Altirra 3.x already, but I was too comfortable with the command line to investigate the issue more in detail. I use Mac OS X Sonoma 14.0 on M1 (but this issue exists on Intel Macs and older OS, too) with wine installed through homebrew. When I start Altirra directly from the terminal ('win64 Altirra64.exe') all runs fine. But as I´m a lazy, snobby Mac user (please add any stereotypes you like, I´ll gladly ignore them) I´ve created an APP using Apple script editor, so I can start Altirra like any other APP by just clicking the Altirra-Icon that sits in my dock. Starts fine, but after a few seconds, Altirra simply freezes. Could be my bad Apple Script, could be wine, but surely not Altirra. For starters, here my Apple Script, which I write in Apple scripteditor.app and then save as APP: do shell script "/Applications/Wine\\ Devel.app/Contents/Resources/wine/bin/wine64 /Applications/Atari/8Bit/Altirra/Altirra64.exe" Of course, the paths are my personal paths, you might have to adopt them to your actual paths. First thing I never cared about: When I simply use "wine64" without the full path ahead, like I do in Terminal, the script fails. Obviously it ignores the path. Maybe it sounds like I´m good in the command line, but this is just mimicri. I only now the stuff, that I think I need. Anyway: Open it that way, it works, but only a few seconds. The same is, when I use the shell-script to call Altirra as emulator from WUDSN-IDE: #/!bin/bash fullpath="${1//\"}" lstfile=${fullpath%*.xex}.lst sed "/mads /a\\ Source: $lstfile " $lstfile > $lstfile.temp mv $lstfile.temp $lstfile FILE="${fullpath%*.}" basename "$FILE" f="$(basename -- $FILE)" /Applications/Wine\ Devel.app/Contents/Resources/wine/bin/wine64 /Applications/Atari/8Bit/Altirra/Altirra64.exe $f I can set that *.sh-file as Emulator in WUDSN IDE and it will open it with the compiled program. But after a while it freezes. I´m asking you for help to track down what the problem is. Just tell me, if I forgot to mention something important here. And please let me know which kind of log files or whatsoever I should observe/create to track down that issue.
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