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Hakogame 箱亀

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Hakogame 箱亀 last won the day on September 28 2013

Hakogame 箱亀 had the most liked content!

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  • Custom Status
    I Like Turtles
  • Gender
    Male
  • Location
    Planet Earth, I think.
  • Interests
    TMS9918A

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  1. I made one myself in ten lines! https://bunsen.itch.io/ten-line-demoscene-msx-by-keith-erickson
  2. Mario isn't the bad guy. You, the player is the bad guy who smashed all the koopas. Mario did exactly what you made him do.
  3. I really want a copy of balloon fight gb. I found a site selling high quality bootlegs if it in a proper gameboy color shell... But alas the site went down forever before I was ready to buy it.
  4. Bomberman Quest has been on my want list for a while. Never played it, but it looks good.
  5. If you want to use it, the song Steamboat Bill is public domain.
  6. Bomberman gb3 is the best of all the gameboy bomberman games. At first, I didn't like it as much as bomberman gb2, but after playing for a bit it clearly won me over.
  7. Most of the games will run on an msx1, but a lot of the more well respected games are msx2 only. I'd probably recommend a msx2 for most people, as it lets you play more games, is more likely to have a disk drive, and supports 80 column mode which is good if you want to program on it.
  8. Maybe it's just because I was a huge Gilligan's Island fan, but I remember absolutely loving the Gilligan NES game in my younger days. I still think it's an OK game.
  9. The OG gameboy library covers a huge spectrum from ports of old arcade games to demakes of 16-bit games with everything inbetween. The best part for me is discovering all of the obscure gems I never heard about before and seeing so many games with 'experimental' gameplay and unique design approaches to compensate for the weaker hardware.
  10. Thanks, Fixed. I'm well versed in MS basic, especially for the MSX, but editing on the TI-99 is quite a challenge for me.
  11. Here's a simple game. Let me know if it doesn't work, as I reformatted it in this post and might have possibly made a mistake renumbering and changing values. Press any key to shoot at the @ for points.
  12. I've been peeking in every once in a while over the last decade to see if any progress has happened with this game. I hope you continue with development at some point, but I do understand how life happens and interests shift over time.
  13. Thanks, but I was thinking more of the classical "demo" that includes music, visual effects and a text scroller. Maybe I'll just have to try and make one in BASIC myself.
  14. I play around in BASIC a lot. I enjoy the challenge of making fast / small / efficient code with it. So I was wondering, is or was there ever a demoscene for BASIC? Or is that more of an ASM only type if thing?
  15. Hey, I just re-read through this entire topic and noticed that I had never suggested two amazing hidden gems on the gameboy: Momotaro Dengeki and Momotaro Dengeki 2 Also if you haven't played it yet, you need to give Cavenoire a try.
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