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Posts posted by sramirez2008
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This game looks good👍 Following this thread.
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Don’t know which I like more, your turntable or the GI Joe album.🤔
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On 1/4/2021 at 11:06 PM, Songbird said:No, because AG doesn't currently work on emulators. Perhaps sometime I'll try to get a camera set up to record off a Lynx unit...
Ordered!
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21 minutes ago, Rey said:https://hotrodarcade.com/products/pokeyone-atari-pokey-chip-replacement-for-atari-arcade-games
The owner Chris super nice guy.
Same here. This is where I sourced mine.
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14 minutes ago, CPUWIZ said:I'll trade you, for a real POKEY, I've got tubes full of those.
I have a brand new POKEY One that I can trade with you too.🙂
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18 minutes ago, johnnywc said:QuoteScramble & Star Castle have already been done, and now Gorf is coming out.
Hmmm, so only Omega Race remains then... Sounds like Nathan is a fan too - that usually helps Champ Games projects get off the ground.
You heard it hear first folks, Omega Race Arcade is on deck.😉
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My Asteroids arrived today too. I played it a bit.
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23 minutes ago, ZeroPage Homebrew said:I can't wait to stream it on ZeroPage Homebrew, people are going to love it!
I love it👍
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This looks great! Can't wait for a demo/test ROM.
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21 hours ago, splendidnut said:Ok, so it was a stupid mistake on my part.
The sound/music engine is a modified version copied from ChaoticGrill. So the right difficulty switch turns the music on/off.
BUT, with this, the game starting sequence is completely based on detecting the countdown tune finishing. So, if the music is off when this game is started, the game won't start until you turn on the music. Oooops.
So, I've switched to using a regular timer for the start sequence... and I've removed the music on/off switch.
Here's the fixed version:
PaintTheCity-(early_demo)-(20210104).bin 8 kB · 24 downloads
Working now, sounds and I can 'Paint the City'. (Tested on my 7800).
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13 minutes ago, Muddyfunster said:The Easter Egg is on the Station screen where you select the various things. It's only a "little" thing that I saw in Gunship2000 (I think) and thought it would be fun to add. I'm surprised you guys haven't twigged onto it yet given how thorough you all are
Hmm...
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33 minutes ago, -^CrossBow^- said:I also really like the additional sprite changes and enhancements! Especially that lava stage. I set the ship down on that little platform when you first drop down an just watched it for several minutes.
This👍
I set my ship down several times just to take in the environment.
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Is there any video available?
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Ordered!
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1 hour ago, Al_Nafuur said:static on the 2600 too?
Yes. The screenshot is actually from one of my 2600s. Maybe it’s my Harmony Encore?
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15 hours ago, Al_Nafuur said:Balloon, oil barrels and background music all work fine on my 2600jr (PAL). But on my 7800 (PAL) nothing moves and no sound, it is just the initial image with city, streets and cars.
I assume that the latest ROM (Jan 3rd) still has the above mentioned issue, as I tried it on a 7800 and a 2600 (4 switch) and I get a static picture and no sound. Screenshot attached.
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On 11/6/2020 at 5:18 PM, Albert said:Neat! I don't think I've ever seen that arcade game before!
I know I've never seen this game before, but I like it. @splendidnut I'll certainly test your latest ROM with my Hartmony/4 Switch console. Thanks for sharing and look forward to more. I can see this being added to our game nights, whenever that returns.
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39 minutes ago, Nathan Strum said:Updated the list (finally):
- Added changes listed in above comments
- Added programmers' names
- Reformatted everything in the 2600 Homebrew section (still working on the other sections)
- Removed: Dragon's Descent, Evil Magician Returns II, Gyvolver, Tyre Trax (none support the AtariVox or SaveKey that I can determine)
- Added: BitChess, Frantic, Robot City, Tower of Rubble, Indenture, Monster (renamed Outpost 26), Karate Master
Needed:
- Links to threads/ROMs for Thrust+ Platinum and Speech Tester
Please let me know if you notice any missing information or broken links. I'll finish reformatting the 2600 hacks/5200/7800 sections soonish.
Thank you for maintaining this list Nathan👍
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Hmm...I turned two on (green) and was wondering what they did. Need to find the third one. -Thanks.
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2 hours ago, -^CrossBow^- said:But first I've got two Lynx to finish today.
Glad your able to revive so many Lynx’s. I hope we can all get together and Comlynx someday soon.
@Trebor it’s up to you to find the artifact. Your our only hope.
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11 minutes ago, Muddyfunster said:I wondering who will unlock the artifact first on World 1.
Challenge accepted! However I need to dedicate more time to your game.
Today I’m trying out all of the 7800 games. The DragonFly is great! 🙂
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This game is an absolute visual treat. I find myself just looking around within each area that you have so richly created. @Treborsaid if best, this game is exquisite. As I play, I actually have a sense of wonder. I don’t mind dying in this game. Yes the collision could use some tweaking, but you can progress through this game, without frustration. I really love this game. There’s so much here, it’s several games within the game.
Looks and plays well on my UAV modded 7800 via DragonFly multicart. I can’t wait to see more.I did notice that as you enter the final screen of World 2, you’re ship can get stuck with in the “This is only a snippet...” box. However, you can back out of the screen and get by the box.
Please continue with this game.
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UniWarS being ported to the 7800
in Atari 7800
Posted