frenchman
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Posts posted by frenchman
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I wonder what happened to 'stevelanc', I bet he was an insecure C64 user and turned into STE86, the unknowledgable C64 gamer
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Ah $299, so Retro Gamer was spot on with the UK launch price of GBP250 for the 800XL
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As always, you are wrong.Forget this site. Informations were not exactly from the same time and false entrys are obvious.
The 800XL with FLOPPY was far more expensive than a C64 with a floppy in the middle of 1985. But to be fair, I bought the 800XL with a 1010 Recorder at a special pricing. The 1050 I bought some months later.
The 183 Euro equivalent is for the Atari 600, the 800 XL price is not listed on that site.
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i replied that all the "classic" MP titles (your words) u mentioned were crap. i know they are crap.....
Steve
And that little British inch of credibility you had is just gone out the window.
that's for sure. I imagine it is hard for most of the UK people here to really have much validity in commenting on A8 as they have all said it was barely a presence in the UK. Unlike here where it was a major player for many years.Software was everywhere and in was second only to Apple for many years as well. Probably hard to imagine for them.
Not to mention Atari was a US company.
Commodore was also an US company

selling primarily overseas
Not really, since C64 outsold A8 everywhere in the world (including US).
And there we are back in the beginning, cheapest sells best, eg Spectrum outsold C64 in the UK, C64 outsold every other computer in the rest of the world, except Russia and Japan. (think of it this way, A8 is like Sony Betamax, C64 like VHS. Betamax better quality, but lost out to VHS, because VHS being cheaper)
As stated by UK magazine Retro Gamer issue 47, and I quote:
"Compared to the more popular home computers of the day, such as the ZX Spectrum and C64, Atari's computers were often regarded as high-end"....and of course, Retro Gamer being a British magazine, right they are.
Well, your theory isn't true, since ATARI 800 XL was always cheaper than C64 in the whole world.
You don't know anything, do you?
Quoting Retro Gamer again, just for you:
"In 1984, the newly released Atari XL, the computer designed to compete with the C64, was priced around GBP 250, Considerably cheaper than its older sibling, the Atari 800, had been on launch in the US, but far more exepensive than the Spectrum (GBP 130) or ....here comes the science bit, Rocky pay attention.....C64 (GBP 199)".
You want me to quote some German magazines from back 80s, with some German C64 and Atari XL pricing? Yes, I got those magazines too. And again, yes, C64 was cheaper, even with a fdd.
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Just visited Wiki regarding C64 softs, they are so deluded:
Due to the quality and quantity of games written for the computer (thanks in part to the advanced sound and graphic hardware), the Commodore 64 became well known primarily as a gaming and home entertainment platform more than as a serious business computer. The Commodore 64's large installed user base encouraged commercial companies to flood the market with game software, even up until Commodore's demise in 1994. Perhaps the most striking aspect of the Commodore 64's gaming history is the sheer number of game titles written for the machine. In total (according to Gamebase 64) there exist well over 20,000 unique game titles for the Commodore 64 - perhaps the largest game catalog for any home computer or game console to date, and easily rivaling the quantity of games produced for the ZX Spectrum.
20,000 unique game titles according to Gamebase 64. Except those made by hmmmm, lemme think..... PCS, BCK, SEUCK, type-in listings, Game Maker, Quills etc.... ah , we had this before.....laughable
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i replied that all the "classic" MP titles (your words) u mentioned were crap. i know they are crap.....
Steve
And that little British inch of credibility you had is just gone out the window.
that's for sure. I imagine it is hard for most of the UK people here to really have much validity in commenting on A8 as they have all said it was barely a presence in the UK. Unlike here where it was a major player for many years.Software was everywhere and in was second only to Apple for many years as well. Probably hard to imagine for them.
Not to mention Atari was a US company.
Commodore was also an US company

selling primarily overseas
Not really, since C64 outsold A8 everywhere in the world (including US).
And there we are back in the beginning, cheapest sells best, eg Spectrum outsold C64 in the UK, C64 outsold every other computer in the rest of the world, except Russia and Japan. (think of it this way, A8 is like Sony Betamax, C64 like VHS. Betamax better quality, but lost out to VHS, because VHS being cheaper)
As stated by UK magazine Retro Gamer issue 47, and I quote:
"Compared to the more popular home computers of the day, such as the ZX Spectrum and C64, Atari's computers were often regarded as high-end"....and of course, Retro Gamer being a British magazine, right they are.
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i replied that all the "classic" MP titles (your words) u mentioned were crap. i know they are crap.....
Steve
And that little British inch of credibility you had is just gone out the window.
you see again with the partial out of context quote. u will insist on making out that i dont like MP games as opposed to disputing your fanboy opinion that the early stuff was "classic"
classic? these? no i think not



classic? these? oh yes


but then i never expect u to agree because MP never got past the basic stage on the a8 did it? so how can u possibly agree. it would mean u played them on a 64 and would lose your fanboy mantle.
Steve
How would you know if I haven't played those games on C64? They are still classics on C64 too, they being on a different computer doesn't make them less a classic. And yes, Gunship and PSF are classics too, Gunship even autoboots on my C128 . How neat, hey!!
Anyway, here's a review of F15 in the most important gaming magazine, Computer Gaming World:
Name: F-15 Strike Eagle
Type: Arcade/Strategy
System: Atari, C-64
#Players: One
Author: Sid Meier, Grant Irani
Publisher: Microprose Software
Hunt Valley, MD
Having dispatched a Mig 21 over Syrian territory
with a Short-Ranged Attack Missile
(SRAM), I continue flying toward my primary
target — Syrian Air Command Headquarters.
Radar picks up four surface-to-air missiles
(SAMS), and two enemy aircraft on an intercept
course. Arming a medium ranged missile
(MRM), I fire at the first aircraft. Turning my
attention to the four SAMS, I dispatch two
flares and engage electronic counter measures
(ECM). Two missiles disappear from my radar
display. A third explodes on a flare. I watch as
my missile impacts the first aircraft and my
computer display flashes the message,
"Enemy Plane Hit". The target is rapidly approaching.
Arming bombs, I dive toward my
target ignoring the last enemy aircraft and
SAM. Dropping the bombs, I pull up and see
on my computer display that the target is hit.
I immediately turn to line up a secondary
target, WHAM! WHAM! I'm hit by the last
SAM and an enemy SRAM from the last
enemy aircraft Pulling up out of the wild dive,
I'm treated with a hail of cannon fire from the
enemy aircraft. Too low to bail out, my mission
ends as I slam into the ground!!
This is the action in Microprose's newest
game F-15 STRIKE EAGLE. The action is fast
and furious. Not paying attention or, conversely,
concentrating too hard on one target can
lead to disaster. The game has three levels of
play. The Arcade level is purposely simple, so
that you can get used to the game. It allows no
rolls. The Pilot level simulates the situation in
a real aircraft, with rolls, loops, etc. The Ace
level is the most difficult. In it the SAMS, heatseeking
missiles, and enemy aircraft are hard
to avoid.
The graphics are excellent, considerably better
than Microprose's MIG ALLEY ACE. The
game has a 3D display through the cockpit.
Not only are there air targets, but ground
targets as well. Bombing ground targets, while
dodging enemy aircraft and missiles, is your
primary goal. Unfortunately, the ground
targets are only triangles on the ground, not
the buildings I expected to see. This, however,
is minor and doesn't detract from the game.
As pilot, you're treated with a cockpit
display and a Heads Up Display (HUD). The
HUD includes a Navigational Chart display
which shows enemy positions, your base, and
your aircraft position; and a radar screen
which can be set to short, medium, or long
range. This display shows SAM launches,
enemy aircraft, and ground targets as they
come in view. Above the radar are four warning
lights showing radar lock, infra-red heat
source lock, low altitude (below 600 ft), and
low fuel warning. And a weapons status
display (WSD) in the form of a picture of your
aircraft showing all weapons on your aircraft.
At the bottom center is the amount of fuel in
the tanks.
In the center is the cockpit view. On this are
pitch lines to show aircraft attitude, and an Air
to Air Reticle (put enemy aircraft in the center
of this to score gun hits). Also included is an
Air Target Designator box (showing where an
approaching enemy aircraft will appear), and
a Missile Designator Box (showing where an
approaching missile will appear). These boxes
move in relation to your aircraft and enemy
aircraft and missile movement.
A pilot can bank, roll, dive, and do other
maneuvers. You can do a Split S, an Immelman,
Jinking, High/Low Speed Yoyos,
Loops, and any other combat maneuver you
deem necessary. All these are explained in the
excellent documentation included in the
game.
The only problem with the game is an omission
in the documentation. The manual says
you have to return to the base after completing
a mission to rearm, refuel, and repair your aircraft.
This means landing at your base. No
where in the documentation does it tell you
how to land. After several tries, and several
crashes, I found that you have to approach the
base at below 1000 ft and you are automatically
landed.
F-15 has seven missions. Six are based on
historical situations, and one is hypothetical.
Mission selection is done only in the beginning
of the game. The six historical missions
are Libya (1981), Egypt (1973), Haiphong (1972),
Syria (1984), Hanoi (1972), and Iraq (1981). The
hypothetical mission is the Persian Gulf (1984).
Overall, F-15 is an excellent simulation. If you
liked Mig Alley Ace, you will love F-15 !
Hosea Battles, Jr.
Ah, what's the point of justifying yourself to someone who doesn't know anything about video gaming. Useless.
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i replied that all the "classic" MP titles (your words) u mentioned were crap. i know they are crap.....
Steve
And that little British inch of credibility you had is just gone out the window.
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del by me....
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elite based on star raiders? no not really. its a 3d trading and combat game in vectors. not a sprite based 3d shoot em up.
and before u shout, i too have played all the 3d "star raiders" shooters from the period including sentinel and starmaster so i know what they are and what they arent.
ditto with your "classic" microprose games. i too own all of them and they are basically crap. and they are SPRITE based predominantly. MP didnt do full vector stuff still gunship. thats when they got to be "classic"
Steve
superstars never shout, Elite is a Star Raiders inspired game, (Retro Gamer issue 47, interview with both Bell and Braben)
As for Microprose titles being crap, you stick to your Mastertronic titles and be happy. Call yourself a gamer?
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Wasn't Elite based on that Atari 800 'killer app' Star Raiders from 1979?
Actually, some more 3D classics on A8, Capture the Flag (split screen, two player), Wayout, FSII, Dimension X, Rainbow Walker, The Halley Project, Master of the Lamps, Infiltrator
Also a few Microprose classics F15, Mig Alley Ace, Solo Flight, Spitfire Ace.
A lovely A8 isometric game is Airball, came out far later in 87/88, written by UKs Microdeal and cannot be found on C64?
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Well,
I am an Atarian - but this C64 Kick Off version from 1983 at least shows a complete table football with all players !! There is an A8 version of table football by Rino Marketing years later (1987) having a) less colours and b) showing/using less players...ouch !! And the gameplay of the A8 version is awful... the game would have been okay for a PD/Freeware version, but as a commercial release its just awful. http://www.atarimania.com/8bit/screens/table_football_2.gif
And err, if you compare the soccer version of Kick Off on the C64 and on the A8... well we A8`ers lose again...
Besides, its completely redundant to show examples of some bad C64 games (especially games where there`s no A8 version to compare with), because even me! could easily show examples of hundreds or thousands of bad A8 games. And while you are always asking Rockford if he hasn`t learned his lesson(s) yet, I could ask you the same - because you are showing such examples of bad C64 games over and over again, allthough you were already told that this is nonsense and redundant...
Come on, there are many more game titles that exist on both platforms - show only comparing pics of them (maybe without comments). And err, maybe we can come to a gentlemen`s agreement: We Atarians stop with that "oh that title was after 1984/1985 when Atari 8Bit was no longer big/great/succesfull... and because of that your superior C64 version does not count..." - therefore you C64 guys stop with that "oh that title was made beyound 2000, so it uses all kinds of newer tricks, cheats, etc. on the A8; a C64 version of today could easily beat it, so don`t compare it with a C64 version of the 80s or 90s..." Come on, if a game does/did not exist on the A8, the only way to change this is to come out with a new, cloned, ported, etc. version today and then its really shitty to hear that (non-) argument of the c64 guys (new A8 titles with all kinds of tricks don`t count), just like its completely shitty to hear that (non-) argument of the Atarians (post 1984/1985 titles of C64 don`t count) over and over gain...
-Andreas Koch.
I hear you man, I was always both, as soon as they stopped doing softs on 800/fdd, I carried on with C64/fdd, later replaced with C128. No problems.
Trouble with the UK users is that they compare games which are already rubbish on C64, eg they scored 30% or so in ZZAP!64, and moaning about how rubbish this game on A8 is (of course, why should it be better on A8, if it's already bad on C64).
Second trouble, most UK users never played the gorgeous US classics on C64, eg >>>The Magic Candle, Nord and Bert, Breakers, The Halley Project, Starflight, Germany 85, Space Rogue, Crimson Crown, Times of Lore, Tigers in the Snow<<< (nicely re-made for C64, whilst the A8 had to stick with the 82 version)...etc, because they were spoiled with cheap UK softs on tape.
Third trouble again with UK C64 users, they mostly did not own a second computer, so they never had the best of both worlds.
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rockford polluting the thread with playground nonsense.
Yes, he did, didn't he. Glad that's over.
Better not reply otherwise you're one as well.
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Incidentally, the first game I encountered that used sprites in the border was Terra Cresta in '86. I wonder if there were any before that...I'm sure there was.. I think the first demos surfaced around '85 so it can have been long before it was in a game.. I'm sure I've a memory of one of the really early Crowther game using the borders, but I'm not entirely sure of which, or even if I'm remembering right..
Didn't Electronic Arts do that around 1985 on C64? Archon 2, Heart of Africa, Chessmaster 2000 look familiar
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Frenchman and his best friend atarian63. They both on the same level

Way outsmarting you, that's for sure
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I'm sorry to say, but you may have a serious medical problem. Read it carefully please.
"Eproctophilia (fart fetish) is a sexual fetish, most commonly in straight men in which they receive arousal from their partner's flatulence. It is sometimes seen as a lighter form of coprophilia, aka scat. Unlike scat however, there are no health risks involved.
Not all eproctophiles enjoy the notorious cake farts. In fact, several of them are just as grossed out as normal people and only a slim minority of them like it. Instead, the majority of them enjoy the smell and/or sound their partner's farts make."
Careful everyone, Rocky Mountain's been visiting Wikipedia again.
Again fingers are faster than brain. For a change maybe you should think before writing ?
It isn't from wikipedia, but how could you know ? Reading an encyclopaedia is hard work for you, because it requires logical thinking and knowledge. You lack both of them, as you proved many times here. The verb "digitalize". Does it ring a bell ? 
Careful everyone, Rocky Mountain's been hitting the encyclopaedia again. I bet that required a cut and paste job for him.
Wikipedia is also an encyclopaedia. Look “wiki” and “pedia”,
Don't you see how that backfired again?
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Everyone is everyone except when you are no one
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.... brain..... requires logical thinking and knowledge. You lack both of them...
Lucky that is not something you need when communicating with the C64 user Rocky Mountains
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You'd pretty much have to enjoy the smell of other people's farts to hang out in this flatulent thread.
one of Rocky's favorites
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I'm sorry to say, but you may have a serious medical problem. Read it carefully please.
"Eproctophilia (fart fetish) is a sexual fetish, most commonly in straight men in which they receive arousal from their partner's flatulence. It is sometimes seen as a lighter form of coprophilia, aka scat. Unlike scat however, there are no health risks involved.
Not all eproctophiles enjoy the notorious cake farts. In fact, several of them are just as grossed out as normal people and only a slim minority of them like it. Instead, the majority of them enjoy the smell and/or sound their partner's farts make."
Careful everyone, Rocky Mountain's been visiting Wikipedia again.
Again fingers are faster than brain. For a change maybe you should think before writing ?
It isn't from wikipedia, but how could you know ? Reading an encyclopaedia is hard work for you, because it requires logical thinking and knowledge. You lack both of them, as you proved many times here. The verb "digitalize". Does it ring a bell ? 
Careful everyone, Rocky Mountain's been hitting the encyclopaedia again. I bet that required a cut and paste job for him.
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it's Threeedeep btw
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I'm sorry to say, but you may have a serious medical problem. Read it carefully please.
"Eproctophilia (fart fetish) is a sexual fetish, most commonly in straight men in which they receive arousal from their partner's flatulence. It is sometimes seen as a lighter form of coprophilia, aka scat. Unlike scat however, there are no health risks involved.
Not all eproctophiles enjoy the notorious cake farts. In fact, several of them are just as grossed out as normal people and only a slim minority of them like it. Instead, the majority of them enjoy the smell and/or sound their partner's farts make."
Careful everyone, Rocky Mountain's been visiting Wikipedia again.
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Yep, 64ers inside that cage again
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Too late, I'm in love with
Barnacle Boy
It’s excellent, me and ATARI, the 10000s post, what could be better.
Barnacle Boy
I am truly honored, it is a great privilege for me to be the participant of the 10000s post.And,
Barnacle Boy
I truly know that you do not discriminate against someone else's appearance, so that makes it double special.Many grateful kisses from me to you, and long may ATARI lead (as in cheerleader)

10000 post....ATARI 8-bit RULES.....10000 post











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RCA Studio II
in Classic Console Discussion
Posted
Nicely boxed, well done. Got instructions with those of are they on the back of the box?
Is Bingo confirmed for sure?