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Everything posted by DaytonaUSA
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Really depends if you like 1- on -1 fighting games? The Neo seems to have little else readily available, I don't so sold mine after a few weeks, it's also big, and loads slowly and feels very cheaply made. I don't know much about the Pipin apart from it was based on a Mac PPC 603 right? As far as quirky goes the Pippin has the win in my book! I love fighters, but yea.. the neo geo seems very cheaply made. I love the pippin.. i really do. I just want to be sure I'll be able to play something on it. Bungie.net has the precursers to Halo, Marathon 1, 2 and 3, that were on the pippin for free on download. But im not 100% sure if i burn these to a cd, if the pippin will recognize it..
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I need your help. I have a really good deal on a PipPin system, and a really good deal on a Neo Geo CD. Which should I get? The PipPin is really cool.. but software is a pain to find on it, the Neo Geo isn't as "odd" (I like oddball systems) but has software readily available on it. Lemme know quickly!
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Get the master system adaptor that goes on your genesis.
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You sir, have a reply.
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SOLD - Apple iMac G4 1 GHz, $150, now with keyboard & mouse
DaytonaUSA replied to aftermac's topic in Buy, Sell, and Trade
Wow, for a sec I thought this was my thread and someone put my price in the title haha. -
The cube is still up for grabs. Edited first post to offer new upgrades and conditions of the sale.
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You sir have just bought quite a few Gorfs! I see some in there though that might be worth something. Not more than 5 bucks or anything, but more than a quarter. I hope you lucked out! It says there were some 5200 and 7800 games in there as well, so I'm kinda curious which those are.
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A list of the games you have would be helpful. I can't read the titles.
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OnLive Aims to Make Game Consoles Obsolete
DaytonaUSA replied to Random Terrain's topic in Modern Console Discussion
This should clear up bandwidth questions: "OnLive says it would be difficult for its users to exceed the monthly bandwidth caps that Internet service providers are increasingly placing on their subscribers. A typical user would have to play about 284 hours - nearly 12 full days - to consume Comcast Corp's 250-gigabyte cap. Nielsen estimates many gamers play roughly 60 hours a month" -
OnLive Aims to Make Game Consoles Obsolete
DaytonaUSA replied to Random Terrain's topic in Modern Console Discussion
I'm not an iPhone owner (In fact I can't stand cell phones, I don't think people should be that accessible) but I have used both Live and the Sony store. As long as this service does like Apple and not Sony and MS that will be cool. The stuff on the PS3 and 360 rarely goes on sale and I love bargains! Yea I don't shop on the Marketplace or Sony's w/e it's called unless there's an exclusive there. The business model for these guys to copy and emulate is Apple to be honest, since it's selling millions of copies of software in record numbers. I'm just waiting for these guys to open up OnLive to indie devs like the App Store... THEN this will be THE console to buy. If they don't.. they might have a hard time finding a place in an already crowded neighborhood, ya know? But yea, game prices fluctuate all the time in the App Store. It didn't happen at first, but once there were a few hundred apps in there (after 2-3 months), everyone was competing for spotlight time. In the App Store, the cheaper you make your software, the higher chance you get on the top 25. People check the top 25 all the time, and it further boosts your sales so you STAY on the top 25 for a while. I think they said in order to be on the top 25 you have to be selling something like 25,000 copies of a game per week or something amazing like that. It's very profitable . Lastly, I could care less about the iPhone for people contacting me. I have 2 people who I truly care about, and that's it. It's mainly used to check the web and email wherever I'm at, listen to music, watch youtube wherever, or play games. I just dont see it as a "cell phone". It's more like my laptop. In fact, I sold my powerbook because ever since I bought this, I never used the poor thing. -
OnLive Aims to Make Game Consoles Obsolete
DaytonaUSA replied to Random Terrain's topic in Modern Console Discussion
It's part of the cable/telephone/internet bundle. Don't worry RT, I'd rather have a faster internet speed than a new console as well haha. With as much as I'm on the net, I can't imagine going back to DSL :/ -
OnLive Aims to Make Game Consoles Obsolete
DaytonaUSA replied to Random Terrain's topic in Modern Console Discussion
Wow.. what kinda *** *** (yes, I bleeped myself.. figure it out) podcast only runs at a specific time?? Like I'd go to gamespot religiously...when THEY tell me to, HA.. that'll be the day. -
OnLive Aims to Make Game Consoles Obsolete
DaytonaUSA replied to Random Terrain's topic in Modern Console Discussion
If you're an iPhone owner, you know the beauty of digital distribution, Moycon . There's sales in order to get your money ALL the time. I check the App Store every day, and I always find something. I'd be surprised if this wasn't the same way. -
OnLive Aims to Make Game Consoles Obsolete
DaytonaUSA replied to Random Terrain's topic in Modern Console Discussion
I dont think they realized how popular they'd be. After about 5 minutes they must have started up some more servers for their site because every page loaded fine after that. I also got into the BETA . I'm so excited about this. I'm very happy with the attention they're getting. Now let's hope they do this right, and get some exclusives as well by launch time. -
No problemo . I'm very happy with everything .
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Some Dreamcast games up for sale
DaytonaUSA replied to VideoFever1982's topic in Buy, Sell, and Trade
Sorry, didnt' know what "CTCW" meant. Thanks for the link. -
OnLive Aims to Make Game Consoles Obsolete
DaytonaUSA replied to Random Terrain's topic in Modern Console Discussion
If it really works without making you scream because the game keeps screwing up and it doesn't keep getting postponed, I'll be getting it. I'd rather get that than an expensive PS3 or an unreliable Xbox 360. Yep, if it works.. not much to lose here. Another interesting note here is that they have 100+ patents for this technology on their system, so I'd be curious if the "big 3" will be figuring out how to get around this, or taking the typical Sony/Nintendo stance and saying how much they "don't care" or "aren't in the same market". Also, they have three major investors, including Warner Brothers Interactive (which explains why they recently said they were getting into game development again). This explains where all the money came from to back this project. I hope it all works out. I love it when newcomers come in (providing they don't kill off any of the existing companies) because it usually means it's offering something new . And new experiences are what make gaming exiting in the first place. -
OnLive Aims to Make Game Consoles Obsolete
DaytonaUSA replied to Random Terrain's topic in Modern Console Discussion
You don't even know how it works, and you say it's impossible. Here's a shocker, they are running this game on a set of servers hundreds of miles away. And every reputable news source is saying it "surprised them" in how well it looked and worked. You're NOT trasmitting the exact video of the game to your tv. THAT WOULD BE IMPOSSIBLE. You're sending compressed video that then uncompresses when it reaches you. What I'm trying to say is, it's kinda like getting a 60 mb file in winzip so it's only 2 mb, but you open it and it's 60 mb again. Except it's doing that really really fast, over and over a lot of times. I hope that makes sense. Again, why are people so negative on the idea of this? If this didn't work to the point where it was playable, the company wouldn't show it now because it would have killed the public's vibe of the product and all that work would be for not. They waited 7 years to show this off before it was ready, and it won't be out till late this year. If it's working this well now, you have no idea how much better it will be then. Their reputation is on the line.. they don't want to mess this up. And to be honest, if the hardware is free with a year's subscription why not try it?.. I'll try it! God knows I've waisted 50-60 bucks before on bad games. Look at this as a game purchase, try out some demos or use it to rent games if you don't want to buy through their service. If you only use it as a game rental service it's still a spectacular idea. If you use it to play games with graphics you can't get out of a ps3 or 360, it's just a cherry on top . -
OnLive Aims to Make Game Consoles Obsolete
DaytonaUSA replied to Random Terrain's topic in Modern Console Discussion
DaytonaUSA, this is not aimed at you specifically, I'm just using your quote to point something out. Is anyone else annoyed by this new bit of marketing babble? Last I checked Audio CDs WERE digital! Also, so are DVDs, BluRay Discs and game cartridges. Ughh.. DIGITAL DISTIBUTION vs PHYSICAL MEDIA. I was saying some people still want physical media vs digital distribution. I'm saying physical won't go away right now, but yes.. one day.. physical media will be kinda like showing your kid a record player. It'll generate an "oh my God, you lived with this?" -
OnLive Aims to Make Game Consoles Obsolete
DaytonaUSA replied to Random Terrain's topic in Modern Console Discussion
They said if you looked at it closely, you could tell there were slight signs that there was video compression, but you have to also understand that it's able to run games of ANY graphical capability. So games like Crysis are playable without a $7k machine, and it looks wonderful. $5k systems that run Crysis in 1080i get 20fps, where as this machine that can be free with subscribtion (last I heard, it's what they're considering) is getting 30-35 fps in 780, and that's just a beta version. By the time it releases late this year, it could be better. And that's where the advantage lies. You are no longer bound by the capabilities of your console machine. You are able to get any type of graphical performance on any machine without the need of upgrading. And over time, internet speeds will only increase. That means that the video compression signs will only go away, and the resolution will only increase. People may not like going to digital.. and that's why audio CDs still exist. But the main group will go through digital distribution because it's easily accessable and it just makes sense. I'd love to play a "next gen" game today, because I'm no longer confined to the power of my machine. That would be like my Wii all of a sudden being able to play HD games just because it now, just.. can. YAY! Right now the device is for people to be able to play high end graphic games without the need of upgrading a PC, but if they come up with some exclusives.. especially ones that look better than any 360 or PS3 game (like Crysis) that you can only play on the OnLive machine, then they could get some serious attach rates. -
OnLive Aims to Make Game Consoles Obsolete
DaytonaUSA replied to Random Terrain's topic in Modern Console Discussion
I don't believe people LIKE having a console that they love die off then be told to spend 600 bucks on a new one. If someone told me I could play PS3 games on my PS2 for 50 bucks a year, I'd say "OK!". Lastly, this sort of thing IS catching on. Your examples are silly. I know plenty of people who use Vontage and not a regular line. I know plenty of people who are streaming digital movies (like HD movies from itunes) to their media centers connected to their TVs (like iTVs for instance). Companies for movies and music have switched to digital formats for the most part.. proof of this being that iTunes is the highest selling music outlet including brick and mortar joints. Gaming is the only popular medium that hasn't really gone over to the digital medium yet. It's all going to digital formats, so if you don't like it get used to it soon! -
OnLive Aims to Make Game Consoles Obsolete
DaytonaUSA replied to Random Terrain's topic in Modern Console Discussion
This quote from Engadget should help some of you guys here to understand a bit: "GameDaily dubbed the play "fantastic" after seeing Crysis streamed "smooth" off a server to a plain ol' MacBook laptop. See, OnLive claims to have perfected the interactive video compression technique so that latency is low enough to support on-line multi-player setups. Broadband connections of 1.5Mbps (71% of US homes have 2Mbps or greater) dials the image quality down to Wii levels while 4-5Mbps pipes are required for HD resolution. ... And if you think publishers will never buy in to the model, think again: Electronic Arts, Ubisoft, Take-Two Interactive, Warner Bros. Interactive Entertainment, THQ, Epic Games, Eidos, Atari Interactive and Codemasters are already on-board. Expect OnLive to launch this Winter with monthly subscriptions available in "a variety of different pricing packages and tiers, competitively priced to retail." -
OnLive Aims to Make Game Consoles Obsolete
DaytonaUSA replied to Random Terrain's topic in Modern Console Discussion
Cloud computing is actually a fairly new concept that's only just starting to take form. Sure mobile desktop type programs have been around for a while, but that's a much different type of process. That's one computer talking to another. Cloud computing consists of many servers talking to one device taking the data from all the servers, working together, to broadcast one signal to your machine. Now, I have no idea how well this data submission will work. I'm not the most techy guy when it comes to data speeds and such. However, if they *do* make it work, their business plan is pretty great. I always kinda find it funny when people always argue that "oh, well then people in Montana can't play because they have dial up". I think XBOX Live has proved though that the amount of people with broadband connects are quite high, and that there is a market for it.. despite how many people don't have it yet. Play tests with this so far have been very positive throughout the press right now, so I have high hopes. If not these guys, someone will take cloud processing to the gaming world. Our computers will probably work in a very similar respect years from now. I find it all very exciting to be honest . As a final funny, non-serious note regarding the "what if those customers need to do more with their pipe than play games", then they should just get an iPhone and turn off their WIFI settings and run on AT&T's servers haha. -
OnLive Aims to Make Game Consoles Obsolete
DaytonaUSA replied to Random Terrain's topic in Modern Console Discussion
So, if I get this straight it will be current games, you'll have to pay for the console if you want to play on TV, pay for the service, and pay per game at whatever the developer would like to set the price to. So a developer could set the price as the same as a physical copy if they wanted to and I would be almost willing to bet that there will be upgrades you have to pay for within games too. Plus it will most likely eat all your bandwidth. If it fails you're stuck for whatever you spent along with a paperweight. While they take up more room at least with the current gen consoles you get something to show for your money and if the online subscription fails you're still left with games you can play as opposed to investing a lot of cash into something virtual. Sounds like if you don't care about owning physical property or don't have the space to and have a good amount of money to waste/spend then this would be for you. But if it IS successful, it will be like Live where the games are always there, no matter what changes are ever done to the service/hardware. The most important thing to remember here, and why I'm so excited, is exactly what you're iffy about. Publishers making their own pricing structure. Remember what happened with the iPhone? Sega came out and made Monkey Ball for 9.99 and everyone thought "oh, ok.. all games are 9.99 .. sure that sounds like a good price". Then some smart devs said "well, I'll make mine 5.99".. then it went to 1.99... then just 99 cents. Without packaging and manufacturing costs, there's no cost to them other than the development of the game itself. I'm not saying games will be 99 cents.. far from. But I can certainly guarantee you that they won't be what you'd pay for the PS3/PC/360 version. Just think about it. If it is popular.. and why not, like I said it's entirely possible a newcomer can be profitable, then the service could be like iTunes. No matter if you get a new computer, the purchases you make are always there for you. Your fears could be just as worry driven about games on the iPhone. If AT&T and Apple die out one day, or AT&T and other carriers drop the service... then it's impossible to boot up yoru iPhone, making all your purchases worthless. Yet, it's selling millions upon millions of copies of software. People think of the now, not the later. If they see things they want now, they'll buy it now. The more peopel buy, the higher chance it's going to be around for a long time, making your purchases stay with you longer. And hey, if you're a collector like most of us here, you should be excited! All the physical games out will probably be worth even more in 10 years when physical media is no where to be found . And you can tell your grandchildren how things used to be on physical media in order to be viewed, and then can laugh at you...sigh .
