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Everything posted by LinkoVitch
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The language disk is just some generic tools, like ST BASIC, you don't actually need it to use the computer.
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Just mooching around various component vendors on the web in the UK pricing up parts for future cart's that I hope to release.. I have found that Farnell sell the 27800 EPROM (8Mb 512Kx16bit) for just £7.84 +VAT. I think they have a US site too. The site says it's 40 pin, but the PDF that is supplied with it says it's 42 pin? (perhaps one is OTP? or it's a typo) If they are the 42 pin variety they should just drop onto the 2 chip cart blanks that are availible from Best Electronics. I am pretty chuffed that I have found a potential supplier of cheap eproms, hope it's of use to someone else. If they turn out to be no good I guess it's back to the design your own cart's again ho hum
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try getting it to wait for ogin: instead.. just incase it doesn't quite catch the first character, or the case of the first char is different. I used to work on frontline support for the ISP I work for, and we always set the expect scripts to wait for the chars after the first one. like ogin: ass: ervice: etc. hope thats of some help
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I wouldn't have though you would get such a problem. The ST Keyboard has it's own small CPU, and I am pretty sure that the ports are handled seperately. Unless the joystick is causing the CPU to go haywire and it's spamming crap down the data lines to the main ST system?
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Thanks Walter I'll be fine with this. I like having to tell skylar to shut up
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Anyone got any hard drives for sale?
LinkoVitch replied to RucasRiot's topic in Atari ST/TT/Falcon Computers
I doubt it would be ACSI. That this the type of the port, but then you had an adaptor which converted to SCSI. I guess it would be most cost effective to buy in other manu's drives like Seagate etc and then just build a small adaptor. This is the way my ST HDD worked (not a megafile). I would have though Atari actually building it's own drives would be too expensive. Easy way to tell would be to open it up and have a look. -
possibly just a bald spot on the cart pins from where the jags pins have rested (going to be the same place each time isn't it.)
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Anyone got any hard drives for sale?
LinkoVitch replied to RucasRiot's topic in Atari ST/TT/Falcon Computers
perhaps open up the megafile and swap the SCSI disk for a bigger one? should be able to find a cheap small SCSI disk on ebay. Will an ST recognise a 2 Gig disk I wonder? I know they still make them. -
You can't forget the original STarGlider tho (even if it's just wireframe.. it's just poor mans polygons , I have the original and the novella was BRILLIANT, I must dig that out some time.. Oh and Interphase was very good too. And who could forget Cybercon 3 ? brilliant game.
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You find that entertaining? sorry couldn't resist
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Whoo-Hoo!!! I'm getting a 1040st setup!!!
LinkoVitch replied to Gunstar's topic in Atari ST/TT/Falcon Computers
Instructions on how to build one at this URL: http://www.mikeg2.freeserve.co.uk/eprom/ Looks very good, using it as the basis of my own Flash Cart construction -
I think you should lighten up a wee bit. No point in loosing your head over a comment like that. I find it funny that you consider yourself a "Little Kid" at the age of 13.. personally I think a little kid would be someone age 7-8 and below. You I would consider a Teenager. Perhaps a little thought before demanding people get kicked off?
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well I got the board now, and I need the soldering practice
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Back on the AVP note I thought and still do think it's a great game, I have had to change my underwear whilst playing it at night with headphones several times (when you don't notice that alien sneeking up to you). It isn't without flaws (like play as Predator, and for some strange reasons you go into a room and both the Marines and ALiens are stood chatting it would appear until they notice you, then it's a combined effort! :/ ) AVP involved a lot more thinking than doom, probs why edge game it a poo score. Doom is a nobrainer in comparison, and no where near as difficult.
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My copy of CM is dead every time I try and boot.. red screen Well I have now got a blank 2 Chip cart card from Best so I think a bit of resoldering is called for get the old girl running again what what !
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Whoo-Hoo!!! I'm getting a 1040st setup!!!
LinkoVitch replied to Gunstar's topic in Atari ST/TT/Falcon Computers
It's a chip that blits! From what I can tell it's a hardware chip that performs lots of handy memory processes. Thus enabling you to do really funky scrolling, and things like sprite rotation and scaling without taxing the CPU heavily. At it's most basic it copies data between memory locations very quickly I could be wrong tho, I have never had chance to use one -
Whoo-Hoo!!! I'm getting a 1040st setup!!!
LinkoVitch replied to Gunstar's topic in Atari ST/TT/Falcon Computers
stfm is the internal PSU & Floppy. I am pretty sure that a 1040 is a 1 Meg factory machine. I would guess the onboard RAM chips are possibly disabled and it's just running of the expansion card.. could be wrong tho. I never had one The STFM's didn't have a blitter that was the STe. The square chips I would guess were the MMU (was central on my 520 STFM) and the Glue chip (not sure about that last one. I have no idea what the socket is for! unless it is some leftover from STe boards (did they produce STe and STFM at some point?) I'd guess the space for the RCA jacks would be for STe models, I am pretty sure they would start producing cases that would take their old stock of STFM boards and the newer STe ones.. seems to make sence. Check the TOS version on it. The two large chips could be a new version of TOS, my TOS upgrade sat over the CPU, but there were other types availible which went elsewhere in the system. Hope that is of some help.. oh and for when you get started.. the palette on the vide shifter is at memory address $ffff8240 (or is that 8420? ah well been a while maybe 2480 ??? eek I have forgotten too much!) -
I have recently decided through the joys of ebay to start collecting old games etc. Especially Atari games so 2600/7800 and Jaguar (can't find a 5200 for love nor money. yet! ). Not really had a game on my 2600 that has kept me on it for more than a few minutes (only got 7 games ) as I have quite an active mind and get sidetracked easily. However I had a friend round who also enjoys old Atari systems... Started progressing through my Jag collection, and then for the ultimate 2 player experience.. COMBAT on my 2600.. after that, the Jag was put away and the remaining hours of the day wee spent in heated battle It was the most fun I had had in ages! Loved every minute of it. Some kids, older people too are more interested in the nice polished graphics of high end consoles than the games (the sort of people who look at the spec and not the games before buying). Who cares what they think, they are but mindless drones, and it stops them from hogging the good systems (2600/7800 etc etc) from the people that matter
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Cool, Hey Lars did you get my email (hosting video)? Looks good, so when and where is the next one? my tardis is playing up at the moe you see Oh and Lars you have spelt English wrong on the main page looks like I may have to sort out a damn passport tho
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Does it have to be a single glass of beer? could you have a RAGB? (Redundant Array of Glasses of Beer) ?
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Are there ever any classic gaming expo's in the UK or Europe? OR are we stuck here to just read about the cool events over in the states?
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That is for sure the right reason to start coding Jag. I think if all Jag coders would agree to work on freeware games and not sell anything, the Jag would already have much more and better games, because there would be much more support between the developers... Just imagine bug free network games due to Scatoligic's network code etc. But because they all spend a lot of time and effort into that stuff they protect it. Which is just normal for comercial products. Not sure how I plan to release stuff yet, So far I am looking at ways to make my own carts (I just think the idea of releasing stuff on a cart is nice, just nice to be able to slot it in a console and say "I made that"). Although we don't plan on charging the Earth for them, just price of parts and a little bit extra for time spent building it. Also think carts make the game more accesible to people, not everyone has the ability to use ROM files, whereas anyone can use a cart. OO I can't wait to get stuck in developing stuff. Spose the ultimate development would be to design a whole new system based on the Jag and release that heheh the GNU Atari Console
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I heard that Nintendo made the GameCube very easy to code in relation to other consoles. Idea being if it's easy more people would use it, I think it's a PowerPC core and then some whizzy stuff ontop. Don't know for sure, don't know anyone who has developed for it (well I have developed a numb arse from playing on it a few times, and that was very easy )
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From what I have heard from a PSX developer friend of mine the PSX is not an easy system to work with either. But it did have the might of SOny's PR backing it, which obvioulsy helped it along. Atari are rekown for not having very good Marketing. RE John Carmac, I think because he wrote one of the first 1st person shooters that people listen to him far too much. Perhaps if he had written his code differently Doom on the Jag would have been better? And how many hardware systems has he designed? what he said may be true for some aspects of games, but I doubt all. I am sure dropping developers into a completely alien system would turn a lot away instantly. Personaly Mr Carmac winds me up to me he is the bill gates of the gaming world. Completely unfounded, just my personal opinion. And I think most hardware has bugs in it. The 68K CPU in the ST had bugs in it, one reason some stuff failed on other Atari machines with later revisions like the 030, Motorola fixed the bug which some software was using. The Jag was the first console launch for Atari for a long time, it was also on a budget so it's bound to have a few cockups in there. End of the day the games are what make a system succesful, not how many MIPS it's core runs at, or how many polygons it can draw, but it's games.
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impmon why not use some picture joining software like ULead Cool 360 and make a rotating picture of your room (stand in centre with camera clicking pictures in a circle. ) works quite well
