Jump to content

GratedTopping

Members
  • Content Count

    171
  • Joined

  • Last visited

Everything posted by GratedTopping

  1. I remember making it up all the mountains when I was a kid. I'm too old to try that now.
  2. A favourite? Thorn EMI's "Computer War" was the #1 and the "Tennis" game was great (I think that's all it was called; the motion was fluid and I liked it -- except for some dodgy-speech and that when someone came out to get the ball that hit the net, they didn't run-back and disappeared). For relaxing a bit, I liked "Ant Wars" from "Not Polyoptics" and "Zero Zap".
  3. What are any retro-game clones/tributes you know of on the TI? There must be a lot of "Pac-man"..."Frogger"...etc. ones. There was a "Q*bert" based one ("Nut-Z") in a MICROpendium that I recall liking. That author made "RockHopper" (kinda-based on "Donkey Kong") and "Frogger"-alike "Croaker". How many clones on TI have you seen? Which type is the most-common? (I imagine "Frogger"). What game would you have liked a clone of? Did you ever try making your own tribute to a classic game (even if you didn't finish it)? For fun, too, what is the worst attempt you've seen of a tribute on the TI?
  4. Ah, yes. Awesome: even if the 99/4a ][e didn't make it, one of the unique game-ideas survived!
  5. Interesting that the copyright was 1986 -- a couple years before MICROpendium mentioned they were new. Cool. That WOTN is apparently a two-player game. How was it?
  6. July 1988 (page 35-36) in "Newsbytes", these four were described; all were in regular BASIC except WOTN which is XB
  7. It's been over two years .... and I'm 'leaping' back to the topic -- still wanting to share (in case someone didn't know of my program). I hope some folks enjoyed it. (-:
  8. I'm interested in trying any software from Floyd "Donaldson Software". From a MICROPENDIUM, I learned of... "War Of the Netherworlds"; "Professional Blackjack"; "Sapphire Dream"; "Dangerous Missions". Does anybody have them to share? Know if they are available for download somewhere? Even SEEN any of them or other titles? Thanks.
  9. I have an external 3.5 floppy, which is great, but the PEB's regular drive is a bit wonky n' so I expect to replace that. On the software side, there are still things I haven't typed in from books (etc). Even if some are already available to use, I spent hours typing as a kid and it's fun to relive those moments. As well, I haven't downloaded the latest "Classic99", so that should be good. (-: Now, it's getting cooler, my TI mania is returning. Yay! I'm just a big kid with the TI. I remember the excitement I felt when first discovering TI emulation, too. Trying games that I didn't have as a kid: awesome!
  10. I don't recall ever seeing this site before: http://fabrice.montupet.pagesperso-orange.fr/ti99carts/vaporware.htm It was apparently last updated a more than a decade ago. I'm mostly interested in the last entry: Romox - Nature's Way. Has anybody seen the gameplay and what it's like? Any knowledge about any other games missing? What would you have liked to have seen released (for example, "Galaxian")?
  11. I plan to... - learn more about a more-advanced version of Extended BASIC; I'd love to really examine whats out there and what new commands exist - get a new console that's in better-condition - create more backups of old disks to the 3.5 floppy disk (and then use them with emulation since my PC still has a 3.5 drive) - type in some old magazine thingies that I never got to back in the day (even if they are already available on files, the joy of typing stuff lingers) I want to... - try and track down a version of SPAD XIII, mark 2 that works with Classic 99 or Win994a (maybe it's already around, but I don't know); also, I'd want to get a replacement manual for the game since I spilled some juice on it in 1988 (or whenever it came out) - locate a TI INVADERS cartridge that has the SHIFT 838 cheat (if it exists beyond the emulation file)
  12. I don't know if it's been mentioned here, so... On the "Dollar General" list of games for the ColecoVision device, it had a 3D Tic-tac-toe as the first. This wasn't in the official game-list. Was there such a game for the ColecoVision or was this probably just a mistake? I know there is a 3DTTT on the Atari 2600...is that on a 'Flashback'?
  13. http://my.ais.net/BD/05/xtreme/SF/Coleco/cpk/index.html Can someone direct me to a correct PROTO with the character's name on the screen? A PROTO newer than the original release? Everything I find seems to be the original (even if it's identified as being a PROTO).
  14. just discovered this today; good retro fun -- thanks
  15. Best modification? Personally, and helpful, was taking this lil' felt-pad out of the inside of the TI's cartridge port to prevent crashes. As well, reversing the fan of the PEB to make it quieter. Add on device? I love my 3.5 floppy disk drive. I can store almost everything on a couple disks and can easily move stuff from them to the PC for use in emulation. As well, the cables that allow the TI output to show on a modern TV. (I had to mention some other things and be different)
  16. Hmmm...what's R.I.? Probably an easy answer which I don't immediately recognize. I did try my best and I do remember feeling great when it was able to start without a memory-full error. Wow...what a short vocabulary it had!
  17. THE HERMIT The original was in a 1987 issue of "Compute!". I adapted it for the TI and added a LOAD screen with a menu that would give you the story, solution, or start the text-adventure. The assembly routine for the nice characters is not mine. Modifications took place in 6.2000; 6.2009; and 1.2011. Even though text-adventure programs are easier to translate, I was pretty-pleased back then as a 13-year-old kid who understood CALL LOADs (but I now forget was the CALL LOAD(-1,1) was; created a menu; had story and solution files (from the magazine); and created a data-file that the main program accesses. Without it, the program was too-big and there are only about 70 bytes left now. I had a separate posting here for the game -- and it's up on the TI GAMESHELF -- but I'm placing it here again for the Halloween season. Hermit, The.zip
  18. I was also getting weepy since I would have loved to have had an ultra-rare model mentioned that had help and graphics keys. Were Lathon, Pike, and Wald real folks? I guess so; it's coming from America's finest news source.
  19. I found this recently and wanted to know your thoughts. The TI gets top-billing!
  20. My main TI is beige...with black keys. The better location of the on/off switch was important -- but I liked the black keys more -- so I had to combine them both. I didn't like the silver with beige keys as much.
  21. It's interesting that you spoke of Not Polyoptic's ANT WARS. That was one of my favourite games and I still have the audio tape. I still try it at times and I know the I altered the colours and layout a bit -- plus shortened variables and combined lines -- for the XB environment back-in-the-day. I look forward to your review.
  22. You're right. I tend to set it so that none of my videos can be embedded elsewhere (I wanted people to see them right on youtube and then, perhaps, be curious about other vids I had). I'll make it so this one can be seen.
  23. Hello, everyone. I've been watching season 4 of "Quantum Leap". My collection of the series is complete and I wanted to bump this posting up (just once) in case there are QL & TI fans who missed it.
  24. I haven't looked in a while, but I'm pretty sure my manual is a double-sided, yellowish piece of 'cardboard'. It never had any keyboard strip and I never used one. With the cartridge, I know it never came with any label either. I didn't like that it was blank, so I found some mini computer-character-looking stickers and put them on. It looked pretty cool and it's a great game. Here's a PDF of the manual I got somewhere... Computer War (Micropal) manual.pdf
×
×
  • Create New...