-
Content Count
16,067 -
Joined
-
Last visited
-
Days Won
90
Posts posted by VectorGamer
-
-
For the uninitiated, what is the "Summer Showdown"?
-
8. NOT grabbing the Atari 5200 with the VIC controllers and trackball for $16 I saw at Goodwill yesterday!I came to the conclusion long ago never to sell/lose/get rid of anything if at all possible but I keep doing it anyways...
Go back and get it and flip it on eBay if you don't want to keep it!
-
I can add Burgertime on the Colecovision to the list...
-
These are asking prices for loose carts I sampled:
Mr. Do for Colecovision @ $4.95 is about right
Summer Games for 2600 @ $4.95 is about right
Pac-Man Label Var. for 2600 @ $24.95 is too high
Spider Fighter 2600 @ $3.95 is about right
Congo Bongo for CV @ $7.96 is too high
Beef Drop for 5200 @ $149.99 is way too high
Prices for Centipede, Miner 2049er, Ladybug, Time Pilot and Cabbage Patch kids for CV are all high
I didn't have time to go through the entire list so you get the idea. I judged based on what I have purchased through auction and what I know from a price guide. As I indicated, some are about right and others are way too high.
Can't blame a guy for wanting to make a buck. You also can't blame those that would flame him for inflated prices.
-
I have always loved the classic arcade games. I enjoy the modern sports games and that is all I like from the modern era.
What I can't stand is waiting for one of those new games to load and then watching about a half-dozen intro screens. I put in a VCS cartridge and B00M! - it's there.
I have nothing and will never have anything newer than a Playstation in my house.
The title of this thread excludes those 20 years and younger! : ]
-
-
Your cabinet isn't at all designed for mounting a PC monitor... you'll have to get creative to get it to work.While playing Galaga in MAME is very, very close to the real thing... it's still not the real thing.
A PC monitor is much sharper than an arcade monitor... which will make the game look less authentic.
I thought that arcade style PC monitors were produced that were the same size as the monitor I would need?
-
Fun City at the Park City Mall in Lancaster, PA.BTW, to answer the two questions in the original post...
No, it closed down a LONG time ago...
Here are some of the games I remember...
Death Race
Space Invaders - they had an upright and a cocktail version
The Safe - that game where you guess the combination and win a token
Sea Wolf
Those games where you hold a rifle and shoot guys in a town in the old West on a projection screen...
Similar to the one above only you're shooting ducks
They had a bunch of pinball machines and some pool tables.
It also featured a whole bunch of people in jean and leather jackets slumped down on the floor in front of the arcade smoking cigarettes.
Can you believe that's all I remember them having in that arcade? I do - heck, I think it closed down 30 years ago, which may be accurate since the games I listed were all produced before 1979.
-
When you say 'history repeating itself' does that mean that some kind soul (with megabucks) will buy ATARI and bring it back into an industry it knew well (hardware NOT software)That would be sweet if the goal of the hardware was to create a large number of arcade ports up to 1984, that are true to the real thing and is backward compatible with the 2600 and 7800 carts. Add to that updating earlier titles from the 2600, 5200 and 7800 library that could use a boost in graphics and enhanced gameplay.
I think this would be more suitable for hobbyists like the ones found here on AtariAge. If I had the know-how, this would be something I personally would undertake.
I guess this was a pretty much a "duh moment." All you'd have to do is create a small formfactor mobo with USB ports and respective controllers, use flash for disk space, use open source OS and software to run the exact ROMs that were programmed for the games. Wrap this up in an attractive console and done. Legal use of the ROMs is the biggest hurdle.
You could probably just do this just like the Flashback system and not even have to do any of the above steps.
Now, who the heck would buy this when you can do this yourself? If your computer illiterate, mostly likely you won't have an interest in this stuff anyway.
-
Here's a little something to jog everyone's memory: http://bpulliam.smugmug.com/gallery/4918209_3RCNfThank you so much for that link, now please provide a time machine
Seriously, I miss those days 
I hope there's room for a few more in that machine...
-
Colecovision
Tapper 20 mins
Burgertime 15 mins
Defender 30 mins
Galaxian 5 mins
-
* Of the games above, Mario Bros and Phoenix are already being ported (which doesn't mean that I wouldn't want to create my own versions, as I did a lot of disassembling for Mario Bros years ago)Where?
Who's porting them and where can I get them?
-
* Of the games above, Mario Bros and Phoenix are already being ported (which doesn't mean that I wouldn't want to create my own versions, as I did a lot of disassembling for Mario Bros years ago)Where?
-
Still available, now with a hashed-out price tag of $15 + shipping charges.What is it made out of?
-
Here's a little something to jog everyone's memory: http://bpulliam.smugmug.com/gallery/4918209_3RCNfIs this your site?
-
Here's a little something to jog everyone's memory: http://bpulliam.smugmug.com/gallery/4918209_3RCNfI see a lot of those arcades had it right - low lighting and let the games themselves provide the lighting. Had to anyway to keep glare off of the screens but I see some of the arcades were too bright.
-
Fun City at the Park City Mall in Lancaster, PA.
-
Interesting how what seemed to be a benign thread at the very beginning took on a life of its own!
-
Here are the values (cartridge only) according to the price guide I have:
Tapper $15
Burgertime $10
Venture $3
Cabbage Patch Kids $6
$34 for $14
-
Colecovision
BurgerTime 10 mins
Root Beer Tapper 10 mins
Pepper II 10 mins
Defender 15 mins
Galaxian 10 mins
-
To each his own, but I found the 7800 Donkey Kong to be my favorite home port. The sound is lackluster (to be as nice as possible about it), but the gameplay and graphics are top notch, as far as I'm concerned. DK Junior does leave a bit to be desired, but I don't find the CV version to be any better. Speaking of CV, the only aspect of CV's port of DK that I find superior (to the 7800 port) is the inclusion of the animated introduction.My DK cart for the Colecovision does not have the animated introduction...
-
Tapper, Cabbage Patch Kids, Venture, & Burgertime for $14.00. I have to believe I snagged a heluva deal on these as I've seen Burgertime alone selling for $12-18 in spots.
Sorry if I posted this in the wrong forum but it's hard to tell it this sort of thing is posted here or at the root of the Marketplace forum.
-
Nintendo’s March U.S. Wii Sales Drop, Xbox 360 Gains (Update1)
Share | Email | Print | A A A
By Adam Satariano
April 16 (Bloomberg) -- U.S. sales of Nintendo Co.’s Wii video-game console fell 17 percent in March, the first monthly drop since January 2008, according to researcher NPD Group Inc.
Sales of the world’s most popular console fell to 601,000 players from 721,000 a year earlier, Port Washington, New York- based NPD Group said today in an e-mailed statement. Stores sold 330,000 of Microsoft Corp.’s Xbox 360 players, a 26 percent gain, and 218,000 of Sony Corp.’s PlayStation 3, a 15 percent drop. U.S. industry sales slid 17 percent to $1.43 billion.
Nintendo has sold 19.6 million Wii consoles in the U.S. since the player was introduced in November 2006. The popularity has led game developers including Electronic Arts Inc. to create exclusive titles for the system. Nintendo of America President Reggie Fils-Aime said March sales suffered in the absence of a top release like last year’s “Super Smash Brothers: Brawl.”
“Our launch schedules are more spread out so we’re going to have these tough comparisons month to month,” Fils-Aime said in an interview. “But if you look at the overall trend of our business it continues to be very healthy.”
Wii sales in Japan trailed Sony’s PlayStation 3 in the five weeks ended March 29, Tokyo-based research firm Enterbrain said on April 7. The March decline in the U.S. was the first since a supply shortage crimped sales in January 2008.
Nintendo gained 1.6 percent to 28,040 yen in Tokyo trading today. The shares have fallen 46 percent in the past year.
Industrywide, game software sales in March totaled $792.8 million, a 17 percent drop, according to NPD. Hardware sales declined 18 percent to $455.6 million.
Later Easter
The decline reflected this year’s later Easter, which delayed some sales that would have occurred in March, and Nintendo’s gains from “Super Smash Bros.” last year, NPD analyst Anita Frazier said in a statement.
“You might not think that Easter is that big of a gift- giving holiday, but our consumer data shows that 8 percent of industry unit sales were purchased for the Easter occasion in March 2008,” Frazier said.
Nintendo sold 563,000 of its DS handheld players in the U.S. in March, down 19 percent from a year earlier. Fils-Aime said purchases will increase following the April 4 introduction of a new version of the system, the DSi. That player has already sold 435,000 units in the U.S., he said.
Consumers bought 168,000 of Sony’s PSP handheld device.
Nintendo had four of the top 10 selling titles during the month, including No. 2 ranked “Pokemon Platinum,” with sales of 805,000, and “Wii Fit,” third with sales of 540,000.
The top-selling game in March was “Resident Evil 5.”
To contact the reporter on this story: Adam Satariano in San Francisco at [email protected]
Last Updated: April 16, 2009 19:18 EDT
-
Here's some recent articles that gives us an idea on the state of the Big 3 (key points bolded for "skimability"):
Game Group Rises After Sales Beat Forecasts on Wii (Update2)
Share | Email | Print | A A A
By David Altaner
April 22 (Bloomberg) -- Game Group Plc, the U.K.’s largest electronic-games retailer, rose the most in five months in London trading after games such as “Mario Kart Wii” helped cushion a sales decline and beat company forecasts.
Game Group gained 13 percent. Sales at stores open at least a year dropped 6.3 percent in the 11 weeks ended April 18, “ahead of expectations,” the Basingstoke, U.K.-based company said in a Regulatory News Service statement today. Total revenue increased 1 percent in the same period.
Demand for Nintendo Co.’s Wii, Sony Corp.’s PlayStation 3 and Microsoft Corp.’s Xbox has helped Game Group’s sales even in the U.K. recession. About 9 million systems sold in the U.K. over the past year, for a total of more than 22 million, the company said. Gross margin this fiscal year gained 1.5 percentage points as the larger number of consoles allowed it to sell more higher-profit software titles.
“The unprecedented range of products has broadened the demographic appeal of gaming, attracting new customers from all generations,” Chief Executive Officer Lisa Morgan told reporters in a conference call. The company is “confident” of the outlook for the year ended Jan. 31, 2010, she said.
The decline in same-store sales in the 11 weeks compares with an 18 percent gain for the same period a year earlier. Prior to today, Mike Hickey, a Janco Partners analyst, had been predicting a 10 percent decrease for the first half.
Profit Increase
Game gained 21 pence to 185 pence in London. The stock has advanced 46 percent this year, giving the company a market value of 640.7 million pounds ($929 million).
Full-year profit rose 81 percent, Game Group said. Net income was 85.4 million pounds in the 53 weeks ended Jan. 31, from 47.2 million pounds a year earlier. Sales gained 32 percent to 1.97 billion pounds.
Morgan said the company will add 70 or 80 new stores in this fiscal year, mostly in Australia and Spain and Portugal. The company added a net 159 outlets last year, for a total of 1,342, including franchises.
For the full year, U.K. and Irish same-store sales gained 10.7 percent. Overseas, where the company generates about 30 percent of its revenue, such sales gained 4.6 percent.
Game Group is trying to sell more used product to attract cash-strapped customers, Morgan said. Sales of used games rose 37 percent to 353 million pounds, helping the company increase profit margin, Finance Director David Thomas said in the call. Gross margin on pre-owned games is 39 percent, compared with 22 percent for new games and machines, the company said.
The full-year dividend was raised 25 percent to 5.5 pence.
David Stoddart, an analyst with Altium Securities, raised his recommendation to “buy” from “hold,” citing the margin gains.
“Zavvi and Woolies aren’t there; that’s helped them,” he said in a telephone call, citing the collapse of Woolworths Group Plc and Zavvi Retail Ltd.

What have you actually PLAYED? Weekly Top Ten for 2009
in Atari 2600
Posted
Colecovision
Defender 15 mins
Galaxian 10 mins