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VectorGamer

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Everything posted by VectorGamer

  1. These articles are all two weeks old, but I only received the alert today. Let me know if you folks want me to post future article links to this forum. RACING THE BEAM Atari 2600 made history - without memory H.E.R.O. for the Atari 2600 - Reviewed HAVE YOU PLAYED ATARI TODAY? BRINGING THE ORIGINAL 2600 OUT OF STORAGE An interview with Warren Robinett http://www.co-optimus.com/article/1616/Co-...ics__Joust.html
  2. Atari 5200 Pac-Man 10 mins Ms. Pac-Man 10 mins Centipede 20 mins
  3. Nothing, 2006 was probably just the last time he updated the site. Isn't that right Curt? Would you be able to look at the hard copy of that newsletter I mentioned above? I'm dying to know what some of the prices were back in 1973. The PDF copy is not legible.
  4. OK - now which of those games besides Turbo and Pitstop utilize the driving controller?
  5. OK - this one is my favorite so far...imagine how riveting it could be! It would probably put ET and Prehistoric Times to shame...
  6. Colecovision Venture 15 mins BurgerTime 15 mins Smurf Rescue 5 mins Gorf 10 mins Galaxian 30 mins I can't seem to swap out my CV for another console lately...
  7. How about RealSports Battle of the Network Stars
  8. I have found that also. I tried the gold contact cables which made no difference.
  9. I'm new - what is "Cornhole"? How about the most asinine: RealSports Darts
  10. Maybe a hack of BurgerTime meets Food Fight?
  11. What is the significance of the date 1972-2006 on the Atarimuseum site? Also, in The Gospel According to St. Pong vol. 1 #3, how much are some of the side items from the Broken Egg? It's hard to tell how much the french toast and soft drinks are...just curious...
  12. Miniature Golf Jai Alai - wasn't there a cart for the Odyssey2?
  13. I really like Gorf on the CV - it really feels like the real deal. Ladybug is a game I have yet to warm up to. At times I have to play a game over and over again in order to warm up to it. It surprised me how the graphics are subpar and I never played it in the arcade so maybe that's how it looked there as well. The game play is a little strange to me as well. Jumpman Jr and Tutankham are on my shopping list.
  14. Add additional titles to the list...
  15. I always thought that the "RealSports" in the title was Atari's admittance that the previous releases were garbage...
  16. The only add-on I will get is the driving controller. If I want to play VCS games, I'll play them on the 7800 or 2600. The Colecovision power thing is a pain. That's one thing you can credit the 2600 is that it was well designed for the long haul.
  17. Synchronet is a freeware BBS that can be used. In response to a previous post, use Telnet over the Internet for a BBS. There is another thread regarding the use of a BBS and how it could differentiate itself from a site like AtariAge. The only thing I can think of is subscribe to Dynamic DNS (instead of purchasing a static IP) and use the freeware BBS software for a retro gaming user's group for news, mail and file storage. Although, you could also do this via a home-based WWW server. So, I'm running out of ideas as to why one would set one up anymore. It's a shame because they sure are nostalgic.
  18. Lastly, although I do not yet own any of the home brews available for the Colecovision, titles like Pac-Man, Space Invaders and the upcoming Arkanoid are certainly creates some excitement. I can't believe I forgot to add Pepper II to my previous post. I only play that game every day. But, I had to rush off to a meeting.
  19. I have been playing the Colecovision for two weeks straight while my 2600, 5200 and 7800 are sitting on the shelf. Colecovision is the ultimate home arcade out of the bunch. Donkey Kong and Donkey Kong Jr. on the 7800 are absolute disasters. Every system has its duds, but all the Colecovision titles in my collection are better than average. To name a few: Galaxian Defender Centipede (although not as good as the 7800 version) Carnival Mouse Trap (there's no way you can play this the way it was meant to be played on a 2600!) Donkey Kong Donkey Kong, Jr. Tapper BurgerTime
  20. I guess it should be possible. But again, why? You can still buy a real original for less. That's the part I'm having a hard time understanding. Who would the target market be exactly? I could see QVC hawking a MAME hardware console, as described in a previous post, that plays all the biggest arcade games of the Golden Age. Most likely target consumers would not be you or I, but impulse buyers, parents that "have no idea (technically)" that want to buy their kids an affordable gaming solution and some that have played these games back in the day that for some reason have no idea how to do this stuff themselves.
  21. You just contradicted yourself. Cheap clones are cheap because they aren't to original spec. What you'de be talking about here is remanufacturing the old hardware. Anything else is just going to be a non-100% clone/emulation. Selling them for more then you can currently buy the originals for doesn't sound too promising. Besides, it's not like these classic consoles don't exist anymore outside emulation or cheap clones. No. You can still buy real 2600's, real NES's, heck, even real Pong units. Don't even have to buy them sometimes. People just throw them away and you can pick them out of the trash for free. So I don't see there being a huge market for an expencive clone, as the market is already satisified with cheap originals. This would probably something that would sell on QVC. I remember when they used to sell the PowerJoy which is funny for high profile QVC to be selling pirated material.
  22. While I know the answer to my question will be "money", I can't figure out why the powers that be are so reluctant to release "Limited Edition Collectible Xth Anniversary Editons" of the 2600, NES, etc. Like the clone systems, they could be made cheaply thanks to improvements in technology, but unlike the clones, the LE systems would be designed from the original specs, and be just as good as the original. Not only could each system work with the old games, it could come with a mega-multicart of the biggest hits from each console. Say, 15 games. Maybe 20. Bundle the whole thing for like, $99.99. You won't be able to keep them on the shelves. Assuming it's $35 in parts and value the IP of the games at $15 (defining the value of IP is just silly anyway), you're looking at 50% profit. Oh well. I think you make a good point - however, I think you would have to come down in price to make it attractive perhaps $35-$50 which may require dumbing down the hardware. I think cash strapped consumers would find this to be a nice alternative to the $300+ for a top of the line system.
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