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Arjak

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Posts posted by Arjak


  1. Hey there, I'm having an issue with ColEm and I was hoping you could help me. I'm writing a review of a game and I need to take screenshots of the Coleco version. According to the instructions, F10 is supposed to take a screenshot, but when I press it, there is no indication of a screenshot having been taken. I can't find any image files of the game on my computer. I checked the folder where the emulator is, My Documents, My Pictures, and I can't find anything. I'm using version 4.6 on Windows 10. Please help me!


  2. Hey guys. I tested my games a few days ago and here's my findings.

     

    I only have two games, Utopia and AD&D, but both of them showed the exact same symptom. No pictures, I'm afraid. My camera doesn't deal well with the INTV's screen refresh rate.

     

    On both games, everything seemed to work fine from a gameplay standpoint; no crashes or odd behavior. Sound seems right. Background tiles work fine. The only problem I have is that animated or moving objects have garbled graphics.


  3. Well, I've got some good news! Even though Deoxit didn't fix the problem, I did notice something odd about the cartridge slot. One of the pins was lower than the rest. Using a tiny flathead screwdriver, I carefully bent the pin up to be around the same height as the others. I then did another test, and...

     

    IMG_20170611_133518547.jpg

     

    It worked! In fact, it now works every time! I turned it off, pulled out the cart, put it back in the slot, turned it on again to see if it was a fluke, and tried a different game, and sure enough, the console now reads games every time!

     

    Unfortunately, the sprite graphics still seem to be glitched, as seen here. (Isn't that garbled square supposed to be a guy running around the dungeon?)

     

    IMG_20170611_133550319.jpg

     

    Still, this is great progress! If you guys have any ideas of what might be causing the graphical glitches, please let me know! :)


  4. So recently, I bought an original model Intellivision off Ebay. When I first received it, it would turn on and read games just fine, but sprite graphics were garbled. I put it aside, thinking I would get it repaired at some point. Recently, I tried it again, and now, it wont boot games at all, and will only display a purple screen for a moment when turned on. After some searching, I found this page: http://intvfunhouse.com/faq/intv_faq7.php

     

    So I opened up my system and started doing some checks. Power going from the transformer to the power board connector is correct, but a voltage test of the ribbon cable port revealed that while most of the voltages are correct, the middle hole, instead of showing a reading of +16, is showing around +24.

     

    After some examining of the power supply board, I discovered that the capacitors had leaked so badly that they were practically glued to the board. I removed the capacitors, cleaned the goo off with a little acetone, and replaced the capacitors. That didn't fix the problem, so I replaced a resistor (which according to console5.com, can burn out) and the two voltage regulators. Still doesn't work, still has the wrong voltage in the middle hole for the five prong ribbon cable.

     

    At this point, I'm completely stumped. I have no idea why only the middle socket for the ribbon cable has the wrong voltage while the rest are fine. I have no idea why the console went from "buggy but functional" to "completely dead."

     

    So, I turn to all of you. What should I try next? Is the system even salvageable?


  5. Well, we have crossed the 100 pre-orders, so it is now a matter of finishing the game and the packaging, and we should be good to go.

    BTW, I am changing the condition for the happy ending. So that everybody understands, Penguin Adventure offers two different endings. The condition for triggering the good ending was pretty unfair to say at least (not to mention totally nonsense), so I am changing it to something that makes more logical sense.

     

     

    I just looked up how to get the good ending in the original Penguin Adventure to see if it was as ridiculous as you said. I was not disappointed.

     

    From what I understand, it seems that the good ending only occurs if the number of times you paused while playing was a multiple of 4, plus 1. That is the most insane thing I have ever heard! It's so ridiculously cryptic that it feels like the designer was trolling the players. I think beating the game in under a certain amount of time would've sufficed.

     

    Thank you so much for changing this. Whomever came up with that pausing nonsense should be severely punished.


  6. I am a huge fan of the original film, and was always disappointed that there was never a sequel. It seems like there was definitely at least one more story in that material, if not more. However, I am approaching this news with cautious optimism, as it's quite possible that Donner is only teasing us. I still remember seeing a video a few years ago of Josh Brolin teasing us, saying that it was in the works. It's possible that he was telling the truth, but he also said that Meryl Streep had been cast as Ma Fratelli, which really made it feel like a tease.

     

    Oh well. Even if it doesn't happen, we'll always have Goonies II on NES.


  7. 2) I also have these in stock, but I have only 10 available copies left:

     

    - Buck Rogers Super Game (SGM required)

    - Mecha-8 (SGM not required, but recommended)

     

    ...

     

    6) I may make more copies of Battle of Hoth and The Black Onyx later in 2014, so if you want either of them, send me a PM and I will add you to a long-term waiting list. The mailing list is e-mail-based, so please let me know your e-mail address when you contact me.

     

     

    I've sent you a PM and an email.


  8. Interesting. Good to see King's Valley is getting some love. Konami is always great.

    How about Thexder? How far have you guys gone.

     

    I just received Thexder in the mail and played it for a while today. I like it, even though it continually kicks my ass. After several games, the farthest I've made it is this room in Level 2 where those red molecule enemies always swarm me and take me out in half a minute.


  9. King's Valley may contain crack. It's impossible to put down. :D

     

    It's definitely fun and unique. I showed off my ColecoVision to some friends recently, including the SGM, and when I talked to one of them a day or two later, they asked if I had played any more King's Valley! I had shown them several games, but that one we played the longest, and I guess was the one that made the biggest impression.


  10. My SGM has arrived. I played a little King's Valley to test it, and it seems to be working great! Now I just need to get some more games for it...

     

    I'll post what I think about the SGM in the proper thread when I get the chance to spend more time with it on different games. In the meantime though, I am extremely happy.


  11. I apologize this is taking long, but I am doing the best I can with the available time I have.

     

    We appreciate all your hard work, Eduardo. You have made and continue to make the Coleco homebrew scene a far better place. Slow progress, whether in development, manufacturing, or shipping, isn't going to change that. :)

     

    Speaking of shipping, once it hit the post office, my SGM has been travelling like a rocket. It shipped from Massachutsetts on Friday, and it is scheduled to arrive at my place in Wyoming tomorrow. I'm going to have to order some more games for it! Right now, all I have is King's Valley.

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