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Arjak

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Everything posted by Arjak

  1. I voted for Pitfall II as my favorite. Pitfall II is an INCREDIBLE Atari game. I can only imagine, having grown up in the 16-Bit era, how blown away Atari gamers were upon booting it up for the first time. Its scope, presentation, and gameplay were something never before seen in gaming, and blows the original out of the water. The obstacles were harder and more varied. It had a music score, something rarely seen in Atari games at the time. It had an ENDING, something rarely seen in ANY games of the time. It had scrolling, something else not seen often in games of the time. David Crane pushed the Atari to the limit with this one, and I am grateful for it. I like the original too, though. I feel that the first two Pitfall games are David Crane's masterpieces. I just played the original earlier, and I got my best score ever and survived for the whole twenty minutes. I was quite proud and took a picture. (Now I just need to figure out how to get my patch today!) As far as difficulty goes, I think they are both difficult in different ways. Pitfall has a rigid three lives system and a time limit. It is also harder to beat. Pitfall II has harder hazards, but you are given more leeway on making mistakes. You also are sent back to the last save point if you "die," forcing you to try again, and there is often no way to skip a section (like with underground passages). That is why I voted that they have similar difficulties.
  2. If you loved the original arcade game and Turtles in Time, I would definitely give this one a go. It's a really fun beat 'em up with lots of two-player fun to be had. Hardcore Gaming 101 actually said it was the best of the Turtles brawlers, I believe!
  3. This is awesome! Keep it up! I like how you have more chances to hit an opponent in the early matches. Makes it more interesting. I have yet to win the game, but I'll keep at it!
  4. Good call, those games kick ass! I thankfully got a set of paddle controllers with my systems. Activision kicks ass. One of the games I got with my two systems was Starmaster, and it was fun, knowing how to actually play it! (I was shocked that it had not one but TWO instruction booklets!) Pitfall 1 and 2 both kick ass. I think that Pitfall 2 was the first game (at least for the home) to have a full musical score. Imagine starting up the game for the first time in the early eighties only to hear that catchy tune greet your ears! I actually hum that tune sometimes! Next, I'm going on ebay to buy some more games!
  5. I have, for as long as I can remember, been a classic gamer. But there has always been one hole in my library of classic systems. Every time I mention that I collect classic games, the one question that was inevitably asked, was "Do you have an Atari?" And embarrassed, I'd be stuck having to say, "No." Finally, after many years, I decided that an Atari was the one thing left to explore, I looked on ebay, found one modified for composite video, and ordered it without thinking. When it arrived, it didn't work. I opened it up, and looking inside was...an experience. The wires were twisted together instead of soldered, everything was taped down with electrical tape, and the composite plugs would push in and pull out. It was shocking to say the least. My dad managed to fix it, sort of. It functioned, but the picture was more colorful than a drug trip and the picture rolled. At least I got a bunch of games, some sealed. Not one to give up, I quickly ordered another one, this time unmodified. I also bought a TV connection adapter from the AtariAge store along with a copy of Seawolf. Today, the system arrived. Excited, I took everything downstairs and to my surprise, it came with an adapter! Another three bucks wasted. At least I have a spare... I hooked it up, plugged in Combat, hit the switch, and finally, FINALLY... Nothing happened. WTF!? After fiddling with the plug and the power switch a couple more times, I noticed that the TV would static for a second when I turned on the system. After wiggling the wire leading to the plug and getting the same effect, I came to the conclusion that the AC adapter had a short. *facepalm* But in what could have been my darkest hour, instead of despair, I got an idea. I ran to my room and got the power supply to my crappy modified Atari, and gave it a try. I flipped the switch, almost begging for something good to happen. Suddenly, on the TV screen appeared two tanks in a screen-sized enclosure, all flashing colors. YES!!! Suddenly, I felt a huge release of stress and anger. I felt...at peace, staring at those tanks. I quickly got out the controllers for my Atari Flashback 2 and plugged them in. Testing the controls, and being satisfied, I rested from my long ordeal. When my little sister got home, she begged to watch me play. And so I did. I tried out several games that I got with both systems. I read the mint paperwork inside the boxes in awe. I even read the Atari Force comic that came with a copy of Space Invaders (Issue #1, of course.) In the next few days, my spare adapter will come, along with my first Atari homebrew. I'm excited writing this. For the longest time, I simply accepted the fact that I had no Atari and I didn't think I ever would. Now that the denial of my gaming heritage is gone, I see a new era ahead of me, in my collecting of the classics. I feel ready for anything.
  6. *Gives all videos one star without watching whole thing based on the principle of the thing*
  7. Time-Out Arcade - Cheyenne, WY is the one I remember having fun at. For a while, there was this incredible rail shooter called Police 911. It was very unique in that it reacted to your shifting of weight, which was imperative to dodging bullets. It was so fun, and unlike anything I had seen. I wonder if that game is still there? I wonder if the ARCADE is still there? The arcade was ran by Namco. It was so awesome, winning tickets so you could buy Pac-Man merchandise. I still have a Pac-Man drinking glass with a silly straw on my dresser at home. One time, my little sister watched a guy win big at one of the gambling games and win a double armful of tickets. The guy then gave her all of his tickets so she could buy something nice. That was another awesome thing about this arcade. The clientèle was so kind and generous. That is the arcade I remember best.
  8. Looks good! All it needs is lots of screenshots, illustrations, and an opening story. I just so happen to be a fair writer. If you want, I can write that opening story for you!
  9. Okay, I tried out the latest version yesterday, and I must say, this is badass. It's the closest that I can imagine to Punch-Out!! being ported to Atari! Also, I was shocked by how hard it was! Even on Skill Level 1, the farthest that I got was the third guy. Still, keep up the good work! This is turning out incredibly!
  10. I had to go with Pitfall. Not just because it's my favorite of the bunch, but because it was so refreshing. There was nothing else like it at the time, it was so different and unique, and fun in a new kind of way. It pretty much created the platformer genre as we think of it today. It also was one of the first action-adventure games, along with games like (you got it!) Adventure. So it's not just because its my favorite, but because it appeals to me in one of my hobbies, the history of video games. EDIT: Also, a lot of those games are disqualified in my mind because they were originally arcade games.
  11. I did this from the Project Explorer, not from outside the program.
  12. No, I create a sprite/playfield, and when I right-click on it and select edit, I get the message saying it can't find the right program.
  13. I can't use the graphics editors! Whenever I try to edit a graphic, it says it can't find the proper program and wants to open it in notepad.
  14. LOL! Poor giant! That was cute! I loved it! That was just what the ending needed. Thanks, seeing that made my day.
  15. The new sound effects are great! They add a lot more life to the game. I love watching this game get better and better. It's a fulfilling experience. Remember when you first started playing with the idea, and everyone was unsure if it could be pulled off? Those posts are funny to read now. (No offense intended)
  16. We don't serve your kind here! (Just a joke. Atari isn't my #1 system either. Shh! Don't tell!)
  17. I like the new Level 2 music, there's just one note that sounds off key, it's the third to last note of the main melody before it loops. Also, I finally beat the game! But there was one thing that bothered me about the ending; Jack doesn't cut down the beanstalk! What's he gonna do when the giant comes for him? Also, I think we need a triumphant music cue upon victory. Besides the tiny music and ending issues mentioned above, I think all this game needs is a few more sound effects! Here's my idea of the extended ending: If that's not possible with the memory you have, I understand. I just think that it would provide a lot more satisfaction for the player. Thanks for listening to my rambling as usual.
  18. Version 74 Bugs: Completing Level 1 (Heading Home), takes me back to the title screen. The music on Level 2 (Climbing the Beanstalk) sounded very off key and I didn't hear bass notes either.
  19. This game is awesome! I just downloaded the latest version earlier today and I still cannot beat the last level! I would definitely buy a real copy when it's finished! The only thing I think would be good to add would be more sound effects. The only one I noticed was Jack dying. Can't wait to see the finished product, Atari2600land! It already looks (and plays) wonderful.
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