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retrorussell

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Everything posted by retrorussell

  1. So is level warping allowed? I would guess not but the official word wasn't in print.
  2. If you want one, I can snag one from the guy at my local trade center who sells vintage games. I know he dont want too much for it. I'm good, thanks. I have fond memories of playing it but I really don't need to bother with having it again. It'll probably be emulated someday. Thanks anyway though!
  3. Wow, A quick ebay search shows both selling in the $10-$15 range. I didn't realize they fell so much! That's mine, then. Off topic, but my CDX (paid around $100 a few years back) stopped reading discs. They still spin, but don't register. Any guides to fix this? It's probably either the CD lens (don't know how to fix) or a broken power PCB. Check out this page for help: CDX repair
  4. Do you have a link to your vids? Thanks. My videos No problem! Hope you enjoy them. That link just goes to users account. Oh, right.. duh. Try this: My link
  5. I used to have a Pong-like game called "Blip". I also had Digital Derby! Good call Shadow! Same with Tom-Lynx on bringing up Merlin! One I fondly recall that my grandparents splurged on for my tenth or eleventh birthday was a Crazy Climber from Bandai. Those are old ones, but possibly my all-time favorite handheld game would be Pokemon Ruby for GBA.
  6. Do you have a link to your vids? Thanks. My videos No problem! Hope you enjoy them.
  7. Quartet was pretty rare; a mid-eighties Sega 4-player scrolling shoot-em-up. Hmm.. might have to add that to my YouTube videos.
  8. He's looking a bit skinny these days.. nothing to eat there, presumably.
  9. My friend had this one a long time ago and he let me borrow it for a long time. I rather liked it: Casio Kung Fu.
  10. I remember plunking down $300 bucks for a Sega CDX in the early '90s. Ouch!!! Sure, it was nice to have a portable cd player/Genesis/Sega CD but jeez..
  11. I'll definitely give it some thought. It certainly sounds fun! I'll be sure to wear my Donkey Kong shirt.
  12. I had this handheld Pac-Man clone called Epoch Man, which also had a stopwatch and a clock on it. Cool! I think I got it for a birthday back in '82 or so.
  13. Many of Nintendo's early NES/Famicom games were converted to arcade format in their VS. cabinets. Here is a list of some of them: Vs. 10-Yard Fight Vs. Baseball Vs. Balloon Fight Vs. Battle City Vs. Castlevania Vs. Clu Clu Land Vs. Donkey Kong 3 Vs. Dr. Mario Vs. Duck Hunt Vs. Excitebike Vs. Golf Vs. Gumshoe Vs. Hogan's Alley Vs. Ice Climber Vs. Mach Rider Vs. Mahjong Vs. Pinball Vs. Pac-Man Vs. Platoon Vs. Punchout! Vs. Slalom Vs. Super Sky Kid Deluxe Vs. Soccer Vs. Stroke and Match Golf (released in "Men's" and "Women's" versions) Vs. Super Mario Bros. Vs. Tennis Vs. T.K.O. Boxing Vs. Top Gun Vs. Urban Champion Vs. Volleyball Vs. Wrecking Crew Vs. The Goonies Vs. Atari RBI Baseball Vs. Freedom Force Vs. Gradius Vs. Ladies Golf Vs. Mighty Bomb Jack Vs. Ninja Jajamaru Kun Vs. Star Luster Vs. Super Xevious: GAMP no Nazo Vs. Tetris Vs. Salamander 2
  14. I think most are dumb at best, but I have always got a chuckle out of Custer's Revenge. Knight On The Town is actually halfway playable. You represent a knight, with your wang flopping around in the breeze (it wouldn't be a Mystique game without this), trying to build a bridge across a moat to get to his princess girlfriend to doggy-style her into next week. Impeding your progress is a hungry gator (who bites off your manhood and turns the moat red) and a gremlin thing that knocks you into the moat where Mr. Gator has a wiener for lunch. Certainly more playable than all the other Mystique games.
  15. Ah, I see. Still, I'm not sure that the XEGS's biggest problem was as a "third wheel" so to speak, moreso that it was older hardware in general, but I think it was profitible in the short run, though with limited success. It might have been better to place it as a gaming computer rather than a video game console, which is what it really was, in fact, that's probably what the entire XE line should have been promoted as, or at least. (I wasn't around at the time, but from all the adds I've seen online -print and televised, there doesn't seem to be much in the way of promoting the XE computers as gaming platforms) Again, it's too bad Atari never got their 8-bits really established in Europe, that was the biggest market for such machines. (competed directly with the 8-bit game consoles) One other thing with the XEGS is that it's not a successor to the previous atari line, though the 7800 isn't really a direct successor to the 5200 either, it's more like branching lineage. However, it would probably have made more sense to make an STGS than XEGS by '87... (though, in that sense, on;y after the BLiTTER was available) Something like the XEGS really should have been used in place of the 5200, if at all. (one problem was blurring the lines beween game console and computer due to direct compatibility) Heh, yeah, that commercial is pretty gimicky, there's a pretty funny hack-up of it too: http://www.youtube.com/watch?v=wfPrkh2o2KE Hmm, do you mean in the sense that the popularization of advanced video games at home lead to the decline of arcades, or that a decline of the home market can harm the arcades too? I think curt and marty have mentioned before that the home and arcade are indeed separate markets, and the decline of arcade games occurring around the same time (slightly earlier iirc) as the '83 crash was separate form the "video game crash." They weren't one and the same. (though Atari mismanagement contributed to both to some extent, they're different cases) I'm speaking more in reference to the original arcade crash of about 1983-4. The Atari/Intellivision/Colecovision systems generally kept gamers at home. Sure there were still good games coming out and kids (like me) were still showing up at arcades, but the volume wasn't as strong as it had been. Fighting games in the late '80s and '90s helped revive the arcade market a good deal, but arcade gaming is mostly a thing of the past.
  16. Philly Flasher. I used to laugh at the Mystique games but now I just roll my eyes.
  17. You're not including handhelds then, or the card based games on the Master System or PCE/TG-16. Hmm.. wouldn't know about those. Never played either system. Thanks for the input though.
  18. That the console market has the power to cripple the arcade industry.
  19. CDs take up the least amount of space (unless you have a big jewel case, like the full-size Sega CD containers). But for my NEO GEO MVS games I like the cartridge boxes. Even though they're the size of a large VHS box, I like how the games themselves are the size of a VHS tape and they just slide into the slot and play. Easy!
  20. I think the Famicom port of SMB came first. The Famicom/NES game shows a copyright date on the title screen as 1985. The Vs. arcade game says 1986.
  21. I think Pooyan, Circus Charlie and Yie Ar Kung Fu were also released for the FC, as was Crazy Climber.
  22. Snafu. I would love to see a homebrew sequel someday, with power-ups (long/short snake, snake that can shoot, snake that can go through walls) achieved by encircling certain letters like F for fire, S for shorter snake, W for going through walls, etc. Also, maybe warp holes would transport you elsewhere on the screen. Just some ideas to throw around.
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