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Posts posted by retrorussell
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POWER INSTINCT
RIP OFF
ASTRO CHASE
all arcade
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STAR TREK: STRATEGIC OPERATIONS SIMULATOR
THE SPEED RUMBLER
ZARZON
all arcade
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EAGLE
ASTRO FANTASIA
WILLOW
all arcade
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Silly episode of Mystery Science Theater 3000 of the rather bad movie SKYDIVERS! In this scene they note how the small craft looks silly.
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FINAL BLOW
WHEEL OF FORTUNE
TRIVIAL PURSUIT (played all Bally/Sente versions)
all arcade
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NIGHT STOCKER
YO! NOID (Playchoice-10)
INTRUDER
all arcade
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VIOLENT STORM
LOOPING
ULTRA TANK
all arcade
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It's always cool to hear from programmers of the games we grew up with. I only played Road Riot 4WD for the arcade but liked it quite a bit; made it my top 20 of 1991 in my YouTube video series (at #15). Welcome to AtariAge Jon!
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OFF THE WALL
DEVASTATORS
GAIN GROUND
all arcade
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QUANTUM let you move the trakball and capture one particle during the attract mode.
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Stargate has a semi-interactive attract mode, I think ... you can hit buttons to call up different screens. Man that was a slick game, it still looks really good to me.
I remember little kids being confused between the attract mode and actually playing. You could stick a toddler in front of a Pac-Man machine and she'd think she was playing.
I think JOUST would take you back to the high score list or maybe the title screen if you press both joysticks inward during the attract mode.
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If you held down A, B and C during the demo on Sonic The Hedgehog (the first one), Sonic would start going suicidal!
It kinda sucked how many of the larger-sprited racing games of the 70s had no real indication of gameplay in the demo. Your car would just drive straight up, no turns at all (the track had them), and it would not move even with other cars around them. Just drive straight up, without giving you an idea of what the gameplay is really like. The rank of "Sorry" at the bottom (in many Kee Games/Atari racers) seemed to indicate the computer being apologetic about not doing anything more during the demo.
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SLY SPY
ROOTIN' TOOTIN'
PICKIN'
all arcade
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Hey folks.
I am sometimes amused by the way the computer-controlled protagonist in a video game behaves during the attract mode. Sometimes the computer is very good, sometimes they are very bad. And sometimes they just do crazy, unexpected s**t!!!
Also, sometimes you can actually control a character during the attract mode (I noticed this before in the arcade games FROGGER and BAGMAN).
It's also cool to discuss what the computer-controlled character does in a game that, in emulation, you put cheats on during the attract mode. Like how Mario reacts when he goes right through a barrel or falls off a ledge when it should have killed him in Donkey Kong.
What attract mode moments caught your attention?
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PROFESSOR PAC-MAN
LIBERATOR
BUCK ROGERS: PLANET OF ZOOM
all arcade
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CRASH
WACKO
NAME THAT TUNE
all arcade
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SILK WORM
MONTE CARLO
SPACE FEVER
all arcade
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BOOT CAMP
BANK PANIC
SEICROSS
all arcade







Last 3 games you played?
in Classic Console Discussion
Posted
FANTASY
BLUE SHARK
FIRE TRUCK
all arcade