Lumpbucket
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Posts posted by Lumpbucket
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Thanks... its my first PHP project. The only downside to learning PHP "as you go" is that the news section (which i did first) is pretty lame compared to the projects section because by the time the news section was done, I was better at PHP...
Nevermind, websites are always "evolving" projects. -
@Albert
In my news item for videobrewery.com I linked straight to this forum, I hope you guys don't mind this, i'll remove it if you do.
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I would imagine it was just a cost-cutting exercise. I could imagine the conversation at Atari HQ:
Marketing guy: So we have a bunch of NTSC carts sitting in warehouses? Why don't we just flog them in europe?
Technical guy: Uhh... well.. they have a different TV system. The games will have the wrong colours, and they won't work on some of their TVs
Marketing guy: But they'd basically work?
Technical guy: Uhh.. well.. yeah.. but...
Marketing guy: OK then.. its decided!

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Oh OK... just out of interest, have you had any problems adding projects, or just not got around to it?
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Thanks, I wish I had a web site or something to show the progress.I hate to sound like I'm spamming, but he did ask
Sign up at http://www.videobrewery.com and you can set up a web page for Climber, AND maintain a development diary, all through simple web-forms! 
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Thanks guys
Oh, and Eric, I'm going to make the little graphic for the lynx in my lunch break today and add it this evening (GMT), so watch this space 
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Well, I have a debit card (switch) which is accepted all over england, but it doesn't help too much with foreign orders.
The reason I don't have a credit card is that I don't like to owe people, or worse, instutitions, money. I like to pay my way.
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trying for both x86 and 68kbut x86 to start.
x86 to start? YUCK! x86 is the second most completely horrible assembler i've used (i can do 6502, 6809, Signetics 2650, 68000 - 68060, PowerPC, x86 and i'm a professional Z80 programmer). I think you'll find 68k MUCH easier to learn from scratch, and MUCH nicer, too. I learnt 68k first and its still (by far) my favourite.
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Whoops! Double post...

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Just a quick note to let people here know that my homebrew games community website at http://www.videobrewery.com is now open to the public! Theres still a lot more to do on the site, but already it offers an easy way for homebrew authors to publicise their work for free.
I've put a lot of time, effort and money into this (i had never touched PHP or MySQL before this project
, so i'm really hoping you guys will like it.Right now you can create a little homepage for your homebrew projects, and if you want to, a whole project diary, where people can comment on your progress! Really, if you'd rather spend your time writing games than putting together websites for them, you could just use videobrewery.com for your games homepage.
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Theres a photo on this page, and the guy says he has around 8 of them, and has seen at least 3 different sets of games. So the only way you'll find out what games you have would be to power it up.
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But doing it on the 7800 would certainly be cool.
Alright then... once i've FINALLY got all the PHP done for videobrewery.com, i guess I'll get back to my Atari coding... I think a boulderdash game would be a good "first project" for the 7800.
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Although I don't really have enough time to write an Atari game at the moment, I did spend an evening trying to learn to program the Atari 7800. While constructing a tile-based display kernel, I drew some boulderdash style graphics. I don't know if I'll ever turn it into a game (i always intended to scrap my first few attempts anyway), but I might just do a boulderdash/repton style game for it.
As for a 2600 version... tricky... a good boulderdash game requires more tilespace than a 2600 could easily maintain, at least without RAM on the cart. Don't forget that in boulderdash, the level has to change, and therefore a copy of the current level has to be held in RAM.
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@Lumpbucket:I guess I should stop posting in German, so people can start understanding my posts again. I was telling Matthias the same thing twice.
BTW, neither he nor I have an EPROM burner available. Maybe you could help Matthias out with a DevOS EPROM for costs, so that he can dump his wierd games?Errr.. well it depends on if I can find another 27C128 at work... we only really use 27C512s there these days. BUT if I find one, i'll be happy to put DevOS on it and post it to him.
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@ Happy Dude:That is what the 7800 based cartridge reader is about. You stick your cartridge into your 7800, and the console sends the contends of the ROM through the joystick port to the PC. But for your 7800 to be able to do that, you have to replace the BIOS, which means you'd still have to open your 7800 and solder out the BIOS chip once.
You may be lucky... some 7800s don't require any soldering work! Mine had the BIOS on a socketed EPROM, which I just swapped out for the DevOS BIOS. No soldering, no problem.
Also, if you prefer using an Amiga to Windows (I know... I'm probably the only one here) i've written Amiga software for this system.
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HAHAHA! You've got to love Atari Germany's slogan:
"Start. Game. Now."
Its like one step away from "JUST PLAY THE F###ING GAME, YOU COMPLETE ARSE!!!!"

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If they're so good at marketing stuff on EBay, and that is such an effective way of selling, why do they need to resort to email spam to sell their book?

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Maybe its all lowercase and you missed a line or two? IE:
X X X X XXX X X X XXX X X X XX X XXX XXX XXX XXX X X X X X X X X X X X X X X X X X X X X X X X X X X X X XXX X X X XX X X X X X XXX XXX X X X X X X X X X X X X X X X X X X X X X X X X X X XXX X X XX X XXX X X XXX XXX
homevision

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Imagine a zooming / scrolling landscape (all illegal opcodes) ..Yech... I doubt very much you could write much of anything using only illegal opcodes, let alone graphic zoom/scrolling routines

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How on earth can Yars Revenge be in that poll?! Its one of my all time favourite 2600 games!

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Cheetah Bug! Superb joystick, and the only one with precise enough controls to get super high-scores on the old Amiga shareware game "Spacial Hyperdrive". Its also great for the 2600, except that my last surviving one is now broken and they don't make them any more

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A Yorkshire terrier I believe... or is it Scottish?Ahh... you are most probably correct. I don't know where I got the idea that it might be a cat... Maybe I'm like homer simpson in that episode where he claims he has a photographic memory, but recalls everyone in a room being weird alien snake people...

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Thats a cool find
I wonder how the artist could have failed to notice the missing O?Great website you have, btw!

Idea: 2600 highscore cart
in Hardware
Posted
I just had an idea that might be quite cool. A highscore cart for the 2600. Now, I know that games would usually need to have built in support for a highscore cart, but I have a crazy idea that might just work. Now, I'm more of a software guy than hardware, so for all I know it could be too expensive to bother with, but the idea is this:
A cart containing a ROM, and some sort of NVRAM, sits between the Atari and the game cartridge. On powerup, the 2600 first executes the ROM on the high score cart. The cart gets an MD5 checksum of the game ROM (or uses some other technique to get a unique key from the game cartridge). The highscore cart has a list, like this:
key,address,size,score
key,address,size,score
key,address,size,score
(key is a unique game key, address is where the game stores the highscore, size is the size of the score buffer, and score is a pointer to the last saved score in NVRAM, or zero if no score has been saved for this game).
If it finds the game key in the list, it then somehow sets itself up to trap reads/writes to the address (where the game stores its high score), and keep a copy in its NVRAM. It then banks out the highscore ROM somehow, and starts up the game.
Would this be possible, and if so would the hardware be affordable?