beoran
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Posts posted by beoran
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Adventure (if the 5200 can get an Adventure, why not a 7800?), Haunted House, Star Wars Arcade, Keystone Capers (could add something like a slide/ crawl function)
On the Homebrew side, Anguna & Ature
Well, I quickly looked into it and there is 7800basic. Ature was written in batari basic. Probably I could do a straightforward port from batari basic to 7800basic without too much problems, and then start adding some more features, etc. I don't have too much time to do this though. If at least 10 people send me a private message with a request to do the port then I will give it serious consideration.

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No, you can't make the invisible enemy visible. Just aim very well at the line itself. Or use the Book of Striking.
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I see. When I made Eruta, I felt that an assymetric playfield was essential to an interesting screen and world design, so I wouldn't want to make such a trade off. But I can see where you are coming from.

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I haven't tried Anguna yet, but from what I see in the gameplay video, it does seem like the backgrounds are less interesting (although, the animated water is nice) than those of my game, Euta. But that the combat and character building seems indeed to be a bit better. Also, your player sprite is better than mine. I would like to add that I think that the puzzles in my game *seem* to be more complex than those of the ones in Anguna, but I will have to take some time to play the game to see if that really is true.
I guess Anguna oesn't use Batari basic, so it doesn't suffer from the limits of it, and neither does it benefit from it's playfield?
Anyway, great to see people are still making games of Atari 2600, pushing the possibilities.
As for a release on cart of Ature, the first release was one many years ago, but it was oversold and the producer of the cart run ran for the hills. The second release was for TooManyGames, which saw 3 reprints. There was some talk of a PAL release but that fell through. But Ature is free and open source so if you are willing to put in the effort and money, then you can put it on a cart yourself. Probably some more people would be interested as well.
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Well, I'm glad to hear that new people are still finding and enjoying my game.

For people who want a physical cart, I hate to sound pessimistic but I haven't heard from DerLuchs in months now so looks like the PAL release has been "postphoned indefinitely".
However, remember that the ROM is free to use for anyone so if you want a physical copy, you might just want to make one for yourself.
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Well, it seems my game is becoming a bit of a homebrew smash hit.
I'm glad so many people enjoy my game. Thanks, everyone, for making this happen.-
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Where?
On this very forum, good sir!
I won't to point fingers at anyone in particular, though.
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Ature part 2 is Eruta, which is not Atari 2600 but an old style game for recent systems... it is severely delayedthough, since I'm also writing a MUD server for a game in the same settings. But good things come to those who wait, and with time I hope to release all of them. Meanwhile I'm glad many more people are discovering Ature, and I hope you all keep enjoying the game. And kudos to swlovinist for making a *proper* physical release. Not everyone could make it this nice!
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Batari basic gets too much unneeded flack. Yes, you can make crappy games with it, but it sure makes making great games a lot easier if you put in the effort. Ature is also a batari basic game and I'm glad I had bb to make my work that much easier. As for the price of homebrew, my game is open source, but the HW components to make a physical Atari2600 game are really expensive. So expensive that I don't have a HW copy myself!

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Great work, looks like this time everyone who wants a physical copy of Ature will be able to get it! I hope you all enjoy the game!
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Great to see someone is finally making carts of my game again! The label looks cool and cloth map seems to be a nice bonus as well. This might just be the best release on cart of Ature so far. I wish you all the best in selling them for the benefit of your preferred charity.

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As my Ature game proves, Batari Basic can be used to make decent games without having to learn assembler, which is really nice. So I'd reccomend against prejudice, just play the games yourself in stead of trying to tag them automatically.
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I even din't get my cart too, and I can't reach the giy, so there's not much I can do fear. But if anyone wants to make cards themselves, they can.
LOL at the rogicide idea.

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As a person who plays emulators now more than my original hardware I want to thank you. While at work I generally play Atari and NES on my Android phone and Ature is one of the modern games in my regular rotation.
I'm glad to hear you're enjoying my game. That's what I do it for, to bring some fun in other people's lives.

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No, even better.
It's an RPG for Windows/Linux/Mac though, and it's still under development. Look at http://www.beoran.net/eruta t get some first impressions. -
I'm not sure if I've asked this before, but, how many carts are still "owed" of Ature?
I don't kno ether, but I was also promised a free copy, which I didn't receive. I hope you and anyone here have enjoyed or will enjoy the game regardless.
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That's because everyone who isn't saying ATURE bought a cart and got completely ripped off.
As the AUTHOR of Ature (that's me) I'd like to distantiate myself from Yuppicide. The game is free and open source, and anyone can play it with an emulator, or can make a ROM out of it. I'm just as dismayed as you that hed didn' t come trough with the carts. I think he over-sold himself and ran for the hills when it bleww up in his face. But, tha game is still there for anyone to enjoy. I hope you are willing to look past this incident, because I think the game is very enjoyable in itself, and most people who play it think so too.
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Robot2600, glad you enjoyed the game as well. If you still want to make the label, I'm looking forward to it.

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Heh, I'm very sorry to see people got cheated over the game that I made. I released the game under an open source license, so anyone who likes can make a rom. Yuppicide asked me and I allowed him to do so because I wanted to allow everyone to make roms of this game. But this was in now way an exclusive deal, so anyone of you can make the roms themselves. As for the label drawing, I'll provide that to anyone who is interetsted on simple request. Or I can post a link here if there is enough demand. I hope that can help heal the pain a bit...
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Yes, it is. The game comes with it's batari basic sources too so you could make hacks if you like.
And there's a web page with hints here: http://ature.wordpress.com/
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Dear StanJr,
Glad you're enjoying the game and it's story.
Although I most of the story is in the manual, as it was in that time, I tried to put some visual storytelling in there too.
As for the manual, the sources of the manual are available, in the zip file in this thread, so
anyone to make improvements to them. That's the point of an "open source" project like this:
you too can contribute to improve it.
You'll need Libreoffice or Openoffice to edit the manual, but those are free software you
can google for and download. Make your changes and send the modified version back to me and
I'll make a new zip file release with the improvements included.
Kind regards,
B.
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To all who bought a copy, thanks, and I hope you'll enjoy the game.

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If you chose and checked all colors, perfect!
But IMHO the first white line in PAL title screen is out of context.
Yes it is. It's the European gamers getting screwed over by a rushed mediocre PAL conversion, yet again, like always.

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Dear Philsan,
I'm well aware of the color differences. I think that since PAL has different colors than NTSC anyway,
it's probably not possible to correctly convert the colors anyway. I tried using the tool you suggested,
but I didn't like the results too much. So I chose colors which I liked better myself. You'll notice all
through the game that the colors are different. So, let's say the original colors were lost in translation,
like in the old days.

B.

What 2600 game would you like see ported to the 7800
in Atari 7800
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Looking at 7800basic and comparing it with batari basic, I think this is not correct. Sure there are better graphical capabilities, but there is also a more memory that the programmer can use, which can make for better game play possibilities. Not to mention text output for dialogs, etc. If I were to port Ature to 7800, then I would certainly also enhance the game play.