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Picked a copy of Virtua Cop for the Saturn at PRGE. I've had VC2 since the 90s, but somehow missed this one. I was instantly reminded of how much I love the look of 3D games on the Saturn. People may rag on it, but I love how distinctive it is. Also, do people still make gun games? I love them so much.
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Virtua Cop and Virtua Cop 2 are prime examples of the Saturn's 3D hardware being utilized to its fullest. I believe how it works is one of its video processors is creating the polygonal objects, while the other is handling the seemingly infinite floor (along with other effects). The combination of the two is a very convincing effect that still works very well (I especially love how smooth it looks in Virtua Cop 1 in particular, speaking of those two games specifically). Panzer Dragoon II is another amazing example of this. When used right, the Saturn hardware was awesome. Distinctive, as you put it, is a good way to describe it.
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