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Neuronic

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Everything posted by Neuronic

  1. Wow! I just found that game on MAME. I never played it before but I can see what you mean. I was going to add missiles from the alien but decided I liked the basic Rip-Off type game play element where the game ends when you run out of things for the alien to take. I felt that adding aliens shooting and bunkers would have made it too much of a space invaders clone. I did start to add more details but I ran out of room. For example I actually coded 5 shield levels (you advance through them every 900 points) but it wouldn't compile under 4k, so I deleted 2 and kept my favorite 3 in the game. I'd be curious if anyone is scoring high enough to see the 3 configurations? In my testing I only managed to do it once playing by the 900 rule and I cycled back into the first config before finally loosing. Note: The game play details are on the pages on my site here Strip-Off - KeepAway
  2. Sorry about the site going down last night. It is back up now. That was the first time it went down since 1998!
  3. I have just created 2 new 2600 homebrew games that you can download and play for free. The first one is a simple game I wrote to learn the ins and outs of bb programming called KeepAway. But I am most proud of my second game called Strip-Off (no it's not an adults only game) my original intent was to make a game similar to an old vector arcade game called Rip-Off but it quickly took on a life of its own and is now an original game. You can download them from my website: KeepAway: http://www.tacticalneuronics.com/content/AtariKeepAway.asp K.C.'s Crazy Nightmare: http://www.tacticalneuronics.com/content/K...zyNightmare.asp Strip-Off: http://www.tacticalneuronics.com/content/AtariStripOff.asp Note that the Strip-Off and K.C.'s Crazy Nightmare pages have a play it online option! I would love feedback as I intend to write more as I come up with more ideas. As long as I get credit feel free to redistribute these bin files. Enjoy!
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