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About bcombee

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  • Birthday 06/03/1974

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  1. Electrically, I could see the RC controller standing in for the two paddles you could have hooked up instead of the joystick. They're on different pins, so there's no conflict -- each paddle fire button maps to one of the joystick directions, IIRC. Also, the TI originally had two joysticks on a single DB-9 port, so maybe the user took one of those joystick pairs, chopped off the sticks, and used that cable to wire up the two controllers.
  2. On the Atari 8-bit computers, I think some of the Roklan games, like Journey to the Planets, are a nice expansion of the idea, but with more graphics and variety.
  3. Frustrated... I'd intended on ordering the Legend Gamer Pro from my reservation, but spaced on the deadline and now it's gone. I guess this just means I'll be able to wait and see how it's reviewed now then order a later batch.
  4. When I was testing different TVs, I found some chipsets didn't handle the PCM audio format those sticks output. It's likely a TV issue that would be solved by plugging into a different set.
  5. Before I make an order from JLCPCB, does anyone in the USA have an extra PlusCart board they'd be willing to sell?
  6. I had the Graphix AT SIO-to-Centronics interface. Details at http://www.atarimuseum.com/computers/8BITS/3rdparty/Printing/Xetec/
  7. I found some old photographs of my Atari 130XE setup from around 1987 when I was in middle school. I had my old 1050 and a new XF551, a SX212 modem, and Star NX-10 printer. I also had a 1020 plotter, but its not in these pictures. The little portable computer is a Epson HX20 that my Mom had bought from a surplus store; I remember taking it on a class field trip and printing out lots of fake biorythym reports for my classmates on our long bus ride.
  8. This is likely a pirate cart. People would copy the ROM chips in Atari carts onto EPROMs and user these homebrew carts to play the backups. That lever mechanism is called a zero-insertion force socket and is used to hold the chips if place during use.
  9. Looking at the FCC filings for this (see https://fccid.io/2AMTQ3650ATARI), the device uses a proprietary GFSK modulating scheme, not Bluetooth. Since interoperability wasn't needed, this is likely a much lower cost solution that something needing Bluetooth certification/licensing.
  10. It's pretty trivial to recombine S-Video into Composite in a cable or adapter. It's just trying the two video signals into one line with a capacitor. See https://www.nutsvolts.com/tech-forum/question/converting-s-video-to-composite-video
  11. I just got an interesting note from AtGames -- I don't have the Legends Ultimate due to space considerations, but I did reserve the Legends Gamer, which is a $200 version that doesn't include case and monitor, but instead has a HDMI dongle and wireless control box. More info at https://www.atgames.us/collections/productline/products/legends-gamer-standard-edition-reserve-now
  12. For learning 2600 programming, see the programming forum here. There's also a book, Making Games for the Atari 2600 https://www.amazon.com/dp/B01N4DSRIZ/ref=cm_sw_r_sms_apa_i_8-b1EbV9TNKKN
  13. The 2600 doesn't have a built-in ROM chip, that's always supplies by the game cartridge. The 128 bytes of RAM are part of the 6532 RIOT chip.
  14. is the original topic on the apps. There's also a video of David talking about it at I know I'd purchased both of these, but I don't think I've got it around anymore except maybe on old iTunes backups.
  15. It would only work if there was an external sound chip on the cartridge and the game was programmed to use that. We already have an external sound chip in projects like the AtariVox, but that connects to a joystick port instead of the cartridge slot.
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