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bcombee

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Blog Comments posted by bcombee


  1. You are welcome to use my code, and I'm interested to hear about your new game. The kernel only displays a single line of text (called 13 times from a loop) so it will be easy to display fewer lines. I've attached another kernel above (textkernel_zp.zip) which displays 12 lines from RAM - this is a much smaller and simpler kernel, so it may be more suitable for your needs.

     

    If my game goes as I plan, I'll need to be able to show a couple of lines of text beneath some basic player pictures, plus some more text as horizontal or vertical menu (using a missile or maybe playfield to highlight choices), and finally a couple of lines of rather dynamic text to be used to show the results of actions. I just DLed the code, so I'm reading up to see how much setup I need, plus just how much RAM it will take to store my text.


  2. I've got an idea for a game that needs some text display, although really only about four lines. I'll take a look at the kernel and see how I can adapt it. I'll be talking more about my game when I get more code done. Thanks!


  3. The main reason for shutting down analog television is to free up the frequencies used by the high UHF channels to be reallocated for new data communication services. Those services will be used to make computers and cell phones more mobile and to allow public safety organizations (like fire and police) have systems that allow them to communicate with each other more easily in times of crisis.


  4. All of these are fairly easily available at Fry's Electronics (at least the one in Austin). I've also seen lots of copies of Sudoku Mania there -- they were even trying to get rid of them for $10 each a few weekends ago. Break 'em All and Bust a Move DS have been easily available in Costco, and I got my Whac-a-Mole from Circuit City online clearance. Polarium is in clearance bins at many Toys 'R' Us stores right now.

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