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bcombee

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Posts posted by bcombee


  1. The color signal for NTSC video has a much lower horizontal resolution than the luminescence (black & white) signal, so seeing color bleed is pretty normal. It isn't too noticeable in normal camera-generated images, but more visibly affects sharp transitions, like the digital art from video game systems. This is why analog video aficionados liked S-Video -- it had a higher bandwidth path for color information, which let it be more accurately reproduced.

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  2. I wonder if the Astroblast problem is due to hitting both left and right at the same time. That's not something that can normally happen with a joystick, but seems quite possible with this controller.


  3. I was there for an hour on Saturday afternoon. I was a little disappointed in it; the size is huge, but most of the vendors were NES-era and up. There were so many attendees that I didn't get to spend any time on the classic arcade machines or computers. I'd originally planned on coming back on Sunday with my 3-year old, but I didn't want to bring him into that chaos.

     

    If I wanted bulk GBA and DS carts, I could have my fill -- one booth had them for 3 loose carts for $5. I've already got a bin full of those, so I passed. I liked looking through Ianoid's offerings and found a couple of Atari 8-bit carts I needed. In one of the many $1 bins at Game Over, I got two Suncom Slik Stiks - one works, the other has a broken plastic bit inside that I probably can fix with superglue.

     

    There was one booth doing silkscreened shirts; I got a couple from them last year and really liked the designs, but it looked like they hadn't expanded the screen selection. Lots of people were selling hand-made art, but if you wanted something outside the world of Pokemon, Mario, and Zelda, it was slim pickings.

     

    My other concern with the event is that they really need a separate room for talks. Having a speaker compete with all the traffic and noise is terrible. The other events that I've gone to have had their own keynote rooms.


  4. Is this a recent RCA TV with a LCD panel or an older analog TV with a CRT? There's some LCD hardware out there that can't handle the 2600's weird 240p video signal. The 2600 doesn't sent interlaced video, but instead starts each field at the same offset, and this isn't recognized by some low-end LCD TV processors.


  5. I'll probably get these, as I'm a sucker for these collections. I wish there was a way to get the digital version at the preorder price retailers like Amazon have, as I much prefer not putting in a disc now.

     

    I'm hoping that if these do well and we see future versions, there might be an opportunity to visit some of the unique games from the 8-bits and 5200. I'd love to be able to play the original Star Raiders on my XBox One, as well as Coutermeasure, Final Legacy, 8-bit Dark Chambers, 8-bit Caverns of Mars and Food Fight. Unfortunately, it looks like many of the best 8-bit and 5200 games were based on non-Atari licenses, although given AtGames licensing success with Taito for the Flashbacks, that would open up Jungle Hunt and Space Dungeon.


  6. The VT-100 terminal was a common serial-connected display/keyboard that you'd use to connect to a minicomputer or mainframe, either directly or through modem. Because they were so common, lots of software was written for their control sequences, so emulators would let your computer act like that terminal. On Unix-based systems, we still refer to the text-mode displays as terminals. See https://en.wikipedia.org/wiki/VT100for more info.

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