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saulot

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    Warsaw
  • Interests
    games/graphics programming, Atari 16/32 bit computers, traditional art, tabletop miniature painting and modelling

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  1. And bus error https://bus-error.nokturnal.pl
  2. Hi, so I've implemented two more drivers for OPL3 Duo! and OPL2 Audio boards. Unfortunately SPI emulation takes it toll on plain STs. 1) OPL3 Duo! Atari Falcon 030 with full 030: https://youtu.be/8wVP5hF4yN0?feature=shared Some more advanced tunes with 4OP: https://youtu.be/mPHmgM4NVvw?feature=shared Atari 520ST+ https://youtu.be/iOJqMG3b8ck?feature=shared 2) OPL2 Audio board: Atari 520ST+ https://youtu.be/Rs20GDzk2n4?feature=shared There's small room for optimisations, but not much. So, next will be player/timing improvements (it's still not interrupt driven and rather rough), adding more tune formats and work on dedicated ST cart I guess (at least version not burning mmu's). Ideally I would prefer something more integrated with cpu bus and exposed in memory map. So, to sum things up currently I have support for OPL2LPT/OPL3LPT, OPL3 Express via USB and OPL3 Duo! and OPL2 Audio board.
  3. I don't know those drivers, I usally use hd driver. Anyway looks like there is DOS partition on H, but no bootable C drive? But after installing driver and installing H drive icon(install icon, and type H) you should have access to H. On first screen it looks like there is 0 Atari partitions, so this doesn't look good. But dos one should be accessible I suppose..
  4. No, launch driver from floppy drive and check if drives are detected/showing up. If yes, then add C drive icon if tos is below 2.06, otherwise there's automatic option to detect new drives/install new icons. Try to open C (maybe others). You should get an access to your files. If not then something else is going on. I don't know how ppera drivers operate, but there should be option to install them on c drive somehow from floppy or from install on your hd/sd..
  5. Hi, for some time I've been developing opl player with support of OPL2/3 hardware on Atari ST and up. Here is current summary with some recordings from several devices (OPL2LPT / OPL3LPT / OPL3 Express): https://nokturnal.pl/2023/12/opl3-play-preview-for-atari-st-and-up . Currently it handles DRO/VGM/IMF files, but I plan to add more ... probably. I've recorded some videos from real hardware (Falcon 030 + opl3lpt):
  6. Here's mine . https://nokturnal.pl - personal page, software programming, hardware modifications https://bus-error.nokturnal.pl - wiki, documentation related to programming 16/32 bit Atari's Thanks...
  7. I've checked RQ-65B plate and compared it with Atari TT Service manual specs. And +5V line RQ-65B provides 6amps, service manual states that 7amps are needed. MegaSTe has the same requirements (also checked service manual). Every other parameter is ok. But I'm not sure how relevant it is nowadays with modern storage options (most are not very power hungry), might be different with alot of devices connected. So, I think RQ-85B would be a safer bet. On the other hand RQ-65B specs page says that +5V line can work in range of 0-8A.
  8. We have released new version of our productivity tool named uIPTool, which can shorten your development time on Atari TOS machines significantly and is quite handy for transferring files. With the help of cartridge based ethernet card (Netusbee/Ethernec) you can easily deploy binary built on PC with cross compiler and quickly transfer them via local network to Atari TOS machine and execute it remotely. Additionally all Atari console input / output is redirected to console on PC which is quite handy during development. Tool requires minimal amount of memory and it can run on Atari models with even 512kib of ram. Full write up about what's new is on nokturnal. More information and download section is on an official project page. We have reduced memory requirements significantly, so it should run even on models with 512kib of ram which wasn't possible on previous version. Regards, PG
  9. Hi, I've released the latest version 2.4 wip.
  10. Hi Grazey , you can try the direct link.
  11. Hi, I've managed to port pixel painter GrafX 2.2 to Atari Falcon, but it should work on Atari TT too. As it is SDL stuff it can be little slow on standard machines: http://nokturnal.pl/2011/01/grafx_atari_por/langswitch_lang/en It has few bugs though, so it's beta for now until everything will be resolved. Cheers,
  12. Hi, I've opened Atari coding wiki. Announcement is here: http://nokturnal.pl/2010/12/bus_error_wiki Wiki is here: http://bus-error.nokturnal.pl Not much atm (few articles and selection of essential materials in download section), but I hope that it will grow to something worthwhile. The idea is to have all things related to coding in one place. If anyone has some interesting things that should be put there then contact me. Regards, P.
  13. Hello! I've got ct60 for sale. Here is the auction. The current price is ~300EUR. http://cgi.ebay.pl/ws/eBayISAPI.dll?ViewIt...alenotsupported. As I need cash badly if I get the reasonable price offer I could sell it a little cheaper.. (item is in Poland) Contact me at: pawel.goralski@nokturnal.pl regards, Pawel Goralski
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