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Posts posted by Jinroh
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Really awesome!
Great job! Having some fun with it now! -
Mine too, man that really sucks.
Thoughts are with you and your family.-
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Really cool, I'm digging those snake graphics.

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I second this, when I found Harem I too was surprised. Definitely my favorite of the Porn games.

A pretty neat adventure.
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Thanks for the reminder I forgot I had Issue 9 in my cart.
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Ehh...
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Hmm...I'll have to think of something. I'm still working on M.U.S.C.L.E. for the A8 but I dunno if that's really all that exciting for an article. xD
A write up about the hacks PlaySoft/Darryl1970 have done would be really cool I think.
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Mine's also for an 800XL.

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For the girders I think the current thinner version that is there looks the best.
Proportionally it looks right on to the arcade even if missing the little thicker lines. The arcade has more vertical resolution, so I think that makes up for it IMO.
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Thanks guys!
Yeah I got a lot of incidental things I wanted to do this week finished. I appreciate the support, I really hope everyone enjoys it. 
Still have to tweak the collision a bit, but I don't think it'll be too bad after mull over a few of my options.
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From Darryl and Playsoft just you know hacking away I'm amazed at what they've been able to do.
The multi-colour prizes really add a lot, in not making the A8 look like an inferior machine. The new white face Mario looks nearly identical to the Colecovision version which really encourages me as I remember it being the golden boy back in the day for DK.
All in all, I'd prefer err to the side of arcade accuracy, but that's just me.
I really just love all these changes, it's amazing even for what it is now. 
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Yeah so far it makes it really stand out amongst the other ports, great job Darryl.

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Looks good so far.
I can't wait to see a shot of it on real hardware. -
I think the 7.2 ALT RMT version kills!
Multi-Colour Prizes, Great Sounds, Great Colours, etc! It's awesome!-
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Just have to re-write a bit of the collision routines and that's about it for my pre-demo checklist.

Now the battle with the first boss is a real Cat Fight...heh...heh...

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IDK if it's my Stella Version, but the maze is very flickery.
The top map looks great, and the enemy movement stuff looks good, just the flickery maze makes me a bit queasy. Though if it doesn't look like that on your it may be my Stella version, but I thought I had the latest. ^^
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Oh sweet, how did I miss this?
I'll give it a go after I get home, I love me some Xybots.

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I really like those Luigi colours, and I think too I like those Mario colours. Hmm...need to look at it more, but not bad. :3
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Yeah they're not bad, though I think my definitive favorite is the current, I like it, darker and reasonably accurate. :3
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Oh very cool! I love voxel terrains, one of my favorite engines to code for random platforms.
I can't wait to try it out on real hardware when I get home. :3
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I hope that you do get back to this again one day Jinroh. I love games like this. So simple yet a lot of fun. I'll checkout Carrot Kingdom as well.
Hey that's pretty darn impressive already!
Thanks guys, glad you enjoyed it. I actually have a fighting game idea I started on another platform so maybe it'll morph into that, if I decide not to make it Mortal Kombat, just in case Netherealm would wanna C&D or whatever.

Either way it'd be cool.
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Since Blizzard pulled their cute Overwatch pic, here's one of Jinny.

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I like the collision tweaks, feels very balanced that way and approachable even for us novice types, not to mention solid.
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I had a rough week, last week, but I'm getting back to dev this evening on Carrot Kingdom™. I needed a short mental break, because I was burned out IRL.
The new fruit bat enemy is in now, there's still a bit to go for the actual demo, but I can make a teaser with some of the new things for you guys.
Two enemies will be present in the demo, but there's a few more on the hot plate for some of the later levels and the full version of the demo level. 
I was trying to get the demo out by the end of this month, but that didn't happen. That's kind of a bummer, but real life sucks sometimes.
Thanks for being patient.


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Oh very nice, I really like the AA colour, it matches the arcade quite nicely. I'll give it a go no the TV when I get home, but from the screenshot it looks near perfect!

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Thanks so much! Glad you like it!

I can't wait for people to enjoy the demo, but I'm such a perfectionist, but soon! I get nearer everyday. ;3
Since I decided to use furry Anthro Jinny's portrait on the lives screen, Jinny's gotten a makeover after PiXL and I bounced some ideas back and forth the other night. I really love how she turned out. <3

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Street Fighter 2600 ?
in Atari 2600
Posted
Papa's thread is in the bBasic Forum if you wanna look through the previous posts, or keep up with the updates.
http://atariage.com/forums/topic/240290-street-fight-world/