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Everything posted by JPjuice23
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Heavy Sixer was crystal clear for about 5 minutes...then...
JPjuice23 replied to marillion's topic in Atari 2600
Some people have a hard time speaking electronese, even if it's quite basic. He knows what to google and buy, and even has a picture that points to what we are talking about. If he still doesn't get it, he has bigger problems beyond fixing an Atari. -
I'm taking an electronics class where we are learning Atmega16A assembly. I'd like to take assembly even further and learn how to program games or little demo programs on old videogame systems. I'm aware that there is a lot to learn, and assembly differs from different hardware, but I find programming for older systems to be so neat, so it's worth the trouble. However, I'm wondering, WHICH system should I program for??? Atari, NES? One of the other retro systems? Are older systems harder to work with because of the limitations? Or are newer systems harder to work with because they are more complex? Do you guys even program these systems in assembly, and is what I'm trying to do totally irrelevant in learning how to be an assembly master? Thanks for reading
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That's fine. If you feel it's worth the cost, than go right ahead. I would argue though that just by calling it art doesn't mean you should but it on a higher peg of worth. For me, it's just not worth the price. And buying the CD instead is like buying a Jpeg of the Mona Lisa instead of the actual painting.
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I absolutely agree with you. It's a cool concept for sure! But you and I don't get to experience it because it is set upon a fictional prestigious pedestal of rarity. So we, the common folk (And when I mean common, I literally mean, middle class people who make a decent living) can't experience the concept here due to that. It's obviously not in good spirits and not in the best interest of the people who actually want to experience the art here. Sorry for delving the topic off stream with my ranting. I've said my peace.
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Yeah I don't like the idea of limiting the amount of games you sale as reason to have an extremely high price. I mean, it's a cool concept, but only 25 copies for 500 bucks is disrespectful to people who can't afford it. And it's obviously not worth $500. Could care less about the CD version. Takes the soul out of the whole project.
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I'm sure other people have threads like this, but as a beginner in electronics, building flip flops and adders was cool for a little. I'd like to start looking at electronics, and seeing if I could fix them, or mod them. I'm asking for any broken electronics, video game consoles, VCR's, computers, and anything you wouldn't mind getting rid of. You'd be giving it to someone genuinely interested in seeing how the thing works. I just don't have any cool electronics laying around that I can really look at. I'm willing to pay shipping, and maybe a few extra bucks for your time. I'm assuming people don't pay for broken electronics, but if it's a more rare, retro item, I'll be willing to pay market value for a broken rare item. Otherwise, does anyone know a good place to find broken VG systems and computers for sale? Thanks.
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So I'm going to start a video series on videogames before pong, and about really old computers in general. I guess the goal is to just show some innovations that really aren't discussed. There's games like Tennis for Two and NIM which I will talk about in the series, but I'm hoping for more games that people don't know about, like the Tic Tac Toe game and the maze game that you could play using a pen on a tx-0 computer (Which I will have to do more research on.) I'm looking for as much accurate information as possible on old computers and old videogames. This is my list thus far of games. Cathode Ray Amusement Device(1947) Checkers (Draughts) (Feb 1951) Bouncing Ball and the Whirlwind Computer (April 1951) (Not a videogame really.) NIM (May 1951) Chess (November 1951) OXO (1952) Theseus Maze (1952) (Not a videogame really.) Tennis for Two (1958) TX-0 Computer Games - Tic-Tac-Toe, HAX, Mouse in the Maze Space War (1961) Baseball Simulation Games (John Burgeson 1961) Space Travel (1969) Galaxy Game (Space War) (September 1971) Computer Space (November 1971) Magnavox Odyssey (August 1972) Pong (November 1972) Any websites, books, or maybe using your own knowledge that could help me grow this list, and teach me more about the history of computers would be awesome. Thanks.
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It'll never become reality. The best thing we'd do is help south korea fight the war, but even then, neither side really wants war right now, so it's unnecessary. How weird is it to see North Koreans at the olympics though.
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Interest Check - Instant collection: classic to 16 bit
JPjuice23 replied to Numan's topic in Buy, Sell, and Trade
I'd suggest just splitting up the lot into consoles and game lots. Than I'd, someone who actually plays videogames, would be interested. -
This one is pretty funny
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Aw that's disappointing. I really thought they'd be alot more considering Pinball is like the father of videogames. I'd assume it's cause companies thought it would be too hard to recreate the physics of actual pinball on an Atari 2600?? Or maybe they didn't think it would sell that well? Or maybe it was just not something many companies focused on, and that was the only reason. Either way, I'm happy it's more than 2. (Although 3 isn't THAT much better...) Thanks for letting me know guys.
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So I can only think of two. Video Pinball Midnight magic. Are there any others??? Thanks.
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So I'm probably going to try this http://www.kpsec.freeuk.com/proj.htm Seems simple. Any recommendations on soldering irons?
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Although I'm very much inspired by videos like this that isn't really my goal (Although If I think I could, I would probably try.) Regardless, I'd like to start small, and work my way up. I want to mod an Atari Flashback 2 to play Atari 2600 games, but I don't know if a noob like me can start there (maybe I can, but I'd like to ask where you think I should begin.) Are there books you recommend? Beginner projects to familiarize myself with soldering and other electronic tools? Or do you think I should just by the tools needed to mod a Flashback 2, and go for it? Again, I've never soldered anything in my life, infact, I've never disassembled any of the electronics that I've owned. Let me know what you think, and what is the best way to begin. Thanks guys.
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It... looks like a playstation 1 game honestly.
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I'm 19, and I get no nostalgia whatsoever from Atari 2600 games. I play them because a select few are fun for me, and I like history, and videogame history in general. I've tried to get my friends into the Atari 2600, but they don't like the games like I do, and I can't blame them. Playing Combat does seem silly when we can play Call of Duty... to them anyways. With that said, I hope prices will go down, and I think they will. My generation is looking forward, a small nanopopulation is interested in the past, and even most of them only look as far back as the NES. Even the Atari is too ancient for them unfortunately. But I'd like to own more Atari 2600 games, and if prices keep going down, that'd be great for me.
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Where in Southern CA? I'm in SD, and I'm not a big fan of our swap meets because of the resellers. Used to live in North County. Vista, San Marcos area. Colby's still any good? I know the Oceanside one's gone downhill. Pity, had some awesome finds there. It's alright. I'm actually not entirely sure if it's good or not since i've never been to any other besides Kobey's. There's one in Spring Valley I may try out next week. But there are resellers that'll shop around before me, so I end up just seeing sports games and commons.
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Nintendo needs to get on it and release Arcade VC games. There isn't a single version I really like.
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I wish I could go test one of these. That screen looks so freaking small!
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Where in Southern CA? I'm in SD, and I'm not a big fan of our swap meets because of the resellers.
