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Posts posted by Flojomojo
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Neat. Are there any games that support that many players?Actually, the Lynx will do 16 players.
Yes, I remember this "promise" as well. That would have been cool, better than the Dreamcast's VMUs, and on par with the Cube-GBA connection options which simply scream "market segmentation!" but seem like they'd be fun.There was actually a mention very early on in the Jag's release that talked about actually using the Lynx as a controller and being able to do interactive games such as a playbook for playing football, a tracker for Alien Vs Predator or a Tricoder for a Star Trek type game...This was all PR hype, but it would've been nice to have seen it happen, after all, the Lynx at the time was about $79 or so, and $79 for an advanced controller with its own Color LCD screen that was also a standalone system, hey it would've made for a nice combination or cooperative kitty's....
I have a Cube, a GBA, a Gameboy Player, Zelda, and Metroid ... but I can't motivate myself to spend the $5 to get the link cable. Too bad there isn't a wireless Wavebird type solution.
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Since you asked, let me put up some devil emoticons ...And what other system can network 16 consoles??
:evil:
This system can. Sorry, I couldn't resist.As avid gamers themselves, Garcia and other developers at Monster Games are especially excited about another feature of Xbox: system-link play. For the first time, 16 or more of them will be able to race at the same time. "We are going to love it," he said.Gamers will be able to connect as many as 16 consoles, using Xbox system-link cables. Once linked, the consoles work together, allowing gamers to compete alongside one another, each on a full screen with no degradation in the picture or gaming experience, Blackley says. Other consoles require players to compete on a split screen with slower frame rates and limited details.
Despite these benefits, system-link play hardly compares with the multi-player possibilities Xbox will offer, beginning in the first half of 2002. Using Xbox’s built-in broadband connection, players will be able to play live, head-to-head over the Internet with an unlimited number of gamers around the globe. They also will be able to download content for games and chat with other gamers using an add-on headset.
Some 27 top game developers -- see list below --committed to supporting Xbox online.
:evil:
Plus, the Lynx can ComLynx up to 8 players. How many can the GBA support, anyone know?
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OK, this sounds like I'm trying to stir up a flame war, but I'm really not, honest. I'm just curious why the Jaguar console seems to have its diehard fans, even after:
- a small, inglorious software library, with a few gems shining through
- high prices and low distribution of "homebrew" games such as Battlesphere
- poor performance in 3D, especially when compared to modern games, but even the Jag's contemporaries such as PSX and Saturn
So what is it about the Jag that keeps you interested? Is it:
+ the Llamasoft games?
+ Iron Soldier, AvP, Doom?
+ nostalgia over the Atari name?
+ the small software catalog, which increases your chance of getting a full collection?
+ Battlesphere hype?
+ Lack of full-speed emulation, which makes it necessary to have the original cartridges and CD-ROMs?
+ it was a bargain at the time?
+ other reasons? Please explain
I've heard people in the Jag interactive board say things like "modern games aren't as much fun," but that seems silly to me, as the Jag's style isn't exactly old-school classic -- it's more in the style of Amiga, 3DO, PSX, and the PC games of the mid-90s.
Let's try to keep it nice, because as I mentioned, this really isn't meant as a flame.

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Check out this link.
http://www.gamestop.com/product.asp?produc...uct%5Fid=645450
for PC, but released by Macsoft?
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Yeah, I just noticed the screen shot in the #do Secrets Vol. 2 book the other day and was wondering. It really didn't look finished in that shot, and didn't it come out in 96 or 97 for the PSX?
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Is this the same Distruptor that came out on the Playstation? Did it ever come out on the 3DO?I wish Disruptor came out for the 3DO first -
I really don't like the 5200 -- it's large, the library is largely charmless, and the joysticks suck. The 7800, on the other hand, has Food Fight. The choice is clear.

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Maybe it has something to do with this:Yeah, but where the hell is Wizard of Wor? Have not seen that game on a system in about 20 years.Give us Worriors a break, Midway!
That's from the MAME FAQ. They could probably get away with using the samples, I would think, but if the Wizards of MAME can't do it, I wonder if anyone can.Add the voice to Wizard of Wor? Not unless you can emulate a chip that's been out of production for 20 years, for which the only known documentation is an old, threadbare data sheet written in Japanese and cribbed from a former Sanyo employee. -
http://www.gamespot.com/ps2/action/midwaya...ws_6070888.html
Smash TV, Gauntlet, and Marble Madness are among the games that will be included in this multiplatform compilation.
Midway has officially announced a new compilation of its classic games for the GameCube, Xbox, and PlayStation 2 called Midway Arcade Treasures. The compilation will include the following games:
Spy Hunter
Defender II
Gauntlet
Joust
Paperboy
Rampage
Marble Madness
Robotron: 2084
Smash TV
Joust 2
Bubbles
RoadBlasters
Blaster
Rampart
Sinistar
Super Sprint
720°
Toobin
Klax
SPLAT!
Satan's Hollow
Vindicators
The compilation will also feature interviews with the creators and developers behind the games as well as multiplayer support for two players. "Now these games can be enjoyed along with extensive DVD content that features the history of some of the top arcade titles and creator interviews,” said Helene Sheeler, vice president of marketing, Midway. Midway Arcade Treasures is scheduled for release this fall.
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Hmmm, wonder where I can get my own copy?
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I don't go in for collecting, just playing, which is why emulators are so great ...
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Aha, thanks. I have the top 2, and they're great. How does the bottom one compare?
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I don't like the look of the ColecoVision. The lack of symmetry throws it off balance, and the little mushroom joysticks sticking out look strange to me. I much prefer the sleek Intellivision Master Component. That's a classy looking system, at least in a 1979 kind of way.
I also like the look of the GameCube, the GB Advance SP, and the Genesis 2 and 3. Mmmm, small hardware.
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I just got these from Amazon. Best 3DO books ever! They're a great companion to the system, and I recommend them strongly if you're at all into the 3DO software.i have 2 huge 3DO code books
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And if so, where can I get some in 2003, apart from Ebay (which I am checking constantly)?
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I just got this, and I have to agree. The sound is in Dolby Surround, and there is NO load time anywhere. NONE, do you hear me???- Wing Commander 3 (best version of this game, it blows away the PC version
)
Sure, the spaceflight is a little pixelated, but the controls are snappy and responsive, and the mappings actually make sense. The designers took out some of the advanced controls (energy allocation), but that's OK since this is a cinematic, arcade-like experience. The cheesy acting really shines in this version.I haven't played the Playstation version of WCIII in years, but I recall it chopping up more and waiting a lot for loading. And since it's not compatible with the PS2 (straight from Sony), I won't be playing that version anyway. The PC version of course has higher resolutions, but only runs at 256 colors and isn't particularly friendly to modern operating systems.
The 3DO is worth getting for WCIII and Star Control II alone! Now to find a cheap flightstick for this game ...
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Well, it's a little device that goes between the Atari joystick and the console plug. If you hold down the joystick button, you can shoot really quickly with little thumb effort.Forgive the stupid question, but I've never heard of a rapid fire plug.This is what I have, except I only paid a dollar or two for it -- twenty years ago.
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewI...&category=41009

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So why aren't we in a game crash right now? The economy is weak, unemployment is up, games are $50 a go and "they all look the same."
There was more going on in the "classic crash" than a glut of bad games. Home computers, arcades falling out of fashion, video killing the radio star.
The straw that broke the camel's back was "Tax Avoiders."

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Solid Walkers and Smart Bombs -- what a great game. I had forgotten about those variations. I must give that a try this evening, but only after I find my rapidfire plug.

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Would I buy one?
If it looks like a box, no.
If it looks interesting (not necessarily like the original VCS!), maybe!
A picture would make all the difference.
Thanks!
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Don't get me wrong, I like puzzles when they're logical and expected (7th Guest, 11th Hour, MYST, and especially Fool's Errand are great), but in a game like Jedi Outcast, they suck. Especially when presented in 3D "action" setting, where you can't figure out all the parameters without lots of backtracking, jumping over bottomless pits, and risking level restarts just to do a stupid color matrix puzzle which would be no problem if presented in 2D.
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Repetition and backtracking, unless it's *really* fun. That includes both puzzles *and* deaths, so put another way, "what you guys said."
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Hmmm -- I always wondered why they didn't work. AA is great.

Activision Anthology Remix (?)
in Modern Console Discussion
Posted
Yep, just like the PS2 version. Neat