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Everything posted by amiman99
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I will make both sets, one for us who already made the boards with small buttons, and another with tall buttons. The tall button design is more elegant / professional looking. However, I will make the 2 fire buttons custom so they can be wider (about 12mm radius) and more comfortable to play with, unless, someone finds taller and wider buttons that fit in those boards.
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I think I will 3D print the buttons, because I can have them at required length. The problem with buttons is that they have to be at a certain height, and the height is determined by the analog joystick. The hole for the analog joystick needs to be a little bit wider then the top of the joystick which determines the height of the to shell, and the buttons. So, the height of the buttons needs to be around 12mm, so this button might be perfect https://www.digikey.com/product-detail/en/te-connectivity-alcoswitch-switches/2-1825910-7/450-1642-ND, it's too bad I soldered mine already. As far as the left/right configuration. I made a drawing in FreeCAD of the button layout that can be flipped and then subtract the holes in the shell.
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Here is a preview of the 3d Case: I need to figure it out how to do the keypad properly, and choose proper size for the buttons. So far the alignment on the bottom shell is done and it fits nice.
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Ok, so I got my parts and it's a work in progress, but the capacitor location is not marked, so I don't know where they go. Maybe in the next PCB revision C1-C4 could be marked. I'm thinking that the CAPs below START button are 0.22uF, is that correct? Also, I see a problem designing a 3D case for the joystick. The problem I see is the multiple location and size of the buttons, and left/right configuration. I soldered mine same way as @DrVenkman, so the case will be designed as such. (for now...) I'm still waiting on my programmer.
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Thanks for all the help. Waiting for my parts to arrive...and I need to get that programmer.
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So, it looks like Digi-Key charges $50+ to program your chip, and it looks like I have to do it myself. I have some questions programming the chip. Can I use this programmer? https://www.amazon.com/HiLetgo-ATMEGA8-Programmer-USBasp-Cable/dp/B00AX4WQ00/ref=pd_lpo_vtph_23_bs_lp_t_1?_encoding=UTF8&psc=1&refRID=K9R750SP9EYW4QCF0BRQ Do I program the chip directly on the board using the header? The cable has 10 positions, but the header has 6, how do I connect it to the programmer?, pictures would be nice. Thanks
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Let me try, I never ordered from Digikey before.
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If someone could sell me at least a loose kit (I could solder it myself), then I could try to create 3D case for it. I'll release the design for free, maybe post it on Thingiverse.
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Yes, it is 800xl, and thanks for the link, I will get it right now.
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Yes, it's the correct one, but I would like to get it cheaper. It's for someone else, so I wanted to get it cheaper.
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That's a wrong angle. I know that digikey has them, but at $8 little too much plus shipping I think.
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Does anyone in the US has one of those switches for sale? I need one pronto. I want to fix someones Atari 800. Thanks
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Got 3 games from him, fast shipping great communication. Thanks
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I would buy one board from you, but I would like one with programmed ATTINY85. Rest of the parts I could probably get easily. Let me know.
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Hmm, I don't think VCD was "better" then VHS. I had VCD player adapter for my PS1 and the video quality was not the best. The MPEG compression was at fault of course. I don't even think that it was better then Laser Disc, I remember the Laser Disc had really nice freeze frame, and no noticeable compression artifacts. Fast motion was pretty bad on VCD. Another fault of the VCD was that they came on 2 disks. I still have a big VCD collection, mostly Jackie Chan movies. I did not have CDi back in the days.
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They shouln't have designed and released the 32X Period. They should focus more on Saturn instead, instead dividing their resources on both systems. From my personal experience, I went with Sony Playstation. They have games that appealed to me, like Tekken and Ridge Racer. I saw the Arcade Ridge Racer in the movie theater once and loved it, when I saw that the game was released on PS1, I was hooked. But, the deciding reason I got the PS1, is the VCD adapter that let you play movies on Playstation.
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I remember looking at the Dreamcast Kiosks with Tokyo Xtreme Racer. The game looked sharp and smooth compared to other games like GT1 and later GT2 on PS1. The one thing that I didn't like about the game were the light reflections on the road coming from the car. It looked like white triangles floating in front of the car. My first impression was that it is a high resolution N64. I remember my friends got it on 9/9/99 and talking about it at work, but I didn't get it. I was waiting for PS2 before making any decision. I was looking at the Tech Demos, and PS2 were more impressive, specially the Ridge Racer girl and the Final Fantasy dance scene. I was thinking Wow, this is real time?
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The 8MB ram problem should only show up when using plain 8MB ram expansion in A1200. When ram is part of the 030 accelerator then it should be fine. I have 030 with 64mb ram and the PCMCIA port works fine. The best and sure way to transfer the files from PC to Amiga is to compress them using LHA or ZIP, then copy that file to the CF card and decompress it on Amiga. This way all file attributes will be preserved.
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I got Sega Rally Japan loaded on my NTSC PS2 using the Free MCBoot. I have a physical copy of the game. Sometimes the games can be loaded from DVD to HD, but if it doesn't work then I find the ISO and load it like that. The PAL games will not work on NTSC systems, the screen will roll and the picture is in Black and White. I'm using the FAT PS2.
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You also have one additional card in there with 2 9pin connectors. Add that to your listing. The HD controller has some additional RAM, when it boots check how much and put that in the description.
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Yes, you can test it. Amiga 2000 has B/W composite video output in the back. Take a picture of the WB screen, and other stuff, you'll get more offers when people see that it actually works.
