smartkitten26
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Posts posted by smartkitten26
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I do however agree that it was sort of out of line for Nati to start working on YOUR project with out your permission.Sorry, i got kind of carried away

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So what's the progress so far?
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Thanks for the compliments. I think I've fixed the bug I talked about earlier. Please play this and see if there's any new ones that popped up, especially the 2-player version.I haven't really found any bugs yet (I've only been playing for five minutes), but I think that two player mode should be sped up a little.
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This is one of the best games youv'e ever made.
And it's also one of the best bB games too.
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Is this project dead?
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Cool, I might be able to make a simple calculater for this.
that would be nice!
I'll see what I can do. -
Made it so the dreaded red number doesn't show up during the two-player game. Please play this version instead of 11a, as I changed a few other lines of code.
Attached File(s)
tetris2player13.bas.bin ( 32K ) Number of downloads: 5
tetris2player13.bas ( 33.74K ) Number of downloads: 1
Wow, you're doing a great job! All i can think of doing next is making the blocks different colors. -
Made it so the dreaded red number doesn't show up during the two-player game. Please play this version instead of 11a, as I changed a few other lines of code.Attached File(s)
tetris2player13.bas.bin ( 32K ) Number of downloads: 5
tetris2player13.bas ( 33.74K ) Number of downloads: 1
Wow! you did a good job!! all i can think of next is to make
the blocks in different colors.
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I just found a bug. it's on the 9th screen, here's what it's like:
Screen 9: You see a design that looks like a bridge, you walk on it
Screen 10: You walk trough a flat plain with no bridge
Screen 11: You see the end of the bridge
So I think screens 10 and 11 should be switched around
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Cool, I might be able to make a simple calculater for this.
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I'll try and see if I can draw an alternative sprite.
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Nice job on that, it looks pretty good for a bB game

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Bitmap kernel
in batari Basic
Posted
That's cool