Jump to content


  • Content Count

  • Joined

  • Last visited

Posts posted by glazball

  1. OK, thank you Austin - that makes me feel a bit better!  You always seem to quietly have an encyclopedic knowledge of every game ever made so if it tripped you up too, it makes me feel like less of a dunce.


    I did finish the final boss last night and had to stop for dinner and family, but I still feel a strong urge to go back and finish up the last few fights like the Carpenter that I couldn't beat the first time.

  2. SPOILERS BELOW - nothing major though...


    ... because I have a bone to pick with this game.  I died at the final boss last night and I plan to finish it tonight, and overall it was a very fun game.  However, I did get stuck at one spot and I got so frustrated that I had to look up a "clue" in a walkthrough to point me the right way.


    Around 75% of map completion, there's an area you must traverse that is lined floor and ceiling with spikes.  NOWHERE that I could find was there ANY CLUE on how to get past this.  Earlier, you get the Reflector Ray shard which allows you to zap through tight areas previously non-accessible.  It doesn't work in the spiky area, but I was kind of led to believe the answer was some new shard I hadn't gotten yet.


    No.  It turns out you need the very-well-hidden Aegis Plate, a set of armor which negates all spike damage.  How would anyone know to look for that?  Did the devs assume the player would just need to keep exploring until finding that armor?  Because that's what I did, wasting probably 10 hours running back through the whole map.  Armor with that kind of spike-damage-negating attribute is pretty unusual in any game.


    I'm a bit miffed that, unless I missed something (which I won't rule out!), there was no clue or hint or anything that would tip the player off on how to continue.  As it was, I went over and over the whole map thinking I may have missed a shard or that I simply wasn't supposed to go that way yet.  It's a small thing in retrospect, but a major fail to me.  I pretty much never use walkthroughs (on a first playthrough) and I just have to wonder if everyone (or most everyone) just looks up what to do online when they get to that part.




    Overall though, it is a fun game and I rarely wanted to put it down.  The game has crashed on me twice (Switch version) and does drop frames now and again.  With just a bit more polish, it could have been a solid 9 or even a 10 in my book.  I just don't know if I could recommend it to friends knowing they'll likely get stuck like I did.


  3. I picked up the physical Switch release last weekend and have been enjoying the game.  However, I didn't do any homework and bought the Switch version just because it seemed like a more natural fit.  Only after buying did I hear about issues with the Switch port.  Sure, I've notice a few dropped frames here and there but the gameplay is what shines.  I've only played in short stints and I can't wait to give it truly undivided attention over the weekend.


    Though I'm at a loss as to why a 2D game would give the Switch (or Xbox One according to Austin above) trouble, I'll keep the Switch version instead of exchanging for PS4.  It plays just fine for me...  so far.  I'm only a few hours in though.  I figure that if I don't see or experience a better port, I'll never know what I'm missing.

    • Like 1

  4. We really, really enjoyed Rayman Legends at our house on the Wii U (on other platforms now too). We're playing Earth Defense Force V and Iron Rain now. My stepson freakin' loves EDF games - I don't love them as much as he does, but I'd much rather blast giant alien insects than suffer through his Minecraft phase again!


    As far as best local mp games ever, man that's a tall order! I'd have to throw a few of the 80's and 90's arcade titles in the mix: Golden Axe, Smash TV, Teenage Mutant Ninja Turtles and Gauntlet to name a few.


    This would make a great Top 100 list actually!

  5. Love to see so many nods to Alien: Isolation. Loved that game! The tension was unbearably delicious at times, something that can really be hard to pull off well in a video game. I thought it was neat that you could turn on mic input so that any noise you made in real life could be potentially heard by the Xenomorphs. Very clever and cool, but I kept it off because we have 3 dogs that love to randomly bark.


    Like other said, the RE's (particularly RE7) and SH's and Dead Spaces are up there too.

    • Like 1

  6. I don't see why it should be a major problem, since any disc game should be playable and complete unpatched. I think a bigger concern for Wii U down the line is simply the lack of units sold. I draw a comparison with Jaguar (and others) in that it didn't sell well, so it will cause the value of the consoles to go up many years later. On top of that, the Wii U Gamepad wasn't available as a solo purchase at retail (afaik) so as more and more Gamepads break, it will make complete working consoles even rarer. There are many games that require the Gamepad to function properly, so that will be the biggest bottleneck in the long-term future.

    • Like 2

  7. You know, until reading this thread I hadn't really stopped to consider just how weird some of these games are. They've been a part of my life since childhood, so a clown digging around underground in search of cherries (Mr. Do) never seemed any more or less weird than a guy digging around underground looking to inflate alligators to death with a bike pump (Dig Dug). And yea, wth was up with Amidar??

  8. $40 isn't unreasonable but I decided against buying it because I already purchased it for Switch. Plus, I feel like LRG have lost their way and I just don't really want to support them anymore. After they're done milking Wii U collectors with this release, I expect them to put Yooka-Laylee out for Wii U eventually also. Just gonna let that train head out without me.


    Got one! Somewhat mixed feelings as, if I had missed out, I could have abandoned my quest for a full wiiU set. Now I guess I have to go buy those crappy Dance and Skylanders (and a few others) titles I don't yet have.


    No need, as those aren't games and don't count towards a full set*.


    *as determined by me

  9. Wasn't trolling about the Genesis controller, but yes, I'm a second-tier Atarian. Shun me, scorn me, I don't care. ;) I love playing 2600 games with the Genesis controller. Once I realized they would work on the Atari, I've never looked back. They allow me to actually play the games, rather than fight against hand cramps, and I get much better scores than I ever got in the 80's. I paid my dues on the CX40's back in the day, so I have no regrets! Those joysticks are just horrible. Iconic, but horrible.

  10. I hope we are all better at classic games now class than we were bitd. We have more overall knowledge of the workings of each game, strategies, walkthroughs, years of forum discussions, and YT videos. But perhaps most importantly: Genesis controllers with D-pads!

    • Like 2

  11. Altered Beast may not have aged to perfection, but at launch in 1989 - it was simply mind blowing. I personally think it's more fun to play than any Sonic game. Yea, I said it.


    Other great pack-ins that are responsible for some of my favorite Xmas memories are Super Mario World and of course, Super Mario 64. Though Atari Combat and Game Boy Tetris were certainly influential, I don't know of any pack-in that changed the world more than Mario 64. It's still one of the greatest video games ever made.

    • Like 1
  • Create New...