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davidcalgary29

+AtariAge Subscriber
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Posts posted by davidcalgary29


  1. 49 minutes ago, King_Salamon said:

    I've had bad experiences with homebrew purchasing in the past... some games were made in such short runs that if you didn't get in on day one, you didn't have a chance to get a copy.  The Collectorvision games were like that and now you can get access to the digital copies through the club but I've long since walked away from the Colecovision scene.

     

    There isn't a limit to the Circus Convoy games (ok theres a limit to the Collector's Editions but not the actual game) so to say you failed in buying one seems odd... you just stopped trying to order one it seems.  But to each their own.  I plan on making an AtariAge order in the next while myself (Deepstone Catacomb is calling my name!  lol)

    It's a completely different scenario, though. Most homebrew are put out by (at best) a small team who expend very limited rersources in producing a finite run of physical games. They simply don't have the capacity to expand to meet demand, and I imagine that even putting together a small run of carts would be completely exhausting. So yes, I'm always disappointed when I miss out on a run, but I completely understand why I can't get a copy when I'm late.

     

    This, however, is one of the most highly-anticipated releases for the 2600 in years in the larger retro-gaming community, and the rollout was pretty bad. Sure it's my choice not to waste more time refreshing my browser on a Sunday afternoon, but if life wanted me to have a copy on day one, I would have been able to buy one through their website when I tried the first ten times. :)

     

    I also have a feeling that there will be plenty of copies up for sale in the Sales Forum pretty soon...

    • Like 2

  2. 6 minutes ago, Andrew Davie said:

    Just to back this up; Boulder Dash took about 9 years to complete. There were many periods during that time I was working extra-long hours. I tried a calculation the other day; let's assume I was only working on it 3 months of the year, but when I was working on it, it was pretty full on (which it was). But let's say I only spent 3 hours a night on it, during those 3 months. So how many hours is that?  3 (hours/day) * 7 (days/week) * 4 (weeks/month) * 3 (months/year)  * 9 (years) = 2268 hours. Now I'll say right now those numbers strike me as conservative, because I often worked 6-8 hours after work each and every day, and all day during weekends and holidays -- 16 hour days at least. And certainly for longer than 3 month stretches at a time.  It's quite possible I put 5000 hours into that game, and @Thomas Jentzsch probably at least as much as that, too.

    I agree, for the most part, with @batari -- your observation about homebrewer time is way off the mark and can't be left unchallenged.

     

    I know this will be drowned by the "I got one!" posts, or bitching about how "I didn't get one yet this sucks".
     

    No, it won't. I'd much rather support efforts produced by people who have contributed to this community for years. Yes, I tried to buy a copy of "Circus Convoy". I failed. I'll be spending that money on a homebrew from someone on this site instead. :)

    • Like 4

  3. On 1/30/2021 at 6:17 PM, robbo007 said:

    Hi, what's the story on this game? Is it available? Has it been dumped? 

    Well, if you go back to the first page and read it all...

     

    The legal status of the title is murky. I've seen a few copies-of-copies being made over the years, and some of them even have the save feature, but reliability is uncertain. There's been no "official" run of the game for over a decade now.

     

    I have it, and it's fine, but Wyvern Tales is excellent and available if you're looking for a quality RPG on the Lynx.


  4. On 1/20/2021 at 11:00 PM, leech said:

    Man, I wished they had released more videos for vidgrid.  Anyone ever try to hack it to add more music videos in?

    Well, there is KidGrid and that country version. I wonder why those aren't in circulation? I heard that KidGrid was complete.


  5. It’s actually been incredibly mild for the past two months, with daytime highs hovering around the freezing mark, or even above. We even had the tail end of a thunderstorm last night, which ripped shingles off the neighbours’ house and right into the window, which got all scratched up. Punched a small hole in some vinyl stripping, too. Shingles!

    • Like 1

  6. On 1/4/2021 at 5:18 PM, leech said:

    Ha, bought mine the same time I got my Jag.  While it had little support, I enjoyed the VLM many times.

     

    I think I bought mine about fifteen years ago, for about $200, but it came with a big lot of mostly NIB games. Although I haven't used it in a while, I really did get a lot of use out of it, and the VLM is fantasic. Aside from Battlemorph, I believe that I put in the most time on Vid Grid. Great game, even if it was just a freebie. I am definitely going to plug it in soon so that I can unscramble "November Rain". :)


  7. Christmas in January!!! A big box came in the mail today from Louisiana...

     

    First up was an awesome Double Dragon plug 'n play. Nice! I've only played the 7800 and Lynx versions, so this'll be great.

     

    Next up: a cool paperback! This'll be great for my next business trip...unless the kids grab it first. The colouring book of Pixel Art is pretty neat, too, though I know my daughter's going to go after that one.

     

    I lost the amazing Pac shirt immediately to my partner, but I'll get it back later. My son immediately told me how amazing the mini controller is, and claimed that he "saw it on YouTube". And I'm not sure how he did that, since he's been banned from YouTube. Ahem.

     

    Pong is always an amazing addition, and I actually don't have it for anything but the ColecoVision (and if you count Ponx and a minigame in Lynx Reloaded) for the Lynx. Yay! 

     

    Finally, a BIG thank you for the boxed copy of K-Razy Antics. I bought this when I was twelve at a Kay-Bee store in Charleston, West Virginia, and lost the box shortly thereafter. This was one of three games that I had for an entire winter, and I played the heck out of it. Ah, the memories.

     

    What amazing presents. How unexpected! THANK YOU, Secret Santa!!

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    • Like 10

  8. On 12/6/2020 at 3:59 PM, rxmage said:

    Do we get a clue this year like last so that we can play the guessing game?  Another game that hasn't been already ported?

    Just subscribed in the hope that the "very popular game" is Pig Mock or maybe Sa-Zi-Ri! Ugh, Princess Maker sounds too much like raising a twelve year-old in real life to be classified as escapism, though. 


  9. It's a great game, but be aware that this is not a direct conversion of the arcade game. It is instead a pretty faithful port of the ColecoVision port. That's my favourite version of the game, so I was pretty happy with Venture when it was released for the A8 seven years ago.


  10. 1 hour ago, zzip said:

    My copies of the Lucasfilm Games (Fractalus, Ballblazer, Koronis Rift, Eidolon) were all on Atari/C64 flippies.   These were published by Epyx at the time.   Also my Beyond Castle Wolfenstein was an Apple/Atari flippy.

     

    Yes Mastertronic was a big one, but their games weren't all bad

    Wow, I didn't ever see any of those LucasFilm offered in the budget clamshell format. It was just L.A. Panther/SWAT all over the place. Maybe there was a glut of Mastertronic titles in southern Ontario in the late '80s.


  11. 4 minutes ago, zzip said:

      Thankfully a lot of publishers started putting games on "flippy" disks,  Commodore or Apple on one side,  and Atari on the other.  

    Typically just crappy, old, and/or budget titles, though. By the later '80s, the selection of these were either second-tier Mastertronic games, Pitstop and the like, the Questbrobe comic titles, or the Awardware line. It was a great idea, but none of the top software houses were selling older titles this way. I think that Infocom sold some of its games boxless and without feelies, but I never saw any for sale.


  12. 1 hour ago, leech said:

    It's funny, piracy back in the day happened for many reasons, but I think for most with Atari's it was lack of available places to buy it, even if money was available.  It was literally easuer to pirate siftware than it was to buy. 

    Certainly true for me in the '80s with any title (aside from Atari's) not released within that calendar year. I remember thinking what the hell is this?  when I downloaded Triad and Baja Buggies and Tail of Beta Lyrae from some BBS in 1985, when I bought my first modem. I had never heard of these titles at that time and at no point did I ever see these games for sale in any computer store in Canada. You'd think that at least some money could have been made if someone had developed a back-catalogue system for computer software, just like they did with LPs and 45s. I bet a lot of people would have paid for some oldie for five bucks, even if it came in a zip-loc baggie with photocopied instructions. 

    • Like 1

  13. 5 hours ago, Philsan said:

    It's impossible that Lindasoft had access to the code of Winter Games for A8, a game never released.

     

    Anyway, just go to White Circus topic first post and you'll know the story of that game (obviously the programmer didn't use Winter Games code).

     

    Almost all Lindasoft games are pirated, but not Winter Circus.

    Ooh, and I read through that thread when it was originally posted, too. 

    • Like 2
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