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Posts posted by davidcalgary29
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3 hours ago, zzip said:There is a Winter Games clone from Italy:
Given LindaSoft’s penchant for pirating games, it wouldn’t surprise me at all if they pinched some code from WG. And take a look at Hypnotic Land: that playfield is pure Klax, and it looks like they just threw...something...on top of it instead of finishing up the game.
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On 12/7/2020 at 10:51 AM, jhd said:I am bit surprised that it was felt necessary to redact the ostensible programmer's name. Given that 32 years have passed, he would be long retired and possibly even deceased.
Maybe it's still in line for production and the OP didn't want to spoil any surprises.
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3 hours ago, Tillek said:BLASPHEMER!!!!!!!!!!!
That, my friend, is the apex of coolnessness. It makes me want to wear my sunglasses at night while driving a black car.
Then again, I have another Mega sitting in a box, doing nothing. Maybe I should jazz that one up.
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11 hours ago, hlabrand said:It has! hlabrande.itch.io/tristam-island
There are digital feelies with the game: a postcard set in the game's universe, and an Invisiclues-style hint sheet. There were 2 exclusive digital feelies for pre-orders, but note the "digital" - they probably will end up in the physical edition
Along with other feelies that you can't digitize, probably...
I was joking in my initial post, but then thought how awesome it would be if you included postcards from Bow Island and Elk Island National Park. And there really IS a physical edition? Awesome!
Not joking: where the pics for your Noir Build? I SO want to do this to my Mega STe.
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1 hour ago, No One You Know said:Wait a second, all games are just fun pastimes.
It seems to be a generational thing. I was annoyed last year at PRGE when twentysomethings kept asking me -- this ancient 47 year-old -- when I became a gamer, as if it was a legitimate profession or cherished part of my identity. I scoffed at first, and then realized that they were completely serious.
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5 hours ago, MasterMotorola said:Below is a photo of TRISTAM ISLAND running on my NoirTT.
You will notice there is a canvas next to the computer that looks exactly like the loader screen. That is because my wife painted the background art and I created the logos and loader screens for the English and French versions after learning we lived in the same city as the author, Hugo Labrande.
The full version of TRISTAM ISLAND is now available. I hope you all enjoy the game as much as I have so far.
Cheers,
Stephen
First order in for a boxed copy! Please tell me, at least that you're making "feelies" for sale to go with this.
Also: please provide more pix for your Noir build. What!
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23 hours ago, ls650 said:I'm gonna be devil's advocate here... I have no problem with repros of old commercial stuff as long as the labels clearly indicate that they are reproductions. If you look at the prices for something like Atari Karts, Missile Command 3D, AvP, etc. these games are getting mighty pricey, and someone who just wants to play the games has them priced out of reach. Heck even Battlesphere hasn't been produced in 19 years and I think it's safe to say they'll never do another production run.
I think if a game has been produced more recently, though, no. There's still a chance that the dev will decide to make another run, and they shouldn't have to compete with what are essentially scalpers.
Just my humble opinion. I'm sure I'll get a lot of disagreement over it.
I don't think that this is an outrageous opinion by any means. But I think focussing on "age" really hides the real problem here: the reproduction of WIP, demos, or actively-held IP in games with a current release without permission to do this. This is incredibly corrosive behaviour, as it runs the real risk of running developers off the scene -- and other scenes -- because they lose control over their work and don't get paid for what is out there. It's like flipping off someone who just gave you a nice gift, and the only thing you can do in return is just watch and take it. And then decide not to give anyone else any gifts, ever.
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You won't be disappointed. It’s an amazing game.
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Cool! Is there another run planned of the IDE kit?
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On 11/13/2020 at 1:34 PM, Level42 said:How can a system with a built in screen be region specific ?
Vectrex isn’t either.
PAL and NTSC are TV broadcasting systems. They only play a role with consoles and computers which BITD had to produce a PAL/NTSC on an external screen like a TV.people saying there are regional systems/cartridges when it comes to the Lynx do not know what they are talking about.
No, it's a good question to ask, as I'm sure that there are others who are new to the system, and are unsure if they can play it in their countries, and who haven't read the FAQ. No judgment from me here.
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I'm really much more interested in the explanation of how and why someone was hoarding a pallette of these "games" for over thirty-five years than I am in actually buying or playing them. It reminds me of the last scene in Raiders of the Lost Ark, but in a sad and depressing way.
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Those are protos and/or unauthorized pirate runs, and probably shouldn't be advertised here. A good example is Ultimate Brain Games, which was supposed to be a Telegames release. Telegames is still an active company in the UK, and probably hasn't given the seller authorization to sell a proto.
Gotta love his "dust covers", though! That's a good one.
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I'd like to have seen how artifacting could have worked if it had used more creatively, as it was in Tower Toppler. That's certainly the nicest-looking artifacted game to my eyes (but only on the XL, of course).
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On 11/9/2020 at 6:31 PM, cubanismo said:Quick update: A box is definitely happening now, along with at least one other bonus item for a "collector's edition" package. Here's a scale miniature of the box I printed at home:
Apologies for the horrible scissor work + assembly: This was all hand cut and folded. The final boxes will of course be professionally printed and scored, in addition to matching the size of regular Jaguar game boxes.
Will you be selling the miniboxes as well? I need a companion for my shrunken Xenon II: Megablast boxes.
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2 hours ago, 8th lutz said:I like Evercade having Indie titles. The system able to emulate systems up to 32 bit is a big deal also. Blaze able to get some big titles like having 3 Worms Titles on Worms Collection 1 does make people consider buying the system.
There is a concern with Evercade though. The HDMI issues were fixed by firmware, but the big concern right now should the gap between cartridge releases. The one thing saving Evercade right now is the amount of games in most game cartridges.
After the Lynx Collections, there are no game cartridge released before April at this point. Piko Interactive Collection 2 and Jaleco Collection 1 are supposed to be released on April 1st. I don't know the date for Indie Heroes Collection 1 yet, but the date will matter from a gap standpoint. Worms Collection is supposed to be released in May according Blaze based on today's announcement.
Evercade already has a big gap between cartridge releases because the Launch happened in May, but Xeno Crisis/Tanglewood cartridge came out in October. Oliver Twins Collection 1 cartridge also was released in October. The big question coming up is the gap between cartridges from November of this year to April 1st will be the last multiple month gap between cartridge releases for a while.
It'll certainly be interesting to see if the Evercade's stratagem of relying on cheap IP will pan out in the long run: they're like the K-Tel of retrogaming! I personally think that the Lynx titles are a wonderful idea -- and I wouldn't have bought the system at all without them -- but it's a niche market for a niche system. It's certainly somewhat strange that the Lynx, which was never all that popular, is getting all of this attention and interest now -- first with the all the new homebrews, and then Evercade, and then the Pocket Analogue. There certainly was little enough going on until Alpine Games was released.
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On 11/15/2020 at 3:24 AM, GoldLeader said:The best arcades were DARK, had indirect or ambient lighting, and did Not jam the machines so close together that you couldn't see the artwork.
Whenever arcades brought in a bunch of kiddie games, or put in bright lights and bright carpet (like Time Out in our mall eventually did), they went downhill fast.
The best arcade I've seen was at last year's PRGE. Awesome setup in the dark with the tecno/rave DJ, and there was little competition for the vector machines. I'm certainly going to put in some time on Tempest and Asteroids Deluxe if they have it again in 2021, although I'm still kicking myself for not trying out the head-to-head Joust pinball machine.
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30 minutes ago, Paranoia Dragon said:What is the Pocket Analog?
The Pocket Analogue was announced earlier this year -- the pre-sale sold out in minutes. Two considerations: it's not yet on sale to the general public, and some have questioned if the planned Lynx cartridge attachment/adapter will either work and/or be available next year. And not me! I'm just the messenger here.
One more point: the total cost of the Pocket Analogue, with Lynx adapter and docking station, won't be that much less than a McWill'd unit with VGA output.
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Yes indeed. I placed an order a month ago (although he now seems to have a three-item limit), and, as always, he came through very nicely.
He does have a new e-mail -- look for the "Best Electronics 2" address. I believe that it's listed on the website.
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Russ, I'm late to the conversation here. Was the IDE kit for an internal HD?
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1 hour ago, zzip said:Monitors are essential. I was thinking about the various non-essential things like light-pens, digitizers, voice synths, graphics tablets that were proprietary, never got wide adoption, and most of the companies that manufactured them are defunct. My question was more whether any of those types of things succeeded on classic computers.
Well we all did the TV thing first, right? My first "monitor" was a portable black and white 13" panasonic until I blew my savings on a 1702. I wonder how many home computers, aside from the obvious picks like the TRS80 III, the Macintosh, and the luggables, actually required a proprietary monitor? The Compucolor II, perhaps?
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7 hours ago, Keatah said:Monitors? How were they a failed addon/peripheral?
Zzip was asking for or musing about successful peripherals, though.
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It was certainly apparent to me, after both my Microsoft consoles failed within three years of purchase, that any future models should be named the Ybox.
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On 11/12/2020 at 8:47 AM, zzip said:were any peripherals outside of printers/modems/drives ever really a success for classic systesm? I can remember digitizers, light pens, Koala tablets, 3D glasses that were never supported beyond a handful of packages
What about monitors? The 1702 was the ultimate peripheral for my 800 in 1984.

"Dragonfly" preorder
in Atari 7800
Posted
One for me, please! POKEY, YM, cable -- purple.