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disjaukifa

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Everything posted by disjaukifa

  1. I think that is a really good idea, then its a focus on gameplay and concept, not who is the fastest at making artwork, its more of a focus on what people do with the supplied artwork. *EDIT* I wonder if we could enlist the help of PAC-MAN-RED to do all the sprites for the contest.
  2. At this time I'd rather not, I would like to sell it as one lot.
  3. I know this is a somewhat dead thread, but I think once LX.Net updates his tutorial and Karri/Wookie get the code a little more under control, all positive thoughts no complaints!, I think it would be possible to do this, I think the problem last time was for the average programmer, which I would qualify being as, we just weren't able to figure it out on our own. I know I have a couple of game ideas, as do a couple of other members, so I think there is a real possibility that we could pull this off! -Grant
  4. Send me a PM and I'll respond! Yes you can just send me a PM! Necron99!!!! Yeah life got really complicated with looking for a new job and moving to another state! i'm back, but not full time! I've made the test cartridge and I'm in full testing now! Hopefully will be shipping out in the next couple of weeks, still haven't gotten my new schedule down pat yet and my life is still a little crazy but this is happening! -Grant
  5. I'll send you a PM back, I've been crazy busy since about June with finding a new job and moving. Thanks Grant
  6. Just got it figured out! Now I just need some more information about the API and I will be ready to rock and roll!
  7. I've spent some more time with this and I've gotten further, I agree with what you said, if you could update everything so that's its in C:\Program Files\CC65 that would be very helpful for everyone, especially those of us that are running legacy OS. Still can't get it to build completely but I'm getting a HECK of alot further than before. Is there an API I can reference for all this? I get the basic jest of how it works, its very similar to Batari Basic but MUCH more powerful, and I'm guess I'm going to have less ram limitations as well! Thanks Grant
  8. Thats awesome! I've never used or played a Lynx I in person, thinking about getting one just to have one! -Grant
  9. Hey Guys, I got this from Yurkie and it works great, just don't play it as much as I thought I would. Works great, comes with ball controller mod, this system is clean and plays fantastic. Comes with the following games: Time Pilot. Burger Time. SubRoc. Mouse Trap. Spy Hunter. Miner 2049er. Frenzy. Donkey Kong. The only games I've played are Frenzy, Donkey Kong, and Burger Time, I haven't tested the others yet. Looking to get $200 plus cost of shipping in the US for everything. Thanks Grant aka Disjaukifa
  10. Hahahah nice, I hate that show only seen it once or twice, good to hear from you Brian O.!!!
  11. Hey Guys, I've got a working Vectrex with a good controller, 6 games and the VecMulti SD Cartridge. The games are: Berzerk Cosmic Chasm x2 Spike Blitz Armor Attack x2 Spacewar VecMulti SD Cartridge The vectrex works great, but honestly the games could use come cleaning, sometimes the games don't want to read when you first turn on the Vectrex, but the contacts are dirty, though Berzerk now works everytime, take guess why ! Anyways, I love this little system, freaking awesome but I just moved into a smaller place, new job in a new state, and I just don't have the room for it and I think others will get more appreciation out of this great console than I will. I'm looking to get $350 shipped to anywhere in the US. I will post pictures tonight. If you have question please feel free to ask. SOLD -Disjaukifa
  12. Hey Guys, Trying to get my Lynx Dev Environment up so I can start messing around with some Lynx programming and it seems I'm having problems before I even start which is frustrating. I'm working of these tutorials: http://atarilynxdeve...ng-hello-world/ And in that Hello World! project, there is a lynxcc65.mak file which in it has the following line of code: CC65_TOOLS=$(CC65)\wbin[ I've downloaded all the latest snapshots and I don't have a wbin directory anywhere! Help! -Grant
  13. Hey Guys, I've been gone a while, life got crazy, but it seems that in the last two years the API for the Atari Lynx has exploded so I'm about to start work on porting my Candy Catcher game to the Atari Lynx with some notable improvements as well as get Atomic Meltdown and UV Eraser started out on the Lynx as well!!! I enjoyed doing dev for the 2600 but the space and hardware limited me to no end, and honestly, assemble is just not my scene, however C is more like it, honestly I'm a Java person, but I understand the C perfectly fine!!! Working on getting my dev environment up now, Windows XP VM, and hopefully I'll have the demo running at some point tonight! -Grant
  14. It feels to good to be back here again!

    1. Brian O

      Brian O

      Sup, homie? Welcome back. Where did you move to?

    2. Gorfy

      Gorfy

      just in time for the one-year anniversary of Candy Catcher!

  15. Hey Guys, The last of the CIBs went out this week, I had a huge move to another state with a new job that just consumed WAY to much of my time. FOr International orders I do not have tracking numbers, so please allow up to 3 weeks for the game to get there! -Grant
  16. Responding to this as I'm now able to get updates on this topic, can't wait for the LCD info to come along! Any updates on the project?
  17. Please count me in on this project! Just getting back into the Lynx and it seems to be the best time to do it!!!!
  18. PM Sent! I can't believe this is finally happening!
  19. Hey Guys, The rest are going out this week. I've gotten completely swamped with work. Brian O and Cebus can you both send me your addy's again? When I went to make the labels last night it said ya'lls adderss were invalid on paypal. Godzilla, Darin and cvga ya'll are head out the door now. Thanks Disjaukifa
  20. They are slowly . . . SLOWLY going out, have about half mailed out and I'm aiming to get the rest mailed this weekend. Life just keeps getting in the way!
  21. Already on a 2600 Atari forum . . . too late for that
  22. If you don't own a 2600 its pretty much a paper weight . . . . thats all I've got . . .
  23. Seaweed Assault was sold as just cartridge, but the Save Mary is CIB, I should have clarified that in my post!
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