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Everything posted by disjaukifa
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Haven't you heard the good word friends? Everything is 'rare' on ePay I wish you there was system for reported an auction for a misguiding title and then having ebay investigate . . . I would cancel so many auctions. -Disjaukifa
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Depending on how heavy something is I have wrapped it in what I call shipping paper wrapped around it and taped (the paper on itself) and then put scrunched up newspaper all around it in a box with at least 3 ~ 5 inches on each side and I have never had anyone complain. Its cheaper than buying bubble wrap, however if its heavy enough I do buy bubble wrap for it. And I always put something that came in an original box in a new box! I have yet to have anyone complain or tell me something was broken!!! It just depends on what you are shipping, and how much it ways, but regardless you need a box with at least 3 ~ 5 inchs of space on EVERY* side of the item to insure no damage. -Disjaukifa
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Wow I really wished I hadn't missed it now ( I live in Virginia . . . long drive). Hey Albert, do you think you can send me that background? I have the exact same MacBook!!! Well same shell at least . -Disjaukifa
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Combat is not rare, far from it. THe people who advertise them as rare either possess no idea of their worth at all or are trying to fleece the gullible from their hard earned money Depending on how heavy something is I have wrapped it in what I call shipping paper wrapped around it and taped (the paper on itself) and then put scrunched up newspaper all around it in a box with at least 3 ~ 5 inches on each side and I have never had anyone complain. Its cheaper than buying bubble wrap, however if its heavy enough I do buy bubble wrap for it. And I always put something that came in an original box in a new box! Wrong thread!!! What I was going to say is I now just search for the rarity rating from here on the site, be it R8, R6, etc on ebay. That is how I know if something is really rare or not on ebay. If you filter through the crap on ebay you can get some really good deals! -Disjaukifa
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Wow thanks for the writeup RevEng. that is all really good information to take into consideration. I posted this last night on my Earth Invaders thread, I am currently scrapping most of the code except for the player and enemy designs I have. I wrote everything in just the main loop of the program and when I tried to separate it into subroutines, I couldn't get anything to work. I am not sure I want that many enemys on the screen at one, I was thinking about just have 4 of 5 and making them really difficult to defeat. After the information you just gave me, which is very informative, I think I will just have 4 ~ 5 ships on the screen. Thanks Disjaukifa
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Thanks for the technical writeup!! It helps to give you a perspective of what it took to get this to work. I think what I find the best is who ever thought the Atari 2600, a console from 1977, would have an SD port ! Great job guys! -Disjaukifa
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Thank you RevEng!!! I thought I might have it backwards. I'm just one of those people that has to "see" it to understand it if you know what I mean. Let me ask anyother question to go with the one you just answer. If I do the following will I have flicker? P1 P2 P3 P4 P5 P1 P2 P3 P4 P5 P1 P2 P3 P4 P5 P1 P2 P3 P4 P5 P1 P2 P3 P4 P5 P1 being Player1 etc on the multisprite kernel. Since none of them are on the same horizontal line, it shouldn't flicker right? Thanks Disjaukifa
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A new game-Miss It (High score list in post #1)
disjaukifa replied to accousticguitar's topic in batari Basic
Yeah, its really difficult, I'm happy with 63 since it was keyboard, but just joystick would make it so much easier to move. If you get around to publishing this here on at the AtariAge store as a cartridge you can put my name down for one!!! -Disjaukifa -
Thanks for the quick review!!! I'm glad to hear you are happy with it!!! Can you give a pictures of the cartridge all the way around? -Disjaukifa
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Are you going to buy a Harmony cart for the Atari 2600?
disjaukifa replied to Random Terrain's topic in Harmony Cartridge
PM sent. -Disjaukifa HAHAHAH that didn't take long at all!!! Hey Batari how did the Harmony sell at the Expo? Was it received well? -Disjaukifa -
Are you going to buy a Harmony cart for the Atari 2600?
disjaukifa replied to Random Terrain's topic in Harmony Cartridge
PM sent. -Disjaukifa -
A new game-Miss It (High score list in post #1)
disjaukifa replied to accousticguitar's topic in batari Basic
Agreed. I like simple. It gets challenging once there are 5 moving objects on the screen, but they still keep coming until there are 8 moving objects thanks to the multisprite kernel. Hey, I think I could do better if I was playing it with an actual Atari Joystick, I am just using the arrow keys on my keyboard through Stella and its just not the same. -Disjaukifa -
A new game-Miss It (High score list in post #1)
disjaukifa replied to accousticguitar's topic in batari Basic
Yes, that would be awesome. I've been working on a title screen for it. It's the multisprite kernel, so it won't be too fancy. Hey. There is nothing wrong with simple!!! The easier something is, the less there is to break!!! Good example the Atari is what 24 ~ 32 years old depending on when the console was built, and you can have them stored in attics and just horrible conditions and 9 times out of 10, you can air can the machine to get it work perfectly. Simple. Now look at the Microsoft Xbox 360 . . . which has a 54% failure rate . . . its not a simple machine and it blows itself up. Simple is looking pretty good to me . Can't wait to see the title screen!!! I have to admit I can't seem to get over 63 on your game however . My first attempt I got 8! Not sure I should be boasting that . . . . -Disjaukifa -
A new game-Miss It (High score list in post #1)
disjaukifa replied to accousticguitar's topic in batari Basic
accousticguitar, I think it would be awesome to release this as a cartridge, the design above is simple yet really good. I have been playing this game for the last I don't 20 minutes, and my thought was wouldn't be awesome to have this game on a real cartridge!!!! Amazing game!!! I hate to admit it but I wish I could think of a game that was this cool!!!! Its so simple yet so complex!!! I took the image from the above post and made an atari label for it. I like the more original looking labels personally: -Disjaukifa -
Hey I'm not violent, I just like to see stuff blow up . I'm actually thinking about scraping most of my code I have up till now and starting over with trying to get everything to work with subroutines, I really made a monumental mistake be trying to program everything in the main program loop and it is now haunting me. I have made back ups of my code every single time I got something major finished, and I just backed what I have done now. I think tomorrow I will scrap everything except my player ships and my enemy ships and rewrite the rest. I really think I have made the code way to complex, I am connivence that it can be done simpler. I'll keep ya'll posted!!! -Disjauifa
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Wish I could have been there sounds like it was a lot of fun!!! -Disjaukifa
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That is an interesting idea, I hadn't thought about yet . . . I am trying to make subroutines for everything I have done, and I am having major difficulties with my Missile Fire, whenever I try making it a subroutine, everything just goes to (#*$*(&$ missile wise, and I have no idea why . . . I just finally reverted it as I am tired of it. -Disjaukifa
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This is going to sound so stupid . . . but what is rapid fire? Reason I ask is people have different definitions for it so I don't want to guess which one you mean. -Disjaukifa
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And you wouldn't be able to play as many games as the Harmony can, as there aren't PCBs for many of the more obscure bank switching schemes readily available for purchase Yeah I know that, it was more for make my own Cartridge for Homebrew games I am working on, I thought it would be fun to make the cartridges myself but yeah the Harmony is turning out to be alot cheaper and way easier!!! I can't wait for the Harmony!!! I working on a game now, and testing it on Stella is nice, but I am a true believer that testing in an emulator is not the same as the real hardware. I know what my game does in stella, but it doesn't feel like I am playing an Atari 2600 game. -Disjaukifa
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I'm curious as well, I'm still hoping that there will be 4 or 5 left so that I might get buy one tonight or tomorrow . Even if there isn't, I can wait for the pre-order list, I have money in my account ready just for the Harmony. I thought about getting an EPROM Programmer, Socketed 2k/4k PCB board and 2732 EPROMs but it was cheaper and easier to just wait for the Harmony. -Disjaukifa
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I was trying find a way to do that, however I haven't, I know I could mess with NUZIS but I haven't gotten around to you yet. Right now I have missile0 cycling positions three positions. I am still thinking about making just the center canon, it would reduce the amount of code significantly. I haven't decided what I am going to do yet. Right now I need to go through the code and add goto statements, essentially making methods in OO programming, so once I get around to making to making the other enemy ships and possible flickering them, having all the goto statement setup will make the rest of the programming much simpler . Let me know what you think about the latest bin!!! Thanks Disjaukifa
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Hey, Well it might only look like I have add colors and a like animation to the one enemy ship, in reality I have now got my homebrew working with the multisprite kernel, and messed with the enemy ship falling after being destroyed. Decided to make it so the enemy ship can't fall in this game, I sure I could get it to work but I might just save that for Earth Invaders 2 Ok to the good stuff. Here are some screen shots and as always the bin has been attached. I will not post another update till I have the other 4 enemy ships designed/animated/programmed so the next update will be a while. I am also going to attempt to re-arrange my program with goto statement so that I can reduce the amount of redundant code that will happen when implementing the other 5 sprites and flicker. I don't want to use too much flicker but if I can do it and its not noticeable I will. Let me know what you think!!! PS: Please let me know if you think I should keep the cycling canon!!!! As of now I think I am going to keep it but I would still like get feedback from ya'll!!! Thanks Disjaukifa earth_invaders.bas.bin
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That looks awesome . I hope they sell well!!! I also hope there are a few extras that can be grabbed maybe afterwards as well -Disjaukifa
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Hey Guys, I just noticed that my ships changes size or something when you move it to the left of the screen. Is this a bug with the multisprite??? Nevermind, I had a weird variable setting. I have question about flickering, you won't notice a flicker as long as its not in the same Y-axis meaning the following: Y Y Y no flicker Y Y Y Flicker Correct??? Thanks Disjaukifa
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HAHAH yeah, if I had allowed the 7800 I think just about everyone would have picked it. -Disjaukifa
