Jump to content

WatchVenusSpa

Members
  • Content Count

    225
  • Joined

  • Last visited

Everything posted by WatchVenusSpa

  1. The last Sword Quest game for Atari was never released.
  2. NBA Live 95 Punch Out Zelda: Link to the Past SMW NHL 95 DK Country MARIO CART!!!!
  3. Our first video game parody is now up, check it out! It's no Fine Bros but we think it's pretty cool!
  4. 1/3 of NCAA football programs being known as Bulldogs or Wildcats is better?
  5. Well we hope you like the new season just as much!
  6. Season 2 is finally here! Enjoy the 80's goodness!
  7. No problem my friend, glad you like them!! :)

  8. Thanks for the love! Here's the link to the Season 2 trailer!!!
  9. The main theme song to Super Mario Bros. 2 usually works for me. I just clear space stay in one place and kick back to the song.
  10. Thanks so much for sharing all the great stories you guys!
  11. I wish he'd link the guy he bought it from so we could see about buying one for our own collections! *edit, found vomitsaw, my bad.
  12. Who has the rights to Exidy's VENTURE?
  13. I will believe it when it ships, I am able to buy a copy, bring it home and play it.
  14. About a year ago it looked like Coleco was making a comeback with a retro ColecoVision system with the complete library of games, (or so I heard,) but for the last 10 months or so the website disappeared. Today I was doing some random surfing and http://www.coleco.com is BACK! Albeit just a logo but it is progress. Hopefully there are new backers and something cool resurfaces!!
  15. It's official, Venus Spa is BACK and more 80's than Hulk Hogan at a Flock of Seagulls show: Ally finds the lost joystick in the Temple of Doom! Molly shows us why red is the bestest color ever! And we simulate Nancy with a COMMODORE PET! New episodes, awesome video game footage and more leg warmers coming in September dudes!
  16. Will Nolan be able to have a comeback with Atari? Time will tell I guess. I'm just going to sit back and watch.
  17. Blades of Steel is still one of the greatest hockey games ever made. Ditto for Ice Hockey. Here's my sports game "must list" for your collection: Double Dribble Mike Tyson's Punch Out (best sports game ever) Ice Hockey Blades of Steel Baseball Simulator 1000 RBI Baseball (any of them) Goal Techmo Bowl (better than any Madden game pre Madden '94) Arch Rivals: A Basket Brawl
  18. This is common knowledge when it comes to 90's gaming history. Duke3D used the build engine which was written by Ken Silverman. The same engine was used for Shadow Warrior as well as some others. Before writing the build engine Ken wrote and sold his own 3D game called Ken's Labyrinth. It is released for free now. Anyway, PC gamers in the 90's should have had some amount of run-in with Ken's Lab. I know I spent a good bit of time with it. I knew the Build engine was used but I've always suspected that the game itself including the Duke character was completely stolen from another programmer/designer. The fact that 3D Realms/Apogee was never able to make another game, (that wasn't developed by someone else,) since 1997.
  19. I have always had a feeling that 3D Realms stole Duke lock, stock and barrel from someone because that's the only thing that could explain the fact that they could never make another real Duke game thereafter. It was clear from the get go that they couldn't code polygons and it would explain the mess development was.
  20. In 1990 Romero and Carmack were borderline blacklisted and it wasn't until 1993-1994 that the mainstream gaming companies wanted anything to do with them. (Post Wolfenstein.) They could have easily been signed to an exclusive deal to make 3rd party games for a console if someone actually made them an offer. (Remember, this was when they were living in a housing project complex in Madison, Wisconsin living from Apogee paycheck to paycheck.) As for PC gaming, the landscape was about to change drastically and I would want to capitalize on it right away. As for Gorf, Venture and Sinistar, NOBODY was making sequels to these games in 1990 if ever. Why not buy up the rights to these games and create new sequels and spinoffs for them? It worked for the Johns with Wolfenstein. (Essentially remaking a dead PC game and reinventing it completely with new technology.)
  21. What has Atari taught us and the gaming industry? Easy come, easy go.
  22. In 1990 the other big name console companies wouldn't touch the John's with a 10 foot pole so I think if one negotiated a percentage on par with their Apogee deal, one could have the best gaming team in the world making exclusives for your console. Well to be fair it WAS the Sega CD, one of the bigger busts in gaming history. Growing the market to appeal to PC gamers is definitely something that X-Box and PlayStation did to overtake Nintendo in the late 90's. That may be true but not in 1990. I wouldn't just be pushing PC games as main titles, I'd be contracting their programmers to create some kickass games specifically for my console. As for pulling back, how many epic competitions existed for NES or Genesis gamers? I'd want to do things that were accessable for non "hardcore" gamers but also skill based games as well. I would go big but not $150,000 big. What I would go for in the long run is an annual event to create a gamers equivilant of the Super Bowl while advertising my games and console all the way.
  23. I wouldn't concern myself with how powerful the machine is as much as I would concentrate on creating epic games for the system. The system itself would be 16 bit and cartridge based with the next generation being 64 bit, (1995,) and CD based. With the technical stuff out of the way time for the games. Since they were still a small company looking to break out I would sign a deal with id Software to create ports of their popular PC games, (Commander Keen, Dangerous Dave and the soon to be released Wolfenstein 3D,) as well as new creations for the system. The system would come with Commander Keen. Now we would have our flagship for the first few years on the eve of the 'mascot era'. From there I would spend the money to license and port some of Sierra Online's bigger hits like King's Quest and Leisure Suit Larry. (While I'm at it I'd make a deal with the Williams' where their team could make 1-3 new creations for us a year.) By the time the new 64 bit CD system is launched I would bring Al Lowe in full time after Activision fires him upon buying Sierra from Ken and Roberta. Then I would start buying the rights to arcade hits that had never been snapped up by NES and Sega to make sequels out of. (Venutre, Gorf, High Impact Football and Sinistar come readily to mind.) For High Impact I would team up with the NFL to create a game similar to what would become the NFL Blitz franchise. This is before EA bought the exclusive rights to all things NFL and there was a lot of money to be made out of a license like this. From there I would focus heavily on marketing through contests and launch promotions. The Big N and Sega were pulling back on promotions that included the average fan so why not embrace gamers and get them involved? I'd lean towards a Sword Quest type of a promotion or something similar to the tournament in The Wizard to fuel interest in our newer games. That's what I've got so far.
×
×
  • Create New...